Player Matchup

Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ItsxJon
Ullr
Level 137
God Stats
2W - 2L
1,499 SR
Queue Stats
213W - 206L
1,568 Elo+
Solo
Hachiman
Hachiman
SANTOxOSCURO
Hachiman
Level 144
God Stats
0W - 2L
1,603 SR
Queue Stats
52W - 41L
1,578 Elo+
Solo
Terra
Terra
YOUCREAMISCREAM
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
namechanged8231
Nu Wa
Level 22
God Stats
0W - 1L
1,671 SR
Queue Stats
12W - 16L
1,443 Elo+
Party 2
Team Averages
Level 96
1,555 SR
1,518 Elo+

VS

Team Averages
Level 196
1,541 SR
1,523 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ABigGrizzlyBear
Zhong Kui
Level 143
God Stats
5W - 1L
1,732 SR
Queue Stats
279W - 270L
1,538 Elo+
Solo
Hercules
Hercules
NRoid-
Hercules
Level 209
God Stats
1W - 0L
1,332 SR
Queue Stats
91W - 75L
1,561 Elo+
Party 1
Discordia
Discordia
OG_joeC
Discordia
Level 302
God Stats
5W - 1L
1,730 SR
Queue Stats
233W - 236L
1,523 Elo+
Party 1
Atlas
Atlas
smartoldcracker
Atlas
Level 159
God Stats
3W - 4L
1,412 SR
Queue Stats
238W - 228L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 6 / 1
7,047
705
9,604
12,408
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ullr
ItsxJon
Ullr
13
2 / 6 / 0
7,132
713
4,165
8,973
4,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SANTOxOSCURO
Hachiman
12
0 / 5 / 2
6,639
664
7,210
8,798
2,952
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 5 / 2
6,558
656
3,274
12,095
9,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 4 / 1
6,856
686
8,390
6,074
1,946
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 2 / 22
8,131
813
4,178
9,596
9,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
ABigGrizzlyBear
Zhong Kui
16
15 / 1 / 6
10,866
1,087
9,408
9,861
8,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NRoid-
Hercules
14
2 / 1 / 20
8,385
839
7,851
14,070
13,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
OG_joeC
Discordia
16
6 / 1 / 18
9,939
994
13,441
6,215
1,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 2 / 19
8,440
844
10,100
12,041
12,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
111
5
Kills
26
26
Deaths
7
6
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
6
1
0.25
W
Sylvanus
 
Sylvanus
1
2
22
6
W
Zhong Kui
ABigGrizzlyBear
Zhong Kui
15
1
6
18
L
Ullr
ItsxJon
Ullr
2
6
0
0.33
W
Hercules
NRoid-
Hercules
2
1
20
12
W
Discordia
OG_joeC
Discordia
6
1
18
15
L
Hachiman
SANTOxOSCURO
Hachiman
0
5
2
0.2
L
0
5
2
0.2
L
2
4
1
0.63
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,643
Damage
44,978
48,348
Taken
51,783
22,391
Mitigated
46,278
9,858
Healing
25,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,604
2,449
1,256
2,303
12,408
3,883
0
8,661
3,742
0
25,054
W
Sylvanus
 
Sylvanus
4,178
695
7,826
4,829
9,596
9,151
324
1,685
7,764
8,649
0
W
Zhong Kui
ABigGrizzlyBear
Zhong Kui
9,408
492
1,713
2,716
9,861
8,477
3,719
1,922
7,855
25,819
705
L
Ullr
ItsxJon
Ullr
4,165
1,228
196
643
8,973
4,133
0
5,671
3,302
0
6,747
W
Hercules
NRoid-
Hercules
7,851
1,642
1,434
4,736
14,070
13,999
460
3,908
9,752
40
13,224
W
Discordia
OG_joeC
Discordia
13,441
0
163
1,311
6,215
1,853
1,650
1,566
4,609
37,071
1,130
L
Hachiman
SANTOxOSCURO
Hachiman
7,210
5,325
336
240
8,798
2,952
0
7,014
1,784
0
15,137
L
3,274
567
2,355
2,529
12,095
9,477
0
8,556
3,539
5,411
0
L
8,390
2,923
0
0
6,074
1,946
0
5,169
905
17,129
163
W
10,100
2,703
314
911
12,041
12,798
373
2,102
9,862
17,485
1,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
45,761
99
Minions Killed
139
0
Camps Cleared
0
798,451
Distance Traveled
997,064
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,047
705
51
5
0
159,658
0
W
Sylvanus
8,131
813
9
1
0
194,343
1
W
Zhong Kui
10,866
1,087
25
3
0
201,417
0
L
Ullr
7,132
713
6
1
0
128,769
0
W
Hercules
8,385
839
13
1
0
194,098
0
W
Discordia
9,939
994
77
8
0
218,190
0
L
Hachiman
6,639
664
23
2
0
166,276
0
L
Terra
6,558
656
7
1
0
179,790
0
L
Nu Wa
6,856
686
12
1
0
163,958
0
W
Atlas
8,440
844
15
2
0
189,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role