Player Matchup

Raijin
Raijin
AshKashsToes
Raijin
Level 105
God Stats
1W - 2L
1,348 SR
Queue Stats
484W - 460L
1,546 Elo+
Party 2
King Arthur
King Arthur
BuddahBear-
King Arthur
Level 110
God Stats
2W - 4L
1,445 SR
Queue Stats
257W - 244L
1,477 Elo+
Party 2
Lancelot
Lancelot
Elmonx
Lancelot
Level 155
God Stats
10W - 2L
1,767 SR
Queue Stats
161W - 137L
1,496 Elo+
Solo
Cupid
Cupid
PurpleBullet799
Cupid
Level 95
God Stats
64W - 41L
1,647 SR
Queue Stats
149W - 118L
1,583 Elo+
Solo
Sylvanus
Sylvanus
akaSnag
Sylvanus
Level 43
God Stats
2W - 0L
1,752 SR
Queue Stats
48W - 48L
1,524 Elo+
Solo
Team Averages
Level 102
1,592 SR
1,525 Elo+

VS

Team Averages
Level 79
1,493 SR
1,520 Elo+
Bacchus
Bacchus
DRxD3RP
Bacchus
Level 91
God Stats
4W - 3L
1,617 SR
Queue Stats
488W - 481L
1,550 Elo+
Party 1
Artemis
Artemis
Elizzardd
Artemis
Level 140
God Stats
12W - 13L
1,543 SR
Queue Stats
89W - 84L
1,558 Elo+
Solo
Baba Yaga
Baba Yaga
Marwan987
Baba Yaga
Level 36
God Stats
3W - 6L
1,431 SR
Queue Stats
25W - 26L
1,475 Elo+
Solo
Arachne
Arachne
SpareCheese
Arachne
Level 67
God Stats
0W - 2L
1,272 SR
Queue Stats
15W - 14L
1,487 Elo+
Solo
Cabrakan
Cabrakan
Wooloo King
Cabrakan
Level 61
God Stats
23W - 16L
1,600 SR
Queue Stats
169W - 185L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
14 / 1 / 7
12,610
664
24,663
9,775
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
BuddahBear-
King Arthur
17
3 / 3 / 8
10,707
564
8,397
18,500
19,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
Elmonx
Lancelot
18
15 / 2 / 3
11,635
612
14,212
17,440
8,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 13
9,957
524
7,182
12,915
4,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
akaSnag
Sylvanus
15
0 / 2 / 17
9,608
506
7,945
18,531
14,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DRxD3RP
Bacchus
13
0 / 3 / 5
8,529
449
8,458
19,357
20,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
Elizzardd
Artemis
14
3 / 6 / 3
8,944
471
15,547
13,519
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Marwan987
Baba Yaga
13
0 / 7 / 3
8,334
439
5,288
11,257
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SpareCheese
Arachne
15
4 / 10 / 2
9,566
503
10,029
21,612
6,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
Wooloo King
Cabrakan
16
3 / 8 / 1
10,412
548
11,913
18,132
18,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
34
Kills
10
10
Deaths
34
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
14
1
7
17.5
W
King Arthur
BuddahBear-
King Arthur
3
3
8
2.33
L
Bacchus
DRxD3RP
Bacchus
0
3
5
0.83
L
Artemis
Elizzardd
Artemis
3
6
3
0.75
W
Lancelot
Elmonx
Lancelot
15
2
3
8.25
L
Baba Yaga
Marwan987
Baba Yaga
0
7
3
0.21
W
2
2
13
4.25
L
Arachne
SpareCheese
Arachne
4
10
2
0.5
L
Cabrakan
Wooloo King
Cabrakan
3
8
1
0.44
W
Sylvanus
akaSnag
Sylvanus
0
2
17
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,399
Damage
51,235
77,161
Taken
83,877
52,287
Mitigated
52,887
34,578
Healing
20,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
24,663
2,576
0
2,975
9,775
4,345
1,415
3,312
6,463
112,111
3,391
W
King Arthur
BuddahBear-
King Arthur
8,397
1,106
0
3,596
18,500
19,673
124
8,512
9,988
0
56,414
L
Bacchus
DRxD3RP
Bacchus
8,458
1,336
2,473
4,133
19,357
20,418
270
8,094
11,263
30,828
4,113
L
Artemis
Elizzardd
Artemis
15,547
8,956
0
3,487
13,519
4,291
719
5,956
7,563
0
67,104
W
Lancelot
Elmonx
Lancelot
14,212
2,880
0
7,838
17,440
8,718
284
5,562
11,878
0
86,183
L
Baba Yaga
Marwan987
Baba Yaga
5,288
240
0
1,468
11,257
3,380
0
6,712
4,545
53,562
0
W
7,182
3,803
965
6,224
12,915
4,619
370
2,521
10,394
0
74,304
L
Arachne
SpareCheese
Arachne
10,029
5,994
0
5,832
21,612
6,578
0
7,807
13,805
0
53,525
L
Cabrakan
Wooloo King
Cabrakan
11,913
2,100
0
3,593
18,132
18,220
0
3,342
14,790
62,228
968
W
Sylvanus
akaSnag
Sylvanus
7,945
2,384
5,328
7,652
18,531
14,932
285
6,189
12,342
21,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,517
Gold Earned
45,785
550
Minions Killed
444
0
Camps Cleared
0
1,892,951
Distance Traveled
1,622,284
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,610
664
173
9
0
359,691
6
W
King Arthur
10,707
564
93
5
0
333,042
4
L
Bacchus
8,529
449
46
2
0
362,738
1
L
Artemis
8,944
471
108
6
0
323,816
8
W
Lancelot
11,635
612
135
7
0
484,384
0
L
Baba Yaga
8,334
439
94
5
0
311,027
7
W
Cupid
9,957
524
129
7
0
357,767
0
L
Arachne
9,566
503
77
4
0
344,664
0
L
Cabrakan
10,412
548
119
6
0
280,039
0
W
Sylvanus
9,608
506
20
1
0
358,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role