Player Matchup

King Arthur
King Arthur
K41ZEN_201
King Arthur
Level 104
God Stats
2W - 3L
1,463 SR
Queue Stats
21W - 23L
1,424 Elo+
Party 2
Artemis
Artemis
RBabinski
Artemis
Level 106
God Stats
144W - 176L
1,447 SR
Queue Stats
310W - 344L
1,382 Elo+
Solo
Persephone
Persephone
Wildfire6090
Persephone
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,657 Elo+
Party 2
Team Averages
Level 78
1,470 SR
1,488 Elo+

VS

Team Averages
Level 60
1,305 SR
1,341 Elo+
Sol
Sol
ItsLenaHoney
Sol
Level 37
God Stats
31W - 38L
1,424 SR
Queue Stats
69W - 115L
1,276 Elo+
Party 1
Erlang Shen
Erlang Shen
JONYPRO
Erlang Shen
Level 86
God Stats
3W - 2L
1,226 SR
Queue Stats
283W - 275L
1,476 Elo+
Solo
Danzaburou
Danzaburou
PhiasReign
Danzaburou
Level 56
God Stats
1W - 3L
1,264 SR
Queue Stats
35W - 66L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
K41ZEN_201
King Arthur
16
1 / 3 / 3
10,093
673
9,247
17,209
14,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Artemis
RBabinski
Artemis
18
2 / 2 / 3
11,234
749
10,381
10,620
4,585
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Wildfire6090
Persephone
16
1 / 4 / 3
10,726
715
4,817
8,961
3,328
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 5
12,389
826
9,801
8,301
3,020
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
JONYPRO
Erlang Shen
18
6 / 2 / 4
12,670
845
15,780
17,957
20,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
PhiasReign
Danzaburou
18
0 / 1 / 9
11,493
766
7,506
8,317
3,693
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
4
Kills
10
9
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Erlang Shen
JONYPRO
Erlang Shen
6
2
4
4
L
King Arthur
K41ZEN_201
King Arthur
1
3
3
0.83
W
Danzaburou
PhiasReign
Danzaburou
0
1
9
4.5
L
Artemis
RBabinski
Artemis
2
2
3
1.75
L
Persephone
Wildfire6090
Persephone
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,445
Damage
33,087
36,790
Taken
34,575
22,882
Mitigated
27,477
1,279
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,801
2,031
0
3,475
8,301
3,020
2,408
1,687
6,562
49,323
218
W
Erlang Shen
JONYPRO
Erlang Shen
15,780
8,520
0
4,265
17,957
20,764
35
2,527
15,338
0
43,370
L
King Arthur
K41ZEN_201
King Arthur
9,247
1,167
0
0
17,209
14,969
0
3,328
13,414
309
16,385
W
Danzaburou
PhiasReign
Danzaburou
7,506
2,674
239
2,729
8,317
3,693
1,881
1,026
7,243
0
30,951
L
Artemis
RBabinski
Artemis
10,381
5,263
0
420
10,620
4,585
0
3,550
6,795
0
58,048
L
Persephone
Wildfire6090
Persephone
4,817
566
0
859
8,961
3,328
0
2,888
5,719
28,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,053
Gold Earned
36,552
163
Minions Killed
173
0
Camps Cleared
0
749,352
Distance Traveled
732,548
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,389
826
66
4
0
232,554
0
W
Erlang Shen
12,670
845
40
3
0
267,281
0
L
King Arthur
10,093
673
20
1
0
288,095
0
W
Danzaburou
11,493
766
67
4
0
232,713
5
L
Artemis
11,234
749
82
5
0
232,534
0
L
Persephone
10,726
715
61
4
0
228,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role