Player Matchup

Ra
Ra
Caprizzi1
Ra
Level 122
God Stats
4W - 0L
1,845 SR
Queue Stats
197W - 187L
1,557 Elo+
Solo
Da Ji
Da Ji
Delirium
Da Ji
Level 108
God Stats
12W - 7L
1,539 SR
Queue Stats
49W - 37L
1,484 Elo+
Party 1
Medusa
Medusa
Moreno-Ross
Medusa
Level 104
God Stats
35W - 27L
1,555 SR
Queue Stats
395W - 383L
1,512 Elo+
Solo
Anubis
Anubis
NameWithMintInIt
Anubis
Level 68
God Stats
8W - 4L
1,607 SR
Queue Stats
81W - 72L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
allPIEisMINE
Jormungandr
Level 49
God Stats
4W - 2L
1,610 SR
Queue Stats
87W - 66L
1,473 Elo+
Party 1
Team Averages
Level 90
1,631 SR
1,503 Elo+

VS

Team Averages
Level 99
1,475 SR
1,434 Elo+
King Arthur
King Arthur
Firstbatter4
King Arthur
Level 88
God Stats
0W - 2L
1,461 SR
Queue Stats
209W - 182L
1,474 Elo+
Solo
Mercury
Mercury
VWP TR3VOR
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,454 Elo+
Solo
Kumbhakarna
Kumbhakarna
WardOrFeed
Kumbhakarna
Level 37
God Stats
3W - 4L
1,442 SR
Queue Stats
25W - 46L
1,361 Elo+
Solo
Nu Wa
Nu Wa
XxZEPPAxX
Nu Wa
Level 157
God Stats
3W - 5L
1,483 SR
Queue Stats
681W - 649L
1,451 Elo+
Solo
Neith
Neith
mastercamusdc
Neith
Level 125
God Stats
10W - 13L
1,490 SR
Queue Stats
181W - 159L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
6,135
614
2,477
3,396
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Delirium
Da Ji
9
3 / 0 / 3
5,596
560
3,476
6,606
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
8
1 / 0 / 3
5,063
506
5,078
6,575
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 1 / 0
6,577
658
4,258
6,001
2,198
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
allPIEisMINE
Jormungandr
8
0 / 1 / 4
5,681
568
4,645
8,732
3,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Firstbatter4
King Arthur
7
0 / 2 / 1
4,403
440
1,860
5,346
2,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
VWP TR3VOR
Mercury
10
1 / 5 / 1
5,433
543
2,959
7,569
2,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
WardOrFeed
Kumbhakarna
8
1 / 0 / 0
4,570
457
3,648
9,286
5,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
XxZEPPAxX
Nu Wa
10
0 / 1 / 1
4,994
499
4,391
3,159
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 2 / 1
4,875
488
5,142
6,547
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
2
2
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
Da Ji
Delirium
Da Ji
3
0
3
4.5
L
King Arthur
Firstbatter4
King Arthur
0
2
1
0.25
W
Medusa
1
0
3
2.5
W
3
1
0
3
L
Mercury
VWP TR3VOR
Mercury
1
5
1
0.3
L
Kumbhakarna
WardOrFeed
Kumbhakarna
1
0
0
1
L
Nu Wa
XxZEPPAxX
Nu Wa
0
1
1
0.5
W
Jormungandr
allPIEisMINE
Jormungandr
0
1
4
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
18,000
31,310
Taken
31,907
10,481
Mitigated
12,510
12,943
Healing
6,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,477
47
252
1,288
3,396
979
0
2,007
1,389
38,464
0
W
Da Ji
Delirium
Da Ji
3,476
832
0
2,576
6,606
1,906
0
1,889
4,717
0
27,247
L
King Arthur
Firstbatter4
King Arthur
1,860
283
0
703
5,346
2,019
0
2,411
2,935
0
14,154
W
Medusa
5,078
1,545
0
1,149
6,575
1,749
0
1,292
5,283
0
29,358
W
4,258
280
0
3,174
6,001
2,198
535
326
5,675
40,388
1,208
L
Mercury
VWP TR3VOR
Mercury
2,959
1,195
124
117
7,569
2,393
0
3,232
4,337
0
33,327
L
Kumbhakarna
WardOrFeed
Kumbhakarna
3,648
446
148
2,812
9,286
5,542
0
2,627
6,659
25,659
0
L
Nu Wa
XxZEPPAxX
Nu Wa
4,391
1,285
0
650
3,159
817
0
1,217
1,883
35,834
0
W
Jormungandr
allPIEisMINE
Jormungandr
4,645
1,824
2,040
2,464
8,732
3,649
0
2,525
6,207
23,408
3,050
L
5,142
989
0
1,835
6,547
1,739
0
1,085
5,462
0
31,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,052
Gold Earned
24,275
284
Minions Killed
234
0
Camps Cleared
0
936,571
Distance Traveled
895,552
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,135
614
71
7
0
187,023
9
W
Da Ji
5,596
560
49
5
0
228,623
2
L
King Arthur
4,403
440
23
2
0
137,842
0
W
Medusa
5,063
506
45
5
0
168,494
0
W
Anubis
6,577
658
85
9
0
168,097
0
L
Mercury
5,433
543
62
6
0
213,577
0
L
Kumbhakarna
4,570
457
44
4
0
206,250
0
L
Nu Wa
4,994
499
55
6
0
178,428
2
W
Jormungandr
5,681
568
34
3
0
184,334
3
L
Neith
4,875
488
50
5
0
159,455
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role