Player Matchup

Osiris
Osiris
BeefiestTube
Osiris
Level 142
God Stats
10W - 9L
1,511 SR
Queue Stats
960W - 987L
1,488 Elo+
Solo
Artemis
Artemis
Jayhawker82
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,436 Elo+
Solo
Ix Chel
Ix Chel
Owwdadithurts
Ix Chel
Level 69
God Stats
4W - 6L
1,533 SR
Queue Stats
244W - 245L
1,481 Elo+
Solo
Persephone
Persephone
Tacodeoro117
Persephone
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 107L
1,554 Elo+
Solo
Hades
Hades
d2monke
Hades
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,485 Elo+
Solo
Team Averages
Level 107
1,509 SR
1,489 Elo+

VS

Team Averages
Level 109
1,481 SR
1,515 Elo+
Ganesha
Ganesha
GrantedHEAT
Ganesha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 197L
1,501 Elo+
Solo
Ne Zha
Ne Zha
StonedSmurf7
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 42L
1,662 Elo+
Solo
Sylvanus
Sylvanus
Xzaneth
Sylvanus
Level 140
God Stats
1W - 1L
1,291 SR
Queue Stats
50W - 58L
1,478 Elo+
Solo
Nu Wa
Nu Wa
ZzOldSkozZ
Nu Wa
Level 129
God Stats
7W - 2L
1,577 SR
Queue Stats
197W - 190L
1,496 Elo+
Solo
Osiris
Osiris
luruku1024
Osiris
Level 110
God Stats
5W - 3L
1,536 SR
Queue Stats
377W - 369L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
4 / 5 / 10
10,533
810
10,494
14,721
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Jayhawker82
Artemis
15
5 / 6 / 8
9,584
737
15,345
13,815
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
17
4 / 7 / 11
10,738
826
13,147
12,480
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Persephone
Tacodeoro117
Persephone
13
1 / 6 / 8
8,761
674
10,262
11,113
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hades
d2monke
Hades
17
3 / 7 / 9
9,587
737
10,059
17,425
7,866
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GrantedHEAT
Ganesha
18
1 / 4 / 27
11,224
863
8,067
16,227
20,719
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
19
12 / 3 / 15
11,672
898
20,272
12,802
7,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Xzaneth
Sylvanus
16
5 / 6 / 15
10,398
800
8,127
15,689
15,882
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nu Wa
19
5 / 1 / 18
11,967
921
12,796
11,007
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
luruku1024
Osiris
17
8 / 5 / 17
10,939
841
13,913
15,987
18,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
123
17
Kills
31
31
Deaths
19
46
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Osiris
4
5
10
1.8
W
Ganesha
GrantedHEAT
Ganesha
1
4
27
3.63
L
Artemis
Jayhawker82
Artemis
5
6
8
1.5
L
Ix Chel
4
7
11
1.36
W
Ne Zha
12
3
15
6.5
L
Persephone
Tacodeoro117
Persephone
1
6
8
0.83
W
Sylvanus
Xzaneth
Sylvanus
5
6
15
2.08
W
Nu Wa
5
1
18
14
L
Hades
d2monke
Hades
3
7
9
1.07
W
Osiris
luruku1024
Osiris
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,307
Damage
63,175
69,554
Taken
71,712
31,248
Mitigated
67,177
17,673
Healing
23,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
10,494
3,481
671
1,251
14,721
14,166
314
6,825
7,072
0
25,926
W
Ganesha
GrantedHEAT
Ganesha
8,067
282
336
2,155
16,227
20,719
814
7,877
8,131
16,342
0
L
Artemis
Jayhawker82
Artemis
15,345
4,130
565
879
13,815
3,990
769
3,299
10,113
0
29,766
L
Ix Chel
13,147
572
4,873
2,487
12,480
3,068
306
4,493
7,653
32,811
0
W
Ne Zha
20,272
2,885
457
3,258
12,802
7,170
1,476
5,580
6,958
0
40,914
L
Persephone
Tacodeoro117
Persephone
10,262
557
394
1,326
11,113
2,158
0
4,197
6,372
29,360
0
W
Sylvanus
Xzaneth
Sylvanus
8,127
1,679
8,846
4,292
15,689
15,882
782
8,349
7,179
10,572
673
W
Nu Wa
12,796
2,265
254
2,423
11,007
4,633
2,249
5,262
5,561
36,967
1,006
L
Hades
d2monke
Hades
10,059
363
1,258
3,969
17,425
7,866
92
7,985
8,827
23,081
0
W
Osiris
luruku1024
Osiris
13,913
2,888
306
1,652
15,987
18,773
1,179
6,400
9,254
0
22,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
56,200
170
Minions Killed
158
0
Camps Cleared
0
1,162,052
Distance Traveled
1,135,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,533
810
32
2
0
250,561
0
W
Ganesha
11,224
863
0
0
0
214,081
0
L
Artemis
9,584
737
30
2
0
213,026
0
L
Ix Chel
10,738
826
37
3
0
247,183
0
W
Ne Zha
11,672
898
41
3
0
226,334
0
L
Persephone
8,761
674
32
2
0
245,696
0
W
Sylvanus
10,398
800
14
1
0
219,295
0
W
Nu Wa
11,967
921
80
6
0
246,438
0
L
Hades
9,587
737
39
3
0
205,586
0
W
Osiris
10,939
841
23
2
0
229,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role