Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
IIIIlFALCONIIIIl
Sol
Level 104
God Stats
7W - 1L
1,679 SR
Queue Stats
144W - 125L
1,452 Elo+
Party 1
Surtr
Surtr
SkibidiSkaði
Surtr
Level 176
God Stats
86W - 76L
1,578 SR
Queue Stats
834W - 813L
1,533 Elo+
Solo
Loki
Loki
llllcokeellll
Loki
Level 48
God Stats
6W - 5L
1,544 SR
Queue Stats
50W - 43L
1,555 Elo+
Party 1
Hercules
Hercules
rockouttdee-
Hercules
Level 76
God Stats
1W - 1L
1,233 SR
Queue Stats
39W - 27L
1,550 Elo+
Solo
Team Averages
Level 112
1,507 SR
1,518 Elo+

VS

Team Averages
Level 137
1,572 SR
1,494 Elo+
Geb
Geb
FauxFernando
Geb
Level 154
God Stats
0W - 2L
1,339 SR
Queue Stats
402W - 361L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GalaxyBoy127133
Morgan Le Fay
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,482 Elo+
Solo
Camazotz
Camazotz
IICRAKII1
Camazotz
Level 149
God Stats
12W - 11L
1,757 SR
Queue Stats
561W - 581L
1,462 Elo+
Solo
Hera
Hera
JoseLxX
Hera
Level 119
God Stats
2W - 5L
1,385 SR
Queue Stats
69W - 72L
1,476 Elo+
Solo
Skadi
Skadi
icy_money6
Skadi
Level 156
God Stats
12W - 6L
1,877 SR
Queue Stats
171W - 185L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 2
5,897
536
2,678
5,755
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 1
6,807
619
2,518
6,590
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 0
5,353
487
5,372
8,776
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 2
5,507
501
2,458
4,413
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
rockouttdee-
Hercules
9
1 / 2 / 0
5,217
474
2,461
9,368
6,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,492
499
2,059
6,393
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
GalaxyBoy127133
Morgan Le Fay
11
1 / 1 / 1
6,611
601
8,664
6,363
2,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
IICRAKII1
Camazotz
10
1 / 1 / 0
5,192
472
2,527
7,785
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hera
JoseLxX
Hera
12
1 / 1 / 0
6,565
597
2,555
3,499
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
10
0 / 0 / 0
4,985
453
3,944
3,659
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
3
3
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
2
1
L
0
1
0
0
L
Morgan Le Fay
GalaxyBoy127133
Morgan Le Fay
1
1
1
1.5
L
Camazotz
IICRAKII1
Camazotz
1
1
0
1
W
1
1
1
1.5
L
Hera
JoseLxX
Hera
1
1
0
1
W
1
0
0
1
L
Skadi
0
0
0
0
W
1
0
2
2
W
Hercules
rockouttdee-
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,487
Damage
19,749
34,902
Taken
27,699
16,903
Mitigated
11,996
19,204
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,678
407
2,155
3,203
5,755
3,491
0
1,872
3,883
24,234
1,286
L
2,059
248
0
1,796
6,393
4,165
0
1,285
5,108
18,486
0
L
Morgan Le Fay
GalaxyBoy127133
Morgan Le Fay
8,664
1,438
0
3,418
6,363
2,826
0
201
6,162
46,953
2,070
L
Camazotz
IICRAKII1
Camazotz
2,527
401
0
3,615
7,785
2,860
0
1,031
6,754
0
34,298
W
2,518
376
0
4,361
6,590
1,771
0
1,655
4,935
61,808
0
L
Hera
JoseLxX
Hera
2,555
39
0
708
3,499
1,156
0
2,291
1,208
45,909
942
W
5,372
2,174
0
4,181
8,776
3,693
28
1,486
7,290
449
38,129
L
Skadi
3,944
1,679
0
1,848
3,659
989
0
423
3,236
0
33,887
W
2,458
792
0
1,609
4,413
1,381
0
1,324
3,089
0
30,168
W
Hercules
rockouttdee-
Hercules
2,461
252
0
3,695
9,368
6,567
0
6,747
2,621
0
26,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,781
Gold Earned
28,845
330
Minions Killed
330
0
Camps Cleared
0
1,055,537
Distance Traveled
1,108,459
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,897
536
49
4
0
202,481
0
L
Geb
5,492
499
26
2
0
242,165
5
L
Morgan Le Fay
6,611
601
75
7
0
197,534
0
L
Camazotz
5,192
472
54
5
0
245,527
0
W
Sol
6,807
619
109
10
0
223,229
0
L
Hera
6,565
597
108
10
0
224,835
0
W
Surtr
5,353
487
70
6
0
248,659
0
L
Skadi
4,985
453
67
6
0
198,398
1
W
Loki
5,507
501
49
4
0
192,984
0
W
Hercules
5,217
474
53
5
0
188,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role