Player Matchup

Mulan
Mulan
Gold IV
CertifiedPark
Mulan
Gold IV
Level 85
God Stats
5W - 7L
1,677 SR
Queue Stats
423W - 439L
1,539 MMR
Solo
Ymir
Ymir
Silver I
Chedinson
Ymir
Silver I
Level 98
God Stats
2W - 1L
1,782 SR
Queue Stats
34W - 39L
1,577 MMR
Party 1
Serqet
Serqet
Silver I
JeiTrubleJei
Serqet
Silver I
Level 44
God Stats
4W - 2L
1,868 SR
Queue Stats
57W - 46L
1,581 MMR
Solo
Nu Wa
Nu Wa
Gold II
allywaaa
Nu Wa
Gold II
Level 157
God Stats
18W - 17L
1,639 SR
Queue Stats
161W - 163L
1,578 MMR
Solo
Fenrir
Fenrir
Bronze IV
tumamakalata
Fenrir
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,408 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 90
1,693 SR
1,536 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,560 SR
1,529 MMR
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Deionn4
Erlang Shen
Gold III
Level 159
God Stats
2W - 1L
1,638 SR
Queue Stats
105W - 107L
1,532 MMR
Solo
Hades
Hades
Gold IV
Exell
Hades
Gold IV
Level 148
God Stats
10W - 9L
1,663 SR
Queue Stats
29W - 30L
1,521 MMR
Solo
Bellona
Bellona
Bronze III
FTG Firehawk
Bellona
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,592 MMR
Solo
Ix Chel
Ix Chel
Bronze III
PillarsOfHeaven
Ix Chel
Bronze III
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
43W - 47L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,339
557
846
2,158
797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
7
2 / 1 / 0
4,349
725
2,013
4,106
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Serqet
6
1 / 0 / 1
3,677
613
1,078
2,220
674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
allywaaa
Nu Wa
7
1 / 2 / 2
4,088
681
3,394
3,203
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
5
1 / 4 / 1
3,732
622
2,189
4,767
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CthulhuAthena

VS

Bans
BacchusThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
4 / 2 / 0
4,281
714
2,399
5,071
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Deionn4
Erlang Shen
6
0 / 0 / 2
3,794
632
1,014
2,391
862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hades
Exell
Hades
8
3 / 2 / 2
4,364
727
3,865
5,212
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
FTG Firehawk
Bellona
6
0 / 1 / 2
3,527
588
1,572
3,722
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
3,710
618
646
2,196
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
7
7
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
0
2
L
1
0
0
1
L
Ymir
2
1
0
2
W
Erlang Shen
Deionn4
Erlang Shen
0
0
2
1
W
Hades
Exell
Hades
3
2
2
2
W
Bellona
FTG Firehawk
Bellona
0
1
2
1
L
Serqet
1
0
1
1.5
W
0
1
0
0
L
Nu Wa
allywaaa
Nu Wa
1
2
2
1
L
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,520
Damage
9,496
16,454
Taken
18,592
5,450
Mitigated
5,979
4,081
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,399
1,082
0
1,830
5,071
1,147
0
778
4,142
0
16,986
L
846
196
0
1,003
2,158
797
0
646
1,512
0
7,188
L
Ymir
2,013
1,005
0
1,419
4,106
1,617
0
0
4,106
14,329
1,263
W
Erlang Shen
Deionn4
Erlang Shen
1,014
445
0
551
2,391
862
0
176
2,135
0
10,681
W
Hades
Exell
Hades
3,865
636
80
2,436
5,212
1,712
0
1,755
3,209
28,749
0
W
Bellona
FTG Firehawk
Bellona
1,572
420
0
923
3,722
1,683
0
1,557
1,945
0
13,199
L
Serqet
1,078
148
0
496
2,220
674
0
416
1,804
0
10,012
W
646
210
170
522
2,196
575
260
190
1,926
19,464
0
L
Nu Wa
allywaaa
Nu Wa
3,394
944
0
875
3,203
846
0
2,337
866
16,127
0
L
Fenrir
2,189
529
0
288
4,767
1,516
0
1,112
3,655
0
11,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,185
Gold Earned
19,676
123
Minions Killed
169
0
Camps Cleared
0
535,247
Distance Traveled
585,583
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,281
714
40
7
0
142,634
0
L
Mulan
3,339
557
16
3
0
69,787
1
L
Ymir
4,349
725
38
6
0
116,340
0
W
Erlang Shen
3,794
632
19
3
0
120,703
0
W
Hades
4,364
727
51
9
0
106,101
0
W
Bellona
3,527
588
22
4
0
116,128
0
L
Serqet
3,677
613
17
3
0
103,893
0
W
Ix Chel
3,710
618
37
6
0
100,017
0
L
Nu Wa
4,088
681
30
5
0
114,381
1
L
Fenrir
3,732
622
22
4
0
130,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role