Player Matchup

Anhur
Anhur
DRxD3RP
Anhur
Level 91
God Stats
4W - 2L
1,551 SR
Queue Stats
490W - 484L
1,552 Elo+
Party 1
Ra
Ra
TheStankyOne434
Ra
Level 69
God Stats
4W - 5L
1,431 SR
Queue Stats
185W - 233L
1,449 Elo+
Party 2
Shiva
Shiva
Wooloo King
Shiva
Level 60
God Stats
6W - 3L
1,583 SR
Queue Stats
171W - 188L
1,533 Elo+
Party 1
Ganesha
Ganesha
YBtMysk
Ganesha
Level 82
God Stats
9W - 9L
1,430 SR
Queue Stats
200W - 239L
1,392 Elo+
Party 2
Bellona
Bellona
ZigZagElk17
Bellona
Level 103
God Stats
4W - 4L
1,539 SR
Queue Stats
418W - 436L
1,495 Elo+
Party 2
Team Averages
Level 81
1,507 SR
1,484 Elo+

VS

Team Averages
Level 122
1,549 SR
1,522 Elo+
Bastet
Bastet
 
Bastet
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Indra Cipactli
Xbalanque
Level 224
God Stats
26W - 26L
1,521 SR
Queue Stats
575W - 571L
1,471 Elo+
Solo
Ymir
Ymir
JeffriHD
Ymir
Level 126
God Stats
17W - 11L
1,573 SR
Queue Stats
158W - 149L
1,544 Elo+
Solo
Sylvanus
Sylvanus
WWxStark33
Sylvanus
Level 138
God Stats
4W - 6L
1,520 SR
Queue Stats
370W - 360L
1,493 Elo+
Solo
Chang'e
Chang'e
ttv-LoCoMotionn
Chang'e
Level 81
God Stats
2W - 2L
1,630 SR
Queue Stats
14W - 11L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DRxD3RP
Anhur
15
3 / 4 / 2
9,023
531
5,428
10,957
3,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 2 / 1
8,604
506
10,096
9,826
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 0
8,677
510
8,397
20,871
14,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
YBtMysk
Ganesha
13
0 / 5 / 4
8,043
473
5,668
15,380
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
ZigZagElk17
Bellona
17
2 / 3 / 2
9,254
544
7,411
17,407
10,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
1
0 / 0 / 0
4,975
293
0
0
0
Xbalanque
Indra Cipactli
Xbalanque
17
5 / 2 / 3
9,890
582
16,082
10,076
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
3 / 0 / 0
10,264
604
13,654
13,423
11,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
WWxStark33
Sylvanus
16
4 / 2 / 5
9,652
568
7,305
17,357
12,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 1 / 3
9,306
547
10,255
16,623
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
15
16
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Anhur
DRxD3RP
Anhur
3
4
2
1
L
Xbalanque
Indra Cipactli
Xbalanque
5
2
3
3.25
L
Ymir
3
0
0
3
W
0
2
1
0.25
L
Sylvanus
WWxStark33
Sylvanus
4
2
5
3.25
W
0
2
0
0
W
Ganesha
YBtMysk
Ganesha
0
5
4
0.4
W
Bellona
ZigZagElk17
Bellona
2
3
2
1
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,000
Damage
47,296
74,441
Taken
57,479
44,327
Mitigated
32,691
23,445
Healing
27,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
DRxD3RP
Anhur
5,428
2,773
0
3,819
10,957
3,281
1,023
2,370
8,587
0
67,464
L
Xbalanque
Indra Cipactli
Xbalanque
16,082
7,821
0
1,181
10,076
3,612
670
2,854
7,222
0
95,109
L
Ymir
13,654
2,958
0
3,770
13,423
11,359
383
0
13,423
77,419
4,162
W
10,096
956
600
5,487
9,826
4,274
350
6,865
2,961
65,120
2,098
L
Sylvanus
WWxStark33
Sylvanus
7,305
2,693
4,956
7,655
17,357
12,728
318
5,549
11,698
32,642
0
W
8,397
914
0
6,068
20,871
14,169
0
12,187
7,813
0
68,826
W
Ganesha
YBtMysk
Ganesha
5,668
1,079
0
2,176
15,380
12,403
44
3,000
12,334
32,688
0
W
Bellona
ZigZagElk17
Bellona
7,411
1,737
0
5,295
17,407
10,200
36
4,707
12,618
0
95,932
L
10,255
393
1,428
8,406
16,623
4,992
0
7,041
9,538
71,026
1,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,601
Gold Earned
44,087
566
Minions Killed
463
0
Camps Cleared
0
1,714,905
Distance Traveled
1,209,635
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,975
293
0
0
0
0
0
W
Anhur
9,023
531
144
8
0
317,666
0
L
Xbalanque
9,890
582
151
9
0
293,091
2
L
Ymir
10,264
604
159
9
0
308,623
0
W
Ra
8,604
506
124
7
0
340,696
6
L
Sylvanus
9,652
568
37
2
0
289,742
3
W
Shiva
8,677
510
121
7
0
335,380
0
W
Ganesha
8,043
473
31
2
0
314,988
2
W
Bellona
9,254
544
146
9
0
406,175
0
L
Chang'e
9,306
547
116
7
0
318,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role