Player Matchup

Atlas
Atlas
Silver I
 
Atlas
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Bronze III
BEATNGU4LOLZ
Shiva
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,500 MMR
Party 3
The Morrigan
The Morrigan
Masters
Fälco
The Morrigan
Masters
Level 97
God Stats
1W - 2L
1,720 SR
Queue Stats
440W - 382L
2,417 MMR
Solo
Chang'e
Chang'e
Gold III
KingMo1342
Chang'e
Gold III
Level 124
God Stats
72W - 91L
1,590 SR
Queue Stats
228W - 236L
1,510 MMR
Solo
Medusa
Medusa
Bronze III
ochopinko13
Medusa
Bronze III
Level 155
God Stats
0W - 1L
1,252 SR
Queue Stats
13W - 26L
1,500 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,513 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,552 SR
1,581 MMR
Heimdallr
Heimdallr
Diamond III
 
Heimdallr
Diamond III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum V
DCTO12
Arachne
Platinum V
Level 128
God Stats
5W - 1L
1,656 SR
Queue Stats
38W - 28L
1,683 MMR
Party 2
Tiamat
Tiamat
Gold V
OROZCO GAMER
Tiamat
Gold V
Level 211
God Stats
1W - 2L
1,465 SR
Queue Stats
29W - 38L
1,375 MMR
Party 1
Charon
Charon
Platinum III
SHADOWFIGTHER555
Charon
Platinum III
Level 154
God Stats
20W - 9L
1,744 SR
Queue Stats
77W - 69L
1,724 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
Tavin805
Sun Wukong
Gold II
Level 126
God Stats
2W - 2L
1,396 SR
Queue Stats
41W - 49L
1,622 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
2 / 3 / 3
7,052
441
6,197
17,482
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 4 / 1
8,641
540
6,631
11,982
8,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Fälco
The Morrigan
14
2 / 3 / 1
8,471
529
9,723
9,263
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
KingMo1342
Chang'e
13
0 / 3 / 0
7,562
473
6,856
8,911
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
14
1 / 5 / 3
7,715
482
6,356
12,057
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
CthulhuCerberusChronosNu Wa

VS

Bans
NutSerqetHou YiLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 3 / 3
9,524
595
10,707
11,364
4,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
DCTO12
Arachne
15
8 / 1 / 1
9,191
574
6,879
16,174
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tiamat
16
2 / 0 / 0
9,462
591
7,782
8,374
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 1 / 7
9,711
607
10,043
9,504
6,521
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Tavin805
Sun Wukong
16
1 / 1 / 8
10,565
660
8,299
13,107
12,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
18
18
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
3
3
1.17
W
Heimdallr
 
Heimdallr
4
3
3
1.83
L
1
4
1
0.38
W
Arachne
DCTO12
Arachne
8
1
1
8.5
L
The Morrigan
Fälco
The Morrigan
2
3
1
0.83
L
Chang'e
KingMo1342
Chang'e
0
3
0
0
W
Tiamat
2
0
0
2
W
3
1
7
6.5
W
Sun Wukong
Tavin805
Sun Wukong
1
1
8
5
L
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,763
Damage
43,710
59,695
Taken
58,523
29,361
Mitigated
33,259
16,672
Healing
19,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,197
1,441
0
4,336
17,482
11,175
0
7,324
9,813
30,559
0
W
Heimdallr
 
Heimdallr
10,707
6,490
0
5,283
11,364
4,472
2,447
2,608
8,491
0
76,336
L
6,631
1,210
0
2,323
11,982
8,733
0
262
11,720
0
56,330
W
Arachne
DCTO12
Arachne
6,879
5,134
0
6,609
16,174
6,206
53
6,776
9,005
0
76,065
L
The Morrigan
Fälco
The Morrigan
9,723
2,152
0
3,990
9,263
3,009
0
2,488
6,369
70,340
2,864
L
Chang'e
KingMo1342
Chang'e
6,856
202
498
3,299
8,911
2,608
0
4,274
4,095
46,527
1,996
W
Tiamat
7,782
994
0
2,572
8,374
3,927
99
5,255
2,571
64,495
669
W
10,043
2,328
0
4,111
9,504
6,521
0
3,856
5,264
29,636
2,311
W
Sun Wukong
Tavin805
Sun Wukong
8,299
1,830
0
794
13,107
12,133
588
1,085
11,923
0
78,524
L
Medusa
6,356
2,064
0
2,226
12,057
3,836
732
1,796
10,212
0
54,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,441
Gold Earned
48,453
484
Minions Killed
544
0
Camps Cleared
0
1,639,310
Distance Traveled
1,553,769
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,052
441
38
2
0
341,195
0
W
Heimdallr
9,524
595
123
8
0
247,846
3
L
Shiva
8,641
540
120
8
0
333,132
3
W
Arachne
9,191
574
93
6
0
352,914
4
L
The Morrigan
8,471
529
123
8
0
340,272
0
L
Chang'e
7,562
473
115
7
0
302,466
4
W
Tiamat
9,462
591
137
9
0
347,053
0
W
Charon
9,711
607
28
2
0
303,160
8
W
Sun Wukong
10,565
660
163
10
0
302,796
1
L
Medusa
7,715
482
88
6
0
322,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role