Player Matchup

Chiron
Chiron
Diamond IV
Guidrogen
Chiron
Diamond IV
Level 148
God Stats
8W - 2L
1,811 SR
Queue Stats
46W - 19L
2,064 MMR
Party 1
Sylvanus
Sylvanus
Diamond IV
Spencorb
Sylvanus
Diamond IV
Level 108
God Stats
12W - 3L
1,778 SR
Queue Stats
46W - 19L
2,064 MMR
Party 1
Fafnir
Fafnir
Diamond IV
sirspankalots
Fafnir
Diamond IV
Level 137
God Stats
8W - 2L
1,687 SR
Queue Stats
46W - 19L
2,043 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,759 SR
2,057 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,641 SR
1,431 MMR
Nu Wa
Nu Wa
Gold V
Aimboot14
Nu Wa
Gold V
Level 140
God Stats
26W - 15L
1,661 SR
Queue Stats
242W - 297L
1,469 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Marcbootboy
Hou Yi
Gold V
Level 133
God Stats
28W - 24L
1,588 SR
Queue Stats
188W - 230L
1,487 MMR
Party 2
Cerberus
Cerberus
Silver II
TheGoldenBoyLBX
Cerberus
Silver II
Level 120
God Stats
1W - 3L
1,674 SR
Queue Stats
162W - 208L
1,337 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Guidrogen
Chiron
19
10 / 0 / 7
12,434
956
20,018
14,586
4,906
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Spencorb
Sylvanus
15
2 / 1 / 15
10,420
802
6,093
10,926
11,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 2 / 9
12,080
929
14,868
17,252
19,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ne ZhaKumbhakarnaKuzenboBacchusSerqet

VS

Bans
MartichorasGebAgniSobekDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aimboot14
Nu Wa
15
2 / 6 / 0
9,436
726
8,541
12,642
3,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
0 / 7 / 1
8,959
689
4,312
11,930
3,697
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
15
1 / 7 / 2
9,659
743
5,384
21,778
16,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
20
Kills
3
3
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Aimboot14
Nu Wa
2
6
0
0.33
W
Chiron
Guidrogen
Chiron
10
0
7
13.5
L
Hou Yi
0
7
1
0.07
W
Sylvanus
Spencorb
Sylvanus
2
1
15
9.5
L
Cerberus
1
7
2
0.29
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,979
Damage
18,237
42,764
Taken
46,350
35,692
Mitigated
23,600
15,967
Healing
6,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Aimboot14
Nu Wa
8,541
2,784
0
170
12,642
3,118
52
4,506
7,622
36,407
0
W
Chiron
Guidrogen
Chiron
20,018
8,223
535
6,820
14,586
4,906
3,205
5,466
8,093
0
86,022
L
Hou Yi
4,312
1,582
0
1,555
11,930
3,697
31
6,763
4,539
0
23,722
W
Sylvanus
Spencorb
Sylvanus
6,093
1,017
1,450
2,579
10,926
11,110
445
2,650
8,040
12,067
0
L
Cerberus
5,384
448
0
5,156
21,778
16,785
0
7,182
13,642
20,325
1,099
W
14,868
2,973
0
4,583
17,252
19,676
444
4,726
12,275
33,572
3,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
28,054
179
Minions Killed
153
0
Camps Cleared
0
729,227
Distance Traveled
546,618
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,436
726
43
3
0
176,626
0
W
Chiron
12,434
956
121
9
0
240,529
0
L
Hou Yi
8,959
689
52
4
0
179,611
3
W
Sylvanus
10,420
802
13
1
0
234,044
0
L
Cerberus
9,659
743
58
4
0
190,381
0
W
Fafnir
12,080
929
45
3
0
254,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role