Player Matchup

Arachne
Arachne
FemtoFenrir
Arachne
Level 101
God Stats
8W - 4L
1,610 SR
Queue Stats
53W - 54L
1,462 Elo+
Solo
Discordia
Discordia
Keoghz Joni
Discordia
Level 91
God Stats
24W - 21L
1,562 SR
Queue Stats
86W - 92L
1,478 Elo+
Party 1
Izanami
Izanami
Keoghz Jule
Izanami
Level 75
God Stats
55W - 46L
1,534 SR
Queue Stats
92W - 102L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
Keoghz Mary
Cthulhu
Level 28
God Stats
47W - 35L
1,584 SR
Queue Stats
70W - 62L
1,495 Elo+
Party 1
Neith
Neith
tasita1976
Neith
Level 101
God Stats
99W - 64L
1,582 SR
Queue Stats
547W - 539L
1,438 Elo+
Solo
Team Averages
Level 79
1,574 SR
1,470 Elo+

VS

Team Averages
Level 110
1,541 SR
1,461 Elo+
Cernunnos
Cernunnos
Ash1ok
Cernunnos
Level 135
God Stats
13W - 6L
1,683 SR
Queue Stats
46W - 43L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Bobytics
Sylvanus
Level 171
God Stats
37W - 40L
1,534 SR
Queue Stats
649W - 673L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
WIDERX_02
Baron Samedi
Level 108
God Stats
3W - 3L
1,522 SR
Queue Stats
152W - 122L
1,431 Elo+
Party 2
Bellona
Bellona
eL_CuELLoS_
Bellona
Level 89
God Stats
3W - 5L
1,467 SR
Queue Stats
125W - 108L
1,458 Elo+
Party 2
Anubis
Anubis
merce434_
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 137L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FemtoFenrir
Arachne
13
5 / 4 / 6
7,945
568
6,401
11,860
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Keoghz Joni
Discordia
14
3 / 0 / 8
8,347
596
9,427
6,127
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Keoghz Jule
Izanami
15
3 / 0 / 2
9,172
655
7,267
6,670
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Keoghz Mary
Cthulhu
13
5 / 0 / 5
7,308
522
7,267
9,519
7,055
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
14
5 / 3 / 1
9,465
676
8,515
10,989
3,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ash1ok
Cernunnos
13
0 / 2 / 1
7,160
511
5,245
9,112
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
Bobytics
Sylvanus
13
2 / 0 / 0
7,323
523
5,576
10,183
8,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
WIDERX_02
Baron Samedi
12
3 / 8 / 1
6,944
496
8,951
12,550
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
eL_CuELLoS_
Bellona
14
2 / 5 / 3
8,023
573
6,452
12,635
9,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
merce434_
Anubis
9
0 / 6 / 1
5,352
382
2,392
9,288
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
7
7
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Ash1ok
Cernunnos
0
2
1
0.25
L
Sylvanus
Bobytics
Sylvanus
2
0
0
2
W
Arachne
FemtoFenrir
Arachne
5
4
6
2
W
Discordia
Keoghz Joni
Discordia
3
0
8
7
W
Izanami
Keoghz Jule
Izanami
3
0
2
4
W
Cthulhu
Keoghz Mary
Cthulhu
5
0
5
7.5
L
Baron Samedi
WIDERX_02
Baron Samedi
3
8
1
0.44
L
Bellona
eL_CuELLoS_
Bellona
2
5
3
0.7
L
Anubis
merce434_
Anubis
0
6
1
0.08
W
Neith
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
28,616
45,165
Taken
53,768
18,834
Mitigated
29,344
13,167
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Ash1ok
Cernunnos
5,245
3,318
0
3,136
9,112
3,373
0
1,859
7,253
0
61,215
L
Sylvanus
Bobytics
Sylvanus
5,576
1,490
2,692
3,350
10,183
8,077
0
3,897
6,286
27,017
1,846
W
Arachne
FemtoFenrir
Arachne
6,401
4,898
0
2,024
11,860
4,447
0
3,993
7,867
0
52,454
W
Discordia
Keoghz Joni
Discordia
9,427
245
0
496
6,127
1,443
516
4,567
1,560
54,647
795
W
Izanami
Keoghz Jule
Izanami
7,267
5,379
0
2,787
6,670
2,196
839
1,941
4,729
0
80,625
W
Cthulhu
Keoghz Mary
Cthulhu
7,267
396
212
2,640
9,519
7,055
364
4,525
4,994
27,991
860
L
Baron Samedi
WIDERX_02
Baron Samedi
8,951
847
14
2,063
12,550
5,231
192
7,114
5,436
48,735
1,012
L
Bellona
eL_CuELLoS_
Bellona
6,452
1,324
0
1,446
12,635
9,295
270
0
12,635
0
46,905
L
Anubis
merce434_
Anubis
2,392
112
0
1,622
9,288
3,368
0
3,751
5,537
25,486
0
W
Neith
8,515
3,561
0
5,008
10,989
3,693
1,812
1,837
8,408
0
64,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
34,802
494
Minions Killed
376
0
Camps Cleared
0
1,411,660
Distance Traveled
1,322,771
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,160
511
111
8
0
261,056
6
L
Sylvanus
7,323
523
48
3
0
263,193
1
W
Arachne
7,945
568
76
5
0
307,162
0
W
Discordia
8,347
596
100
7
0
286,494
0
W
Izanami
9,172
655
152
11
0
263,837
0
W
Cthulhu
7,308
522
45
3
0
311,807
0
L
Baron Samedi
6,944
496
88
6
0
247,201
0
L
Bellona
8,023
573
90
6
0
285,286
0
L
Anubis
5,352
382
39
3
0
266,035
0
W
Neith
9,465
676
121
9
0
242,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role