Player Matchup

Janus
Janus
CrushedPenny692
Janus
Level 62
God Stats
20W - 13L
1,625 SR
Queue Stats
170W - 179L
1,520 Elo+
Solo
Ymir
Ymir
FluffyFluff8843
Ymir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 143L
1,478 Elo+
Party 3
Skadi
Skadi
Lonelywolf90545
Skadi
Level 127
God Stats
8W - 12L
1,539 SR
Queue Stats
89W - 87L
1,489 Elo+
Party 3
Odin
Odin
WHJ Kenny
Odin
Level 123
God Stats
12W - 11L
1,569 SR
Queue Stats
184W - 166L
1,554 Elo+
Solo
Ne Zha
Ne Zha
bobmkbobster
Ne Zha
Level 146
God Stats
6W - 4L
1,697 SR
Queue Stats
218W - 224L
1,478 Elo+
Solo
Team Averages
Level 120
1,586 SR
1,504 Elo+

VS

Team Averages
Level 61
1,676 SR
1,555 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Boog5656
Hades
Level 87
God Stats
3W - 1L
1,679 SR
Queue Stats
160W - 160L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
BronzeBaboon
Kuzenbo
Level 16
God Stats
7W - 0L
1,991 SR
Queue Stats
15W - 5L
1,681 Elo+
Party 2
Ra
Ra
Sh4rky2
Ra
Level 15
God Stats
10W - 8L
1,712 SR
Queue Stats
21W - 18L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,833
583
4,521
5,201
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,992
499
1,888
9,488
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 5 / 0
4,545
455
2,312
6,455
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Odin
11
2 / 1 / 0
6,113
611
1,945
6,128
4,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
9
0 / 3 / 0
4,813
481
4,421
7,767
2,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
8 / 0 / 2
8,137
814
11,316
6,141
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
 
Pele
11
3 / 0 / 3
6,183
618
2,494
6,756
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hades
Boog5656
Hades
10
1 / 2 / 1
5,613
561
2,938
6,022
2,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
BronzeBaboon
Kuzenbo
9
1 / 0 / 8
6,058
606
4,875
7,684
6,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 1 / 2
6,078
608
2,265
3,888
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
14
14
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
8
0
2
9
W
Pele
 
Pele
3
0
3
4.5
W
Hades
Boog5656
Hades
1
2
1
0.75
W
Kuzenbo
BronzeBaboon
Kuzenbo
1
0
8
5
L
1
1
0
1
L
0
4
0
0
L
0
5
0
0
W
1
1
2
2
L
Odin
2
1
0
2
L
Ne Zha
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,087
Damage
23,888
35,039
Taken
30,491
16,293
Mitigated
13,705
6,527
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
11,316
6,571
0
3,965
6,141
2,133
689
1,426
4,715
0
68,807
W
Pele
 
Pele
2,494
211
0
4,757
6,756
1,686
0
987
5,687
0
43,145
W
Hades
Boog5656
Hades
2,938
438
0
2,078
6,022
2,592
0
424
5,558
21,883
2,601
W
Kuzenbo
BronzeBaboon
Kuzenbo
4,875
1,822
0
3,297
7,684
6,400
58
2,144
5,375
11,474
1,638
L
4,521
92
0
676
5,201
1,371
0
2,287
2,588
46,278
0
L
1,888
460
0
1,639
9,488
6,092
0
1,088
8,400
12,185
0
L
2,312
816
0
10
6,455
2,027
0
1,892
4,563
0
34,029
W
2,265
140
336
1,490
3,888
894
0
1,322
2,330
38,532
0
L
Odin
1,945
557
0
1,202
6,128
4,403
0
2,181
3,947
0
34,773
L
Ne Zha
4,421
519
0
3,000
7,767
2,400
0
1,764
5,927
0
29,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,296
Gold Earned
32,069
320
Minions Killed
330
0
Camps Cleared
0
998,299
Distance Traveled
1,035,368
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,137
814
110
11
0
205,628
1
W
Pele
6,183
618
73
7
0
250,355
2
W
Hades
5,613
561
47
5
0
167,659
5
W
Kuzenbo
6,058
606
17
2
0
222,573
3
L
Janus
5,833
583
100
10
0
234,427
0
L
Ymir
4,992
499
26
3
0
188,203
0
L
Skadi
4,545
455
64
6
0
185,438
2
W
Ra
6,078
608
83
8
0
189,153
5
L
Odin
6,113
611
72
7
0
188,178
0
L
Ne Zha
4,813
481
58
6
0
202,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role