Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MrWarriorMan
Fenrir
Level 44
God Stats
0W - 2L
1,271 SR
Queue Stats
117W - 119L
1,434 Elo+
Party 2
Bellona
Bellona
TAAurea
Bellona
Level 63
God Stats
12W - 12L
1,499 SR
Queue Stats
167W - 174L
1,431 Elo+
Party 2
Ix Chel
Ix Chel
Unknown48131
Ix Chel
Level 129
God Stats
23W - 31L
1,506 SR
Queue Stats
317W - 315L
1,483 Elo+
Solo
Jormungandr
Jormungandr
alchemicpie
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,510 Elo+
Solo
Team Averages
Level 89
1,455 SR
1,471 Elo+

VS

Team Averages
Level 104
1,595 SR
1,487 Elo+
Thor
Thor
DviD2504
Thor
Level 124
God Stats
5W - 6L
1,385 SR
Queue Stats
208W - 216L
1,482 Elo+
Solo
Horus
Horus
Tabanoy
Horus
Level 29
God Stats
15W - 15L
1,609 SR
Queue Stats
38W - 63L
1,449 Elo+
Party 1
Ra
Ra
bigmart19
Ra
Level 149
God Stats
5W - 7L
1,520 SR
Queue Stats
375W - 366L
1,481 Elo+
Solo
Hou Yi
Hou Yi
chihuihuis
Hou Yi
Level 68
God Stats
6W - 1L
1,820 SR
Queue Stats
184W - 205L
1,500 Elo+
Party 1
Shiva
Shiva
moneyman9221
Shiva
Level 149
God Stats
28W - 14L
1,638 SR
Queue Stats
236W - 225L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 3 / 0
6,495
464
3,814
7,347
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
12
1 / 3 / 2
6,709
479
6,011
11,266
4,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TAAurea
Bellona
11
0 / 1 / 1
6,619
473
2,831
10,396
7,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
Unknown48131
Ix Chel
12
1 / 4 / 0
7,802
557
5,529
10,593
4,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jormungandr
alchemicpie
Jormungandr
11
0 / 3 / 1
6,325
452
5,183
11,077
7,112
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
4 / 0 / 6
7,392
528
5,062
9,154
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Tabanoy
Horus
12
2 / 0 / 5
6,771
484
3,129
7,191
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 2 / 3
7,648
546
6,323
8,397
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hou Yi
chihuihuis
Hou Yi
13
3 / 0 / 4
7,596
543
10,027
6,579
2,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 1
8,595
614
8,409
11,624
9,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
13
14
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
0
0.33
W
Thor
4
0
6
7
L
Fenrir
1
3
2
0.67
L
Bellona
TAAurea
Bellona
0
1
1
0.5
W
Horus
Tabanoy
Horus
2
0
5
4.5
L
Ix Chel
Unknown48131
Ix Chel
1
4
0
0.25
L
Jormungandr
alchemicpie
Jormungandr
0
3
1
0.17
W
1
2
3
1.25
W
Hou Yi
chihuihuis
Hou Yi
3
0
4
5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,368
Damage
32,950
50,679
Taken
42,945
25,323
Mitigated
21,759
15,091
Healing
18,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,814
1,841
0
2,291
7,347
2,165
0
300
6,903
0
36,136
W
Thor
5,062
790
0
3,248
9,154
3,139
0
2,422
6,732
0
36,590
L
Fenrir
6,011
1,705
0
2,673
11,266
4,496
0
1,035
10,018
0
53,154
L
Bellona
TAAurea
Bellona
2,831
633
0
3,058
10,396
7,435
0
87
10,309
0
35,329
W
Horus
Tabanoy
Horus
3,129
1,234
380
2,043
7,191
3,626
404
1,867
5,324
0
19,405
L
Ix Chel
Unknown48131
Ix Chel
5,529
1,371
533
3,299
10,593
4,115
0
3,830
6,277
58,631
556
L
Jormungandr
alchemicpie
Jormungandr
5,183
746
121
3,116
11,077
7,112
0
484
10,285
38,298
2,667
W
6,323
159
1,458
4,427
8,397
3,289
248
3,650
4,747
50,049
684
W
Hou Yi
chihuihuis
Hou Yi
10,027
4,302
0
3,686
6,579
2,359
330
1,382
5,197
0
59,073
W
8,409
944
469
3,081
11,624
9,346
517
863
10,761
408
60,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
38,002
379
Minions Killed
387
0
Camps Cleared
0
1,362,962
Distance Traveled
1,420,901
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,495
464
71
5
0
286,658
2
W
Thor
7,392
528
56
4
0
281,483
0
L
Fenrir
6,709
479
81
6
0
298,880
4
L
Bellona
6,619
473
66
5
0
253,443
5
W
Horus
6,771
484
40
3
0
304,595
1
L
Ix Chel
7,802
557
93
7
0
247,939
0
L
Jormungandr
6,325
452
68
5
0
276,042
2
W
Ra
7,648
546
106
8
0
273,659
0
W
Hou Yi
7,596
543
87
6
0
275,945
0
W
Shiva
8,595
614
98
7
0
285,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role