Player Matchup

Ares
Ares
Nell_Rams
Ares
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,406 Elo+
Party 1
Jing Wei
Jing Wei
QuinnToast
Jing Wei
Level 111
God Stats
3W - 4L
1,316 SR
Queue Stats
140W - 172L
1,395 Elo+
Solo
Shiva
Shiva
bluebandedhawk
Shiva
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,368 Elo+
Party 1
Achilles
Achilles
james3434343
Achilles
Level 129
God Stats
1W - 0L
1,938 SR
Queue Stats
41W - 40L
1,486 Elo+
Party 1
Anhur
Anhur
sharyuken
Anhur
Level 93
God Stats
2W - 0L
1,692 SR
Queue Stats
57W - 56L
1,421 Elo+
Solo
Team Averages
Level 102
1,589 SR
1,415 Elo+

VS

Team Averages
Level 122
1,458 SR
1,463 Elo+
Rama
Rama
ReadnRainJoe
Rama
Level 127
God Stats
33W - 39L
1,428 SR
Queue Stats
1,124W - 1,141L
1,446 Elo+
Solo
Cernunnos
Cernunnos
RedTanziku91
Cernunnos
Level 129
God Stats
0W - 2L
1,230 SR
Queue Stats
121W - 163L
1,443 Elo+
Party 2
Awilix
Awilix
ScarletDemon_15
Awilix
Level 155
God Stats
8W - 7L
1,489 SR
Queue Stats
281W - 278L
1,479 Elo+
Party 2
Ne Zha
Ne Zha
TMG SCARFACE69
Ne Zha
Level 157
God Stats
12W - 15L
1,480 SR
Queue Stats
482W - 510L
1,476 Elo+
Solo
Zeus
Zeus
sI H s K
Zeus
Level 44
God Stats
5W - 3L
1,664 SR
Queue Stats
143W - 168L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 4 / 8
9,021
902
4,023
15,349
18,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jing Wei
QuinnToast
Jing Wei
14
2 / 3 / 8
8,350
835
5,264
10,591
4,095
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 8
8,591
859
5,863
14,783
19,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
james3434343
Achilles
16
6 / 1 / 4
9,699
970
9,192
8,507
11,240
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
sharyuken
Anhur
16
1 / 1 / 6
8,984
898
3,717
7,225
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
7,765
777
4,918
7,069
2,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cernunnos
RedTanziku91
Cernunnos
14
1 / 4 / 6
8,065
807
5,891
7,384
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 1 / 5
7,767
777
3,850
4,562
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 0 / 4
7,581
758
4,809
2,206
1,557
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Zeus
16
5 / 5 / 5
8,885
889
19,528
9,711
3,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
14
Kills
12
13
Deaths
14
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ares
2
4
8
1.5
W
Jing Wei
QuinnToast
Jing Wei
2
3
8
2
L
2
4
5
1.13
L
Cernunnos
RedTanziku91
Cernunnos
1
4
6
1
L
2
1
5
4.5
L
2
0
4
4
W
3
4
8
1.75
W
Achilles
james3434343
Achilles
6
1
4
8
L
Zeus
5
5
5
1.5
W
Anhur
sharyuken
Anhur
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,059
Damage
38,996
56,455
Taken
30,932
56,395
Mitigated
11,791
16,063
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,023
292
591
1,623
15,349
18,188
252
4,932
10,417
6,802
291
W
Jing Wei
QuinnToast
Jing Wei
5,264
3,953
1,923
3,437
10,591
4,095
1,721
3,539
7,052
0
19,269
L
4,918
3,380
216
785
7,069
2,369
432
840
6,065
0
11,563
L
Cernunnos
RedTanziku91
Cernunnos
5,891
2,233
533
706
7,384
2,767
456
365
6,895
0
16,248
L
3,850
683
246
253
4,562
1,651
300
610
3,877
0
10,797
L
4,809
194
536
481
2,206
1,557
0
423
1,744
0
12,141
W
5,863
546
445
2,589
14,783
19,445
58
4,204
10,579
0
14,238
W
Achilles
james3434343
Achilles
9,192
584
750
1,740
8,507
11,240
34
3,316
5,191
0
16,377
L
Zeus
19,528
2,705
594
1,726
9,711
3,447
162
1,634
7,798
30,669
381
W
Anhur
sharyuken
Anhur
3,717
1,517
1,251
1,714
7,225
3,427
1,478
3,312
3,913
0
19,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,645
Gold Earned
40,063
110
Minions Killed
90
0
Camps Cleared
0
987,514
Distance Traveled
768,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,021
902
4
0
0
197,152
0
W
Jing Wei
8,350
835
21
2
0
194,469
0
L
Rama
7,765
777
15
2
0
175,120
0
L
Cernunnos
8,065
807
20
2
0
161,261
0
L
Awilix
7,767
777
20
2
0
178,984
0
L
Ne Zha
7,581
758
9
1
0
91,109
0
W
Shiva
8,591
859
12
1
0
206,919
0
W
Achilles
9,699
970
19
2
0
224,713
0
L
Zeus
8,885
889
26
3
0
161,995
0
W
Anhur
8,984
898
54
5
0
164,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role