Player Matchup

Charybdis
Charybdis
VxIkk
Charybdis
Level 37
God Stats
1W - 4L
1,318 SR
Queue Stats
10W - 16L
1,397 Elo+
Solo
Aphrodite
Aphrodite
barbutabaga
Aphrodite
Level 140
God Stats
1W - 3L
1,363 SR
Queue Stats
238W - 232L
1,417 Elo+
Solo
Nox
Nox
lukyanenka
Nox
Level 149
God Stats
10W - 12L
1,507 SR
Queue Stats
209W - 219L
1,446 Elo+
Solo
Anubis
Anubis
mekatut
Anubis
Level 41
God Stats
19W - 25L
1,496 SR
Queue Stats
35W - 55L
1,379 Elo+
Solo
Chaac
Chaac
xHutchy11
Chaac
Level 84
God Stats
10W - 8L
1,468 SR
Queue Stats
210W - 217L
1,502 Elo+
Solo
Team Averages
Level 90
1,430 SR
1,428 Elo+

VS

Team Averages
Level 116
1,494 SR
1,451 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Gulbeng
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,485 Elo+
Solo
Vulcan
Vulcan
H__Colonel
Vulcan
Level 123
God Stats
146W - 146L
1,423 SR
Queue Stats
712W - 709L
1,407 Elo+
Party 1
Bellona
Bellona
PabLONDON_
Bellona
Level 122
God Stats
111W - 111L
1,447 SR
Queue Stats
181W - 178L
1,422 Elo+
Solo
Izanami
Izanami
h_colonel
Izanami
Level 143
God Stats
23W - 15L
1,602 SR
Queue Stats
975W - 996L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
VxIkk
Charybdis
11
0 / 2 / 2
6,456
461
7,323
6,684
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Aphrodite
barbutabaga
Aphrodite
11
1 / 3 / 1
7,129
509
6,236
14,175
9,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

11
2 / 7 / 2
6,427
459
5,062
11,744
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
mekatut
Anubis
8
2 / 1 / 1
5,432
388
2,696
4,035
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chaac
xHutchy11
Chaac
4
0 / 1 / 0
4,523
323
484
2,210
640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 2 / 9
7,057
504
3,781
15,898
11,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hun Batz
Gulbeng
Hun Batz
16
8 / 1 / 2
9,035
645
9,041
11,061
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Vulcan
H__Colonel
Vulcan
13
2 / 1 / 6
7,710
551
9,224
4,854
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PabLONDON_
Bellona
14
2 / 0 / 4
8,901
636
3,036
7,763
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
h_colonel
Izanami
13
2 / 3 / 3
7,482
534
3,514
7,544
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
2
9
2.25
W
Hun Batz
Gulbeng
Hun Batz
8
1
2
9
W
Vulcan
H__Colonel
Vulcan
2
1
6
5
W
Bellona
PabLONDON_
Bellona
2
0
4
4
L
Charybdis
VxIkk
Charybdis
0
2
2
0.5
L
Aphrodite
barbutabaga
Aphrodite
1
3
1
0.5
W
Izanami
h_colonel
Izanami
2
3
3
1.17
L
2
7
2
0.43
L
Anubis
mekatut
Anubis
2
1
1
2.5
L
Chaac
xHutchy11
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
28,596
38,848
Taken
47,120
17,642
Mitigated
26,029
14,368
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,781
146
0
3,672
15,898
11,261
360
2,758
13,140
15,631
0
W
Hun Batz
Gulbeng
Hun Batz
9,041
2,490
0
4,808
11,061
4,316
1,452
4,081
6,980
0
74,500
W
Vulcan
H__Colonel
Vulcan
9,224
362
0
579
4,854
1,633
980
3,078
1,776
48,923
899
W
Bellona
PabLONDON_
Bellona
3,036
912
0
3,444
7,763
6,357
1,127
1,011
6,752
0
59,469
L
Charybdis
VxIkk
Charybdis
7,323
4,348
0
1,176
6,684
2,222
168
1,774
4,791
0
55,440
L
Aphrodite
barbutabaga
Aphrodite
6,236
990
2,376
7,063
14,175
9,494
66
3,518
10,483
29,822
1,410
W
Izanami
h_colonel
Izanami
3,514
2,361
0
1,439
7,544
2,462
1,920
3,023
4,521
0
50,348
L
5,062
82
0
846
11,744
3,901
136
5,819
5,595
37,868
525
L
Anubis
mekatut
Anubis
2,696
125
0
2,215
4,035
1,385
0
1,161
2,764
20,732
0
L
Chaac
xHutchy11
Chaac
484
21
0
692
2,210
640
0
0
2,210
0
8,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,967
Gold Earned
40,185
275
Minions Killed
428
0
Camps Cleared
0
963,700
Distance Traveled
1,350,840
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,057
504
20
1
0
288,817
3
W
Hun Batz
9,035
645
121
9
0
326,429
0
W
Vulcan
7,710
551
83
6
0
274,433
0
W
Bellona
8,901
636
112
8
0
218,515
0
L
Charybdis
6,456
461
112
8
0
244,252
4
L
Aphrodite
7,129
509
45
3
0
255,857
0
W
Izanami
7,482
534
92
7
0
242,646
0
L
Nox
6,427
459
68
5
0
259,122
5
L
Anubis
5,432
388
38
3
0
149,135
0
L
Chaac
4,523
323
12
1
0
55,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role