Player Matchup

Neith
Neith
Silver IV
Equinsu_0chaa_
Neith
Silver IV
Level 68
God Stats
20W - 26L
1,428 SR
Queue Stats
89W - 125L
1,075 MMR
Party 1
Nu Wa
Nu Wa
Silver V
GamezoWinselot
Nu Wa
Silver V
Level 155
God Stats
571W - 453L
1,639 SR
Queue Stats
866W - 1,142L
757 MMR
Party 1
Cerberus
Cerberus
Silver V
Kloschr
Cerberus
Silver V
Level 143
God Stats
243W - 194L
1,478 SR
Queue Stats
1,217W - 1,311L
674 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 122
1,515 SR
836 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,392 SR
1,195 MMR
Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
GDZ_LoKizZz
Xing Tian
Silver I
Level 101
God Stats
0W - 3L
1,167 SR
Queue Stats
58W - 80L
1,248 MMR
Solo
Danzaburou
Danzaburou
Silver III
yosoyn1
Danzaburou
Silver III
Level 148
God Stats
95W - 102L
1,509 SR
Queue Stats
560W - 642L
838 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
9,410
784
8,061
6,785
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 4
9,789
816
10,119
4,167
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Kloschr
Cerberus
16
4 / 0 / 4
9,829
819
7,143
12,619
14,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
CthulhuKuzenboAchillesHades

VS

Bans
JormungandrSylvanusJanusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 4 / 1
9,627
802
7,536
9,586
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
GDZ_LoKizZz
Xing Tian
11
0 / 3 / 1
7,726
644
327
8,786
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
yosoyn1
Danzaburou
18
3 / 1 / 1
10,603
884
10,113
10,631
3,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
4
4
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
W
2
2
4
2
L
Xing Tian
GDZ_LoKizZz
Xing Tian
0
3
1
0.17
W
2
2
4
2
W
Cerberus
Kloschr
Cerberus
4
0
4
6
L
Danzaburou
yosoyn1
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,323
Damage
17,976
23,571
Taken
29,003
18,592
Mitigated
11,253
3,581
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,536
417
334
1,885
9,586
4,873
376
6,108
3,223
49,120
1,437
W
8,061
2,478
0
1,203
6,785
2,963
515
1,665
5,100
0
28,822
L
Xing Tian
GDZ_LoKizZz
Xing Tian
327
22
0
0
8,786
2,681
81
4,692
3,873
3,894
0
W
10,119
4,832
0
0
4,167
1,402
0
1,110
3,047
38,630
365
W
Cerberus
Kloschr
Cerberus
7,143
209
0
2,378
12,619
14,227
112
5,031
7,501
23,459
3,236
L
Danzaburou
yosoyn1
Danzaburou
10,113
3,675
0
5,509
10,631
3,699
1,012
4,780
5,747
0
62,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,028
Gold Earned
27,956
163
Minions Killed
206
0
Camps Cleared
0
692,234
Distance Traveled
622,086
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,627
802
105
9
0
200,872
3
W
Neith
9,410
784
51
4
0
218,029
5
L
Xing Tian
7,726
644
10
1
0
202,098
0
W
Nu Wa
9,789
816
69
6
0
224,208
0
W
Cerberus
9,829
819
43
4
0
249,997
0
L
Danzaburou
10,603
884
91
8
0
219,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role