Player Matchup

Janus
Janus
ChrisPlaysPoorly
Janus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 3L
1,794 Elo+
Party 1
Neith
Neith
IzAmDildas
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 5L
1,861 Elo+
Party 1
Cerberus
Cerberus
SlapDaddyChaddy
Cerberus
Level 44
God Stats
1W - 0L
1,299 SR
Queue Stats
32W - 13L
1,671 Elo+
Party 1
Team Averages
Level 28
1,433 SR
1,775 Elo+

VS

Team Averages
Level 37
1,327 SR
1,348 Elo+
Serqet
Serqet
Jakearoo4161
Serqet
Level 41
God Stats
0W - 3L
1,125 SR
Queue Stats
125W - 165L
1,249 Elo+
Solo
Xbalanque
Xbalanque
RyanMeatus
Xbalanque
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 74L
1,397 Elo+
Party 2
Yu Huang
Yu Huang
ScrimbusBingus
Yu Huang
Level 29
God Stats
8W - 13L
1,357 SR
Queue Stats
42W - 59L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 13
9,690
969
8,704
5,606
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
16
7 / 1 / 9
9,372
937
7,319
7,413
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
14
7 / 2 / 8
9,375
938
6,651
10,102
8,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 10 / 3
6,916
692
3,038
9,863
3,347
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Xbalanque
RyanMeatus
Xbalanque
12
2 / 7 / 1
7,974
797
4,805
9,232
2,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
13
1 / 3 / 1
7,379
738
5,287
6,341
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
20
Kills
4
4
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
Neith
7
1
9
11.5
L
Serqet
1
10
3
0.25
L
Xbalanque
RyanMeatus
Xbalanque
2
7
1
0.36
L
Yu Huang
1
3
1
0.5
W
Cerberus
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,674
Damage
13,130
23,121
Taken
25,436
12,857
Mitigated
7,204
5,172
Healing
286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,704
0
165
1,749
5,606
1,837
162
624
4,850
44,250
0
W
Neith
7,319
1,908
0
1,688
7,413
2,504
1,164
1,642
5,495
0
33,173
L
Serqet
3,038
501
0
0
9,863
3,347
0
5,506
3,959
0
4,628
L
Xbalanque
RyanMeatus
Xbalanque
4,805
2,584
0
286
9,232
2,181
0
5,092
3,836
0
16,092
L
Yu Huang
5,287
36
0
0
6,341
1,676
0
3,525
2,751
11,527
0
W
Cerberus
6,651
124
0
1,570
10,102
8,516
136
3,087
7,015
19,338
1,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,437
Gold Earned
22,269
174
Minions Killed
46
0
Camps Cleared
0
607,783
Distance Traveled
403,387
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,690
969
76
8
0
201,166
0
W
Neith
9,372
937
57
6
0
197,802
0
L
Serqet
6,916
692
1
0
0
120,476
0
L
Xbalanque
7,974
797
23
2
0
133,422
0
L
Yu Huang
7,379
738
22
2
0
149,489
0
W
Cerberus
9,375
938
41
4
0
208,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role