Player Matchup

Ne Zha
Ne Zha
Platinum IV
GOÐMODE
Ne Zha
Platinum IV
Level 235
God Stats
1W - 4L
1,144 SR
Queue Stats
107W - 107L
1,652 MMR
Party 1
Discordia
Discordia
Diamond IV
Kyuv
Discordia
Diamond IV
Level 87
God Stats
3W - 1L
1,770 SR
Queue Stats
208W - 204L
2,259 MMR
Solo
Atlas
Atlas
Diamond III
SaltierThanNaCl
Atlas
Diamond III
Level 183
God Stats
3W - 0L
1,960 SR
Queue Stats
426W - 431L
2,187 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 168
1,625 SR
2,033 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,569 SR
2,053 MMR
Nemesis
Nemesis
Platinum I
IBREEEZY
Nemesis
Platinum I
Level 157
God Stats
58W - 71L
1,563 SR
Queue Stats
1,526W - 1,535L
2,106 MMR
Solo
Ymir
Ymir
Masters
Joustler
Ymir
Masters
Level 154
God Stats
7W - 9L
1,633 SR
Queue Stats
92W - 96L
2,348 MMR
Solo
Merlin
Merlin
Gold I
Snoop6742
Merlin
Gold I
Level 68
God Stats
1W - 1L
1,511 SR
Queue Stats
63W - 74L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GOÐMODE
Ne Zha
13
1 / 1 / 5
7,723
772
6,328
6,166
3,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Kyuv
Discordia
15
5 / 2 / 1
8,891
889
9,061
6,046
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 0 / 5
7,936
794
4,697
8,406
7,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
CabrakanCerberusKuzenboFafnir

VS

Bans
SerqetCthulhuKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IBREEEZY
Nemesis
14
3 / 2 / 0
8,276
828
4,922
6,964
5,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
12
0 / 3 / 2
6,977
698
7,662
11,841
9,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Snoop6742
Merlin
13
0 / 2 / 2
7,632
763
3,677
5,008
1,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
GOÐMODE
Ne Zha
1
1
5
3.5
L
Nemesis
IBREEEZY
Nemesis
3
2
0
1.5
L
Ymir
0
3
2
0.33
W
Discordia
Kyuv
Discordia
5
2
1
2.75
W
1
0
5
3.5
L
Merlin
Snoop6742
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,086
Damage
16,261
20,618
Taken
23,813
13,241
Mitigated
16,039
4,149
Healing
3,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
GOÐMODE
Ne Zha
6,328
1,399
0
1,290
6,166
3,341
732
2,758
3,304
0
17,456
L
Nemesis
IBREEEZY
Nemesis
4,922
1,206
0
1,885
6,964
5,077
0
4,178
2,759
0
26,880
L
Ymir
7,662
2,219
0
613
11,841
9,505
0
7,335
4,485
19,302
0
W
Discordia
Kyuv
Discordia
9,061
582
0
1,290
6,046
2,070
588
3,414
2,391
37,732
1,033
W
4,697
1,381
0
1,569
8,406
7,830
407
4,353
3,548
12,976
935
L
Merlin
Snoop6742
Merlin
3,677
32
0
709
5,008
1,457
0
1,913
3,037
24,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,550
Gold Earned
22,885
118
Minions Killed
120
0
Camps Cleared
0
542,012
Distance Traveled
544,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,723
772
24
2
0
189,752
0
L
Nemesis
8,276
828
49
5
0
206,723
0
L
Ymir
6,977
698
31
3
0
170,065
0
W
Discordia
8,891
889
75
8
0
176,510
0
W
Atlas
7,936
794
19
2
0
175,750
0
L
Merlin
7,632
763
40
4
0
167,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role