Player Matchup

Charybdis
Charybdis
QUEEN RAPT0R
Charybdis
Level 150
God Stats
2W - 2L
1,703 SR
Queue Stats
221W - 216L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
RandomHero69
Sun Wukong
Level 159
God Stats
5W - 5L
1,430 SR
Queue Stats
383W - 356L
1,518 Elo+
Solo
Olorun
Olorun
TheRealBradNeely
Olorun
Level 127
God Stats
12W - 11L
1,538 SR
Queue Stats
288W - 279L
1,479 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheSpeedster8
Tsukuyomi
Level 98
God Stats
4W - 8L
1,391 SR
Queue Stats
286W - 275L
1,498 Elo+
Solo
Ravana
Ravana
W3tnut999
Ravana
Level 143
God Stats
5W - 2L
1,693 SR
Queue Stats
307W - 272L
1,524 Elo+
Solo
Team Averages
Level 135
1,551 SR
1,510 Elo+

VS

Team Averages
Level 100
1,520 SR
1,492 Elo+
Ra
Ra
 
Ra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Increadable
Anhur
Level 147
God Stats
8W - 7L
1,530 SR
Queue Stats
377W - 344L
1,514 Elo+
Solo
Bakasura
Bakasura
MeAnd4Botzz
Bakasura
Level 16
God Stats
2W - 1L
1,545 SR
Queue Stats
9W - 13L
1,404 Elo+
Party 1
Bellona
Bellona
meakaaa
Bellona
Level 85
God Stats
5W - 2L
1,591 SR
Queue Stats
24W - 20L
1,538 Elo+
Solo
Athena
Athena
oscarit12
Athena
Level 106
God Stats
3W - 3L
1,435 SR
Queue Stats
157W - 140L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
QUEEN RAPT0R
Charybdis
10
1 / 2 / 3
5,530
553
3,204
6,012
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
RandomHero69
Sun Wukong
9
3 / 3 / 1
5,337
534
5,691
9,623
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 6 / 1
5,271
527
3,665
8,532
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
TheSpeedster8
Tsukuyomi
9
2 / 3 / 2
5,281
528
4,277
8,358
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
W3tnut999
Ravana
11
2 / 2 / 1
6,169
617
4,853
7,800
4,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
7 / 1 / 4
7,143
714
6,958
5,669
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 2
5,868
587
3,937
3,506
829
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MeAnd4Botzz
Bakasura
11
4 / 1 / 0
5,816
582
2,293
7,426
3,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bellona
meakaaa
Bellona
11
1 / 2 / 2
6,211
621
5,384
8,974
9,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
oscarit12
Athena
11
3 / 3 / 4
5,708
571
6,677
9,404
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
16
16
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
4
9
W
1
1
2
2
W
Bakasura
MeAnd4Botzz
Bakasura
4
1
0
4
L
Charybdis
QUEEN RAPT0R
Charybdis
1
2
3
1.25
L
Sun Wukong
RandomHero69
Sun Wukong
3
3
1
1.17
L
0
6
1
0.08
L
Tsukuyomi
TheSpeedster8
Tsukuyomi
2
3
2
1
L
Ravana
W3tnut999
Ravana
2
2
1
1.25
W
Bellona
meakaaa
Bellona
1
2
2
1
W
Athena
oscarit12
Athena
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
25,249
40,325
Taken
34,979
15,857
Mitigated
21,231
16,073
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,958
836
756
2,176
5,669
1,986
276
2,394
3,275
40,371
1,154
W
3,937
2,004
0
1,854
3,506
829
672
0
3,380
0
39,715
W
Bakasura
MeAnd4Botzz
Bakasura
2,293
1,629
0
2,192
7,426
3,590
0
590
6,734
0
31,248
L
Charybdis
QUEEN RAPT0R
Charybdis
3,204
1,711
0
2,907
6,012
1,370
225
1,547
4,415
0
32,921
L
Sun Wukong
RandomHero69
Sun Wukong
5,691
647
0
2,936
9,623
5,094
0
2,802
6,703
0
29,111
L
3,665
1,362
0
2,876
8,532
2,325
0
5,365
2,528
32,925
4,407
L
Tsukuyomi
TheSpeedster8
Tsukuyomi
4,277
598
0
3,737
8,358
2,126
7
2,587
5,634
0
27,672
L
Ravana
W3tnut999
Ravana
4,853
2,101
0
3,617
7,800
4,942
0
598
6,889
0
44,007
W
Bellona
meakaaa
Bellona
5,384
2,266
0
2,310
8,974
9,968
0
0
8,974
0
41,740
W
Athena
oscarit12
Athena
6,677
1,960
0
1,966
9,404
4,858
346
402
8,680
22,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,588
Gold Earned
30,746
307
Minions Killed
321
0
Camps Cleared
0
906,739
Distance Traveled
1,071,010
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,143
714
77
8
0
204,632
4
W
Anhur
5,868
587
66
7
0
192,545
0
W
Bakasura
5,816
582
68
7
0
257,160
0
L
Charybdis
5,530
553
72
7
0
168,654
0
L
Sun Wukong
5,337
534
29
3
0
199,284
0
L
Olorun
5,271
527
70
7
0
156,864
0
L
Tsukuyomi
5,281
528
50
5
0
212,388
2
L
Ravana
6,169
617
86
9
0
169,549
1
W
Bellona
6,211
621
77
8
0
201,723
0
W
Athena
5,708
571
33
3
0
214,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role