Player Matchup

Pele
Pele
 
Pele
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Boog5656
Ah Puch
Level 87
God Stats
15W - 23L
1,453 SR
Queue Stats
160W - 160L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sh4rky2
Kumbhakarna
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,551 Elo+
Party 1
Artemis
Artemis
Tututata
Artemis
Level 159
God Stats
7W - 1L
1,753 SR
Queue Stats
495W - 475L
1,475 Elo+
Solo
Ymir
Ymir
politeBro23
Ymir
Level 69
God Stats
11W - 4L
1,717 SR
Queue Stats
306W - 339L
1,425 Elo+
Solo
Team Averages
Level 115
1,585 SR
1,484 Elo+

VS

Team Averages
Level 100
1,529 SR
1,524 Elo+
Nu Wa
Nu Wa
Anthony-vlz-
Nu Wa
Level 138
God Stats
13W - 10L
1,598 SR
Queue Stats
277W - 269L
1,529 Elo+
Solo
Susano
Susano
CLOTALDO33
Susano
Level 129
God Stats
8W - 9L
1,489 SR
Queue Stats
63W - 58L
1,507 Elo+
Solo
Rama
Rama
Ninjabro1126
Rama
Level 116
God Stats
2W - 2L
1,536 SR
Queue Stats
23W - 28L
1,397 Elo+
Solo
Anubis
Anubis
RVG_Igorfpaz
Anubis
Level 76
God Stats
0W - 2L
1,263 SR
Queue Stats
75W - 74L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mecakiller
Morgan Le Fay
Level 41
God Stats
2W - 1L
1,760 SR
Queue Stats
23W - 7L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
19
10 / 0 / 2
10,554
660
8,209
11,140
4,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Boog5656
Ah Puch
15
4 / 2 / 3
9,255
578
10,921
7,353
2,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
Sh4rky2
Kumbhakarna
15
6 / 1 / 1
9,790
612
8,972
12,086
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Tututata
Artemis
16
0 / 3 / 6
9,415
588
6,945
10,200
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 5
8,062
504
4,557
15,089
12,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 5
7,704
482
8,256
11,299
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Susano
CLOTALDO33
Susano
15
4 / 3 / 2
8,551
534
6,662
13,992
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 6 / 3
8,586
537
8,642
13,067
3,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
8
1 / 4 / 0
6,447
403
1,617
6,216
2,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
mecakiller
Morgan Le Fay
14
0 / 2 / 3
7,838
490
8,066
10,672
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
22
Kills
10
10
Deaths
22
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
0
2
11
L
2
7
5
0.64
W
Ah Puch
Boog5656
Ah Puch
4
2
3
2.75
L
Susano
CLOTALDO33
Susano
4
3
2
1.67
L
3
6
3
0.75
L
Anubis
1
4
0
0.25
W
Kumbhakarna
Sh4rky2
Kumbhakarna
6
1
1
6.5
W
Artemis
Tututata
Artemis
0
3
6
1
L
Morgan Le Fay
mecakiller
Morgan Le Fay
0
2
3
0.75
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,604
Damage
33,243
55,868
Taken
55,246
28,417
Mitigated
16,493
14,360
Healing
11,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,209
1,418
0
2,571
11,140
4,761
0
2,359
8,741
0
107,168
L
8,256
1,309
0
919
11,299
3,267
238
5,249
5,970
42,614
677
W
Ah Puch
Boog5656
Ah Puch
10,921
87
0
1,988
7,353
2,662
1,176
2,382
4,749
72,939
1,484
L
Susano
CLOTALDO33
Susano
6,662
1,536
0
5,661
13,992
4,074
0
3,620
10,344
0
66,573
L
8,642
6,982
0
2,681
13,067
3,771
674
2,395
10,672
0
56,674
L
Anubis
1,617
265
0
1,523
6,216
2,132
0
3,543
2,349
24,115
0
W
Kumbhakarna
Sh4rky2
Kumbhakarna
8,972
1,233
0
3,813
12,086
4,925
1,245
3,964
7,963
66,692
1,602
W
Artemis
Tututata
Artemis
6,945
1,846
0
2,911
10,200
3,596
112
1,485
8,715
0
77,848
L
Morgan Le Fay
mecakiller
Morgan Le Fay
8,066
670
0
1,170
10,672
3,249
0
8,337
2,129
49,541
0
W
4,557
385
402
2,675
15,089
12,473
0
6,534
7,882
13,805
1,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,076
Gold Earned
39,126
567
Minions Killed
431
0
Camps Cleared
0
1,630,427
Distance Traveled
1,377,848
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,554
660
164
10
0
395,273
0
L
Nu Wa
7,704
482
57
4
0
279,292
3
W
Ah Puch
9,255
578
123
8
0
306,680
9
L
Susano
8,551
534
94
6
0
375,272
0
L
Rama
8,586
537
107
7
0
286,084
8
L
Anubis
6,447
403
43
3
0
131,727
0
W
Kumbhakarna
9,790
612
124
8
0
307,209
0
W
Artemis
9,415
588
135
8
0
300,537
2
L
Morgan Le Fay
7,838
490
130
8
0
305,473
2
W
Ymir
8,062
504
21
1
0
320,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role