Player Matchup

He Bo
He Bo
BluntsAldrin
He Bo
Level 128
God Stats
6W - 13L
1,338 SR
Queue Stats
257W - 271L
1,510 Elo+
Solo
Merlin
Merlin
JZx Killer
Merlin
Level 108
God Stats
0W - 2L
1,284 SR
Queue Stats
79W - 85L
1,450 Elo+
Solo
Geb
Geb
LeaveBots
Geb
Level 224
God Stats
8W - 3L
1,830 SR
Queue Stats
318W - 247L
1,582 Elo+
Solo
Scylla
Scylla
PapaBuck9479
Scylla
Level 68
God Stats
1W - 5L
1,285 SR
Queue Stats
137W - 149L
1,409 Elo+
Solo
Jormungandr
Jormungandr
chromadose
Jormungandr
Level 159
God Stats
3W - 8L
1,490 SR
Queue Stats
468W - 471L
1,566 Elo+
Solo
Team Averages
Level 137
1,446 SR
1,504 Elo+

VS

Team Averages
Level 102
1,520 SR
1,517 Elo+
Zeus
Zeus
DowNerzKing
Zeus
Level 58
God Stats
4W - 2L
1,647 SR
Queue Stats
219W - 183L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
Fabuloso903
Baba Yaga
Level 80
God Stats
4W - 3L
1,326 SR
Queue Stats
124W - 116L
1,517 Elo+
Solo
King Arthur
King Arthur
GIMMETHEFENT
King Arthur
Level 121
God Stats
8W - 9L
1,454 SR
Queue Stats
262W - 264L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
PasenHentai
Gilgamesh
Level 127
God Stats
3W - 0L
1,907 SR
Queue Stats
397W - 385L
1,516 Elo+
Solo
Tiamat
Tiamat
QueenOpsKiller
Tiamat
Level 123
God Stats
1W - 1L
1,267 SR
Queue Stats
19W - 19L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
4,977
995
2,041
3,541
1,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
JZx Killer
Merlin
9
0 / 3 / 0
4,724
945
2,594
4,642
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
5,646
1,129
4,220
4,609
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
5
0 / 0 / 0
4,292
858
0
0
0
Jormungandr
chromadose
Jormungandr
10
1 / 1 / 0
5,015
1,003
4,327
3,156
2,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 3
5,847
1,169
2,972
1,780
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Fabuloso903
Baba Yaga
11
1 / 0 / 5
5,666
1,133
2,524
1,839
706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
GIMMETHEFENT
King Arthur
9
0 / 0 / 5
5,282
1,056
2,404
4,352
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
PasenHentai
Gilgamesh
11
1 / 0 / 6
5,698
1,140
4,478
5,393
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 3
6,077
1,215
1,585
3,074
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
8
8
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
3
1
3
4.5
W
Baba Yaga
Fabuloso903
Baba Yaga
1
0
5
3.5
W
King Arthur
GIMMETHEFENT
King Arthur
0
0
5
2.5
L
Merlin
JZx Killer
Merlin
0
3
0
0
L
0
1
1
0.5
L
Scylla
0
0
0
0
W
Gilgamesh
PasenHentai
Gilgamesh
1
0
6
4
W
3
0
3
4.5
L
Jormungandr
chromadose
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,182
Damage
13,963
15,948
Taken
16,438
9,686
Mitigated
10,988
5,005
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,041
141
215
214
3,541
1,406
0
1,767
1,774
5,191
0
W
2,972
294
0
8
1,780
649
0
1,715
9
9,152
0
W
Baba Yaga
Fabuloso903
Baba Yaga
2,524
61
359
803
1,839
706
0
1,495
227
7,752
56
W
King Arthur
GIMMETHEFENT
King Arthur
2,404
32
970
1,237
4,352
3,704
0
3,161
1,113
0
5,036
L
Merlin
JZx Killer
Merlin
2,594
117
457
1,105
4,642
1,963
0
2,805
1,837
7,017
0
L
4,220
100
0
1,565
4,609
3,658
0
1,622
2,987
10,993
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
PasenHentai
Gilgamesh
4,478
590
0
791
5,393
4,301
0
3,923
1,470
0
11,536
W
1,585
0
705
1,162
3,074
1,628
0
2,410
437
5,240
0
L
Jormungandr
chromadose
Jormungandr
4,327
221
619
830
3,156
2,659
0
887
2,269
8,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,654
Gold Earned
28,570
34
Minions Killed
56
0
Camps Cleared
0
428,462
Distance Traveled
556,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,977
995
11
2
0
89,639
0
W
Zeus
5,847
1,169
18
4
0
86,267
0
W
Baba Yaga
5,666
1,133
9
2
0
105,133
0
W
King Arthur
5,282
1,056
3
1
0
115,856
0
L
Merlin
4,724
945
8
2
0
101,322
0
L
Geb
5,646
1,129
10
2
0
106,456
0
L
Scylla
4,292
858
0
0
0
16,673
0
W
Gilgamesh
5,698
1,140
20
4
0
135,748
0
W
Tiamat
6,077
1,215
6
1
0
113,277
0
L
Jormungandr
5,015
1,003
5
1
0
114,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role