Player Matchup

Horus
Horus
Masteroffaster
Horus
Level 143
God Stats
9W - 7L
1,628 SR
Queue Stats
337W - 311L
1,464 Elo+
Party 4
Ix Chel
Ix Chel
Seapheroph
Ix Chel
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
266W - 254L
1,467 Elo+
Party 4
Maui
Maui
deadlynigtmare
Maui
Level 125
God Stats
31W - 19L
1,656 SR
Queue Stats
78W - 83L
1,520 Elo+
Party 1
Da Ji
Da Ji
grizeldi
Da Ji
Level 107
God Stats
4W - 3L
1,486 SR
Queue Stats
176W - 158L
1,469 Elo+
Party 4
Artemis
Artemis
ugsland
Artemis
Level 208
God Stats
13W - 8L
1,562 SR
Queue Stats
191W - 201L
1,520 Elo+
Party 1
Team Averages
Level 144
1,566 SR
1,488 Elo+

VS

Team Averages
Level 118
1,445 SR
1,503 Elo+
Izanami
Izanami
Raczus6877
Izanami
Level 97
God Stats
13W - 10L
1,479 SR
Queue Stats
312W - 297L
1,491 Elo+
Solo
Anubis
Anubis
T1mmothy
Anubis
Level 123
God Stats
0W - 2L
1,262 SR
Queue Stats
86W - 88L
1,520 Elo+
Party 3
Ratatoskr
Ratatoskr
iChubss
Ratatoskr
Level 135
God Stats
1W - 4L
1,285 SR
Queue Stats
131W - 127L
1,498 Elo+
Party 3
Zhong Kui
Zhong Kui
roman01503
Zhong Kui
Level 128
God Stats
0W - 3L
1,576 SR
Queue Stats
114W - 101L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
ruso6965
Kuzenbo
Level 109
God Stats
11W - 10L
1,623 SR
Queue Stats
125W - 113L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 4
10,685
629
9,840
11,024
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Seapheroph
Ix Chel
18
14 / 4 / 2
12,046
709
17,021
13,390
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 13
9,492
558
6,363
13,516
11,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
grizeldi
Da Ji
16
4 / 8 / 8
9,509
559
7,077
16,520
4,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
ugsland
Artemis
15
6 / 1 / 8
9,380
552
14,358
11,313
4,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Raczus6877
Izanami
14
0 / 6 / 3
7,187
423
5,000
10,069
3,115
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
T1mmothy
Anubis
15
11 / 7 / 1
9,996
588
13,454
16,202
6,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
iChubss
Ratatoskr
14
4 / 7 / 5
8,617
507
8,945
15,597
4,682
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
roman01503
Zhong Kui
13
1 / 5 / 0
7,754
456
8,764
17,763
20,969
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
ruso6965
Kuzenbo
14
0 / 3 / 0
7,901
465
5,119
12,970
10,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
28
Kills
16
16
Deaths
28
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Izanami
Raczus6877
Izanami
0
6
3
0.25
W
Ix Chel
Seapheroph
Ix Chel
14
4
2
3.75
L
Anubis
T1mmothy
Anubis
11
7
1
1.64
W
2
3
13
2.83
W
Da Ji
grizeldi
Da Ji
4
8
8
1
L
Ratatoskr
iChubss
Ratatoskr
4
7
5
0.93
L
Zhong Kui
roman01503
Zhong Kui
1
5
0
0.2
L
Kuzenbo
ruso6965
Kuzenbo
0
3
0
0
W
Artemis
ugsland
Artemis
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,659
Damage
41,282
65,763
Taken
72,601
32,871
Mitigated
45,548
22,407
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,840
4,217
783
5,645
11,024
8,044
0
3,798
6,769
0
88,100
L
Izanami
Raczus6877
Izanami
5,000
2,718
0
2,272
10,069
3,115
0
3,225
6,844
0
53,005
W
Ix Chel
Seapheroph
Ix Chel
17,021
2,289
578
3,291
13,390
4,103
0
5,088
8,302
85,198
1,105
L
Anubis
T1mmothy
Anubis
13,454
1,149
0
5,457
16,202
6,206
0
8,329
7,825
65,555
1,806
W
6,363
2,438
0
1,658
13,516
11,474
0
4,836
8,680
30,349
1,915
W
Da Ji
grizeldi
Da Ji
7,077
1,645
0
4,301
16,520
4,998
81
5,916
10,532
0
63,040
L
Ratatoskr
iChubss
Ratatoskr
8,945
2,443
0
1,636
15,597
4,682
0
6,206
9,355
0
67,950
L
Zhong Kui
roman01503
Zhong Kui
8,764
1,600
0
4,621
17,763
20,969
0
5,388
12,334
45,496
396
L
Kuzenbo
ruso6965
Kuzenbo
5,119
976
0
861
12,970
10,576
0
0
12,349
52,351
999
W
Artemis
ugsland
Artemis
14,358
7,050
0
6,151
11,313
4,252
0
6,629
4,684
0
60,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,112
Gold Earned
41,455
504
Minions Killed
457
0
Camps Cleared
0
1,673,486
Distance Traveled
1,508,801
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,685
629
149
9
0
339,924
6
L
Izanami
7,187
423
92
5
0
294,964
6
W
Ix Chel
12,046
709
130
8
0
351,433
8
L
Anubis
9,996
588
108
6
0
299,839
0
W
Maui
9,492
558
34
2
0
338,692
5
W
Da Ji
9,509
559
97
6
0
337,726
2
L
Ratatoskr
8,617
507
102
6
0
359,787
0
L
Zhong Kui
7,754
456
48
3
0
279,131
0
L
Kuzenbo
7,901
465
107
6
0
275,080
0
W
Artemis
9,380
552
94
6
0
305,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role