Player Matchup

Agni
Agni
 
Agni
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Praikksss
Surtr
Level 66
God Stats
36W - 26L
1,638 SR
Queue Stats
117W - 95L
1,587 Elo+
Solo
Ares
Ares
StinkyKo
Ares
Level 69
God Stats
7W - 3L
1,717 SR
Queue Stats
122W - 116L
1,515 Elo+
Party 1
Serqet
Serqet
lunalessthan3
Serqet
Level 84
God Stats
30W - 22L
1,572 SR
Queue Stats
362W - 325L
1,515 Elo+
Party 1
Team Averages
Level 90
1,585 SR
1,524 Elo+

VS

Team Averages
Level 144
1,538 SR
1,482 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jaylemur
Ah Muzen Cab
Level 148
God Stats
2W - 0L
1,788 SR
Queue Stats
231W - 234L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
TheGrezZ
Danzaburou
Level 102
God Stats
9W - 5L
1,659 SR
Queue Stats
200W - 184L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WillAGFxgie
Morgan Le Fay
Level 68
God Stats
15W - 15L
1,498 SR
Queue Stats
136W - 149L
1,484 Elo+
Party 2
Fenrir
Fenrir
gRu3n27
Fenrir
Level 154
God Stats
1W - 2L
1,244 SR
Queue Stats
95W - 91L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 3 / 0
5,305
531
2,105
4,993
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
 
Rama
8
0 / 4 / 0
4,697
470
2,329
6,503
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Praikksss
Surtr
9
0 / 7 / 0
4,847
485
3,944
11,955
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
7
0 / 2 / 1
4,699
470
3,473
7,567
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 1 / 0
4,910
491
2,328
5,558
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 5
5,754
575
4,781
9,197
5,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Jaylemur
Ah Muzen Cab
11
3 / 0 / 3
6,140
614
6,814
3,315
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
TheGrezZ
Danzaburou
13
8 / 0 / 0
8,324
832
8,380
6,782
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
WillAGFxgie
Morgan Le Fay
11
2 / 0 / 1
5,757
576
2,752
3,587
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
gRu3n27
Fenrir
11
3 / 1 / 3
6,161
616
3,005
5,966
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
17
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
0
0
L
Rama
 
Rama
0
4
0
0
W
Cthulhu
 
Cthulhu
1
1
5
3.5
W
Ah Muzen Cab
Jaylemur
Ah Muzen Cab
3
0
3
4.5
L
Surtr
Praikksss
Surtr
0
7
0
0
L
Ares
0
2
1
0.25
W
Danzaburou
TheGrezZ
Danzaburou
8
0
0
8
W
Morgan Le Fay
WillAGFxgie
Morgan Le Fay
2
0
1
2.5
W
Fenrir
gRu3n27
Fenrir
3
1
3
4.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,179
Damage
25,732
36,576
Taken
28,847
15,020
Mitigated
12,218
8,794
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
2,105
223
0
693
4,993
1,485
0
2,600
2,393
34,711
0
L
Rama
 
Rama
2,329
1,735
0
1,443
6,503
1,904
0
1,127
5,376
0
30,835
W
Cthulhu
 
Cthulhu
4,781
248
1,614
2,975
9,197
5,082
44
3,081
5,825
22,365
850
W
Ah Muzen Cab
Jaylemur
Ah Muzen Cab
6,814
2,778
0
754
3,315
945
454
974
2,341
0
40,297
L
Surtr
Praikksss
Surtr
3,944
1,406
0
2,118
11,955
5,913
0
0
11,955
480
26,473
L
Ares
3,473
274
0
1,724
7,567
4,065
0
2,123
5,444
8,613
0
W
Danzaburou
TheGrezZ
Danzaburou
8,380
3,418
0
4,017
6,782
2,847
319
279
6,109
0
57,862
W
Morgan Le Fay
WillAGFxgie
Morgan Le Fay
2,752
96
0
869
3,587
1,135
20
611
2,974
33,374
948
W
Fenrir
gRu3n27
Fenrir
3,005
736
0
997
5,966
2,209
61
691
5,083
0
38,311
L
2,328
506
0
2,816
5,558
1,653
0
1,313
4,245
0
19,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,458
Gold Earned
32,136
262
Minions Killed
350
0
Camps Cleared
0
1,040,954
Distance Traveled
1,032,766
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,305
531
83
8
0
203,929
2
L
Rama
4,697
470
68
7
0
191,850
2
W
Cthulhu
5,754
575
32
3
0
218,576
2
W
Ah Muzen Cab
6,140
614
72
7
0
207,928
0
L
Surtr
4,847
485
59
6
0
196,276
0
L
Ares
4,699
470
10
1
0
206,271
0
W
Danzaburou
8,324
832
112
11
0
180,342
3
W
Morgan Le Fay
5,757
576
67
7
0
200,465
2
W
Fenrir
6,161
616
67
7
0
225,455
0
L
Serqet
4,910
491
42
4
0
242,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role