Player Matchup

Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kserolot-III
Bellona
Level 73
God Stats
9W - 6L
1,669 SR
Queue Stats
77W - 84L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
Pushka858
Kukulkan
Level 27
God Stats
17W - 37L
1,331 SR
Queue Stats
23W - 53L
1,310 Elo+
Party 1
Charybdis
Charybdis
asm0a
Charybdis
Level 66
God Stats
0W - 5L
1,555 SR
Queue Stats
127W - 156L
1,420 Elo+
Solo
Atlas
Atlas
blackdeathvodka
Atlas
Level 49
God Stats
3W - 2L
1,667 SR
Queue Stats
67W - 88L
1,497 Elo+
Party 1
Team Averages
Level 72
1,544 SR
1,447 Elo+

VS

Team Averages
Level 102
1,435 SR
1,480 Elo+
Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
C_Jericho1993
Nu Wa
Level 112
God Stats
18W - 13L
1,609 SR
Queue Stats
477W - 451L
1,467 Elo+
Party 3
Erlang Shen
Erlang Shen
EbatKazlov
Erlang Shen
Level 47
God Stats
3W - 3L
1,422 SR
Queue Stats
55W - 69L
1,472 Elo+
Party 2
Aphrodite
Aphrodite
gambraih3
Aphrodite
Level 51
God Stats
2W - 11L
1,146 SR
Queue Stats
67W - 92L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
1 / 3 / 0
4,744
474
512
4,468
1,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Kserolot-III
Bellona
7
0 / 3 / 0
4,302
430
1,970
7,591
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
Pushka858
Kukulkan
9
0 / 1 / 0
5,012
501
922
2,549
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
asm0a
Charybdis
8
0 / 6 / 3
4,859
486
4,094
7,947
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 1
5,302
530
2,714
6,940
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
5 / 1 / 2
6,079
608
5,562
6,182
1,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
9
1 / 2 / 4
6,010
601
3,341
6,416
5,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 0 / 2
6,248
625
2,748
1,595
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
EbatKazlov
Erlang Shen
10
5 / 0 / 2
5,933
593
2,914
4,554
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
gambraih3
Aphrodite
10
2 / 0 / 1
6,292
629
2,486
4,040
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
14
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
0
0.33
W
Cupid
 
Cupid
5
1
2
6
W
Bacchus
 
Bacchus
1
2
4
1.5
W
0
0
2
1
W
Erlang Shen
EbatKazlov
Erlang Shen
5
0
2
6
L
Bellona
Kserolot-III
Bellona
0
3
0
0
L
Kukulkan
Pushka858
Kukulkan
0
1
0
0
L
Charybdis
asm0a
Charybdis
0
6
3
0.25
L
2
1
1
2.5
W
Aphrodite
gambraih3
Aphrodite
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,212
Damage
17,051
29,495
Taken
22,787
12,183
Mitigated
11,553
8,218
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
512
311
0
1,101
4,468
1,174
0
333
4,135
0
15,551
W
Cupid
 
Cupid
5,562
3,218
76
3,336
6,182
1,755
599
1,588
4,542
0
32,007
W
Bacchus
 
Bacchus
3,341
480
208
1,895
6,416
5,373
330
1,126
5,290
15,179
2,815
W
2,748
182
0
555
1,595
444
396
480
1,115
42,553
2,036
W
Erlang Shen
EbatKazlov
Erlang Shen
2,914
1,511
0
3,072
4,554
1,786
271
96
4,458
0
24,096
L
Bellona
Kserolot-III
Bellona
1,970
742
0
2,241
7,591
4,415
0
2,638
4,953
0
15,516
L
Kukulkan
Pushka858
Kukulkan
922
0
0
500
2,549
796
0
1,420
1,129
36,854
693
L
Charybdis
asm0a
Charybdis
4,094
2,085
0
2,148
7,947
2,321
0
1,815
6,132
0
31,375
L
2,714
1,066
0
2,228
6,940
3,477
0
1,975
4,965
10,498
0
W
Aphrodite
gambraih3
Aphrodite
2,486
506
190
2,921
4,040
2,195
231
346
3,694
32,982
1,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,219
Gold Earned
30,562
198
Minions Killed
270
0
Camps Cleared
0
805,319
Distance Traveled
892,343
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,744
474
39
4
0
101,918
0
W
Cupid
6,079
608
59
6
0
162,936
3
W
Bacchus
6,010
601
27
3
0
172,374
1
W
Nu Wa
6,248
625
78
8
0
174,743
0
W
Erlang Shen
5,933
593
49
5
0
228,766
0
L
Bellona
4,302
430
24
2
0
139,631
2
L
Kukulkan
5,012
501
74
7
0
190,363
0
L
Charybdis
4,859
486
53
5
0
173,098
0
L
Atlas
5,302
530
8
1
0
200,309
2
W
Aphrodite
6,292
629
57
6
0
153,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role