Player Matchup

Baron Samedi
Baron Samedi
Silver IV
BarderosARG
Baron Samedi
Silver IV
Level 103
God Stats
3W - 3L
1,640 SR
Queue Stats
61W - 54L
997 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
BuzzyJr89
Cthulhu
Gold IV
Level 82
God Stats
4W - 10L
1,556 SR
Queue Stats
118W - 129L
1,126 MMR
Solo
Bakasura
Bakasura
Bronze III
Dylaanciitoo
Bakasura
Bronze III
Level 83
God Stats
1W - 2L
1,509 SR
Queue Stats
2W - 3L
1,483 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,568 SR
1,202 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,507 SR
1,266 MMR
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
GoldisBronze
Kumbhakarna
Gold V
Level 129
God Stats
62W - 68L
1,535 SR
Queue Stats
1,269W - 1,562L
1,145 MMR
Solo
Nu Wa
Nu Wa
Silver I
Happypaino-o
Nu Wa
Silver I
Level 207
God Stats
41W - 39L
1,486 SR
Queue Stats
460W - 573L
1,152 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarderosARG
Baron Samedi
15
2 / 4 / 3
9,181
835
3,161
8,180
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
BuzzyJr89
Cthulhu
14
2 / 4 / 4
9,204
837
7,661
10,271
8,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Dylaanciitoo
Bakasura
13
2 / 7 / 2
8,315
756
4,591
10,968
4,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
AchillesKuzenboJormungandrNe ZhaDanzaburou

VS

Bans
DiscordiaFenrirPersephoneArtemisAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
4 / 4 / 7
9,608
873
5,920
6,850
2,551
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
GoldisBronze
Kumbhakarna
16
2 / 1 / 10
10,316
938
7,401
10,215
7,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
9 / 1 / 5
11,063
1,006
12,780
6,242
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
15
15
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
4
7
1.88
L
Baron Samedi
BarderosARG
Baron Samedi
2
4
3
0.88
L
Cthulhu
BuzzyJr89
Cthulhu
2
4
4
1
L
Bakasura
Dylaanciitoo
Bakasura
2
7
2
0.43
W
Kumbhakarna
GoldisBronze
Kumbhakarna
2
1
10
7
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,413
Damage
26,101
29,419
Taken
23,307
16,702
Mitigated
12,152
3,657
Healing
4,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,920
2,038
0
1,295
6,850
2,551
735
3,548
3,302
0
30,827
L
Baron Samedi
BarderosARG
Baron Samedi
3,161
131
409
1,186
8,180
3,172
78
6,307
1,516
33,839
0
L
Cthulhu
BuzzyJr89
Cthulhu
7,661
23
218
891
10,271
8,861
87
6,367
3,649
32,928
506
L
Bakasura
Dylaanciitoo
Bakasura
4,591
3,650
0
953
10,968
4,669
0
5,772
4,808
0
16,683
W
Kumbhakarna
GoldisBronze
Kumbhakarna
7,401
352
0
1,289
10,215
7,126
432
3,028
6,999
27,306
2,702
W
12,780
5,131
0
1,675
6,242
2,475
1,342
3,786
2,386
41,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
30,987
170
Minions Killed
151
0
Camps Cleared
0
540,413
Distance Traveled
603,494
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,608
873
41
4
0
181,192
0
L
Baron Samedi
9,181
835
70
6
0
180,977
1
L
Cthulhu
9,204
837
52
5
0
163,876
0
L
Bakasura
8,315
756
48
4
0
195,560
4
W
Kumbhakarna
10,316
938
64
6
0
213,880
3
W
Nu Wa
11,063
1,006
46
4
0
208,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role