Player Matchup

Shiva
Shiva
 
Shiva
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Diablitosenpai
Discordia
Level 126
God Stats
2W - 5L
1,367 SR
Queue Stats
146W - 169L
1,467 Elo+
Solo
Izanami
Izanami
SauceGod26_
Izanami
Level 125
God Stats
0W - 2L
1,189 SR
Queue Stats
177W - 154L
1,538 Elo+
Solo
Bellona
Bellona
boy2nice
Bellona
Level 125
God Stats
4W - 6L
1,410 SR
Queue Stats
534W - 545L
1,473 Elo+
Solo
Hera
Hera
mattkilledu941
Hera
Level 123
God Stats
6W - 2L
1,854 SR
Queue Stats
243W - 244L
1,498 Elo+
Solo
Team Averages
Level 132
1,464 SR
1,495 Elo+

VS

Team Averages
Level 132
1,505 SR
1,504 Elo+
Charon
Charon
 
Charon
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Didierazo
Medusa
Level 129
God Stats
2W - 0L
1,712 SR
Queue Stats
102W - 114L
1,458 Elo+
Solo
Nox
Nox
FamousShot69
Nox
Level 156
God Stats
1W - 1L
1,295 SR
Queue Stats
213W - 223L
1,507 Elo+
Solo
Scylla
Scylla
Warst1
Scylla
Level 87
God Stats
1W - 2L
1,197 SR
Queue Stats
73W - 81L
1,478 Elo+
Solo
Artemis
Artemis
ZaidLion
Artemis
Level 159
God Stats
5W - 1L
1,820 SR
Queue Stats
134W - 139L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
4 / 4 / 7
9,156
832
10,257
15,042
18,343
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Diablitosenpai
Discordia
16
5 / 5 / 4
8,881
807
14,511
8,386
3,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
SauceGod26_
Izanami
5
0 / 0 / 0
5,690
517
0
0
0
Bellona
boy2nice
Bellona
10
0 / 2 / 2
6,429
584
1,438
5,327
5,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 4 / 5
8,599
782
9,634
10,279
4,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
2 / 2 / 10
9,364
851
6,321
12,148
12,115
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Didierazo
Medusa
12
0 / 4 / 7
7,543
686
3,604
8,134
2,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 4 / 5
9,678
880
5,906
8,370
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Warst1
Scylla
16
4 / 1 / 4
9,486
862
7,021
6,462
2,141
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ZaidLion
Artemis
17
3 / 2 / 9
9,714
883
11,695
8,918
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
13
Kills
15
15
Deaths
13
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
4
7
1.88
W
Charon
 
Charon
2
2
10
3.5
L
Discordia
Diablitosenpai
Discordia
5
5
4
1.4
W
Medusa
Didierazo
Medusa
0
4
7
0.88
W
6
4
5
2.13
L
Izanami
SauceGod26_
Izanami
0
0
0
0
W
Scylla
Warst1
Scylla
4
1
4
6
W
Artemis
ZaidLion
Artemis
3
2
9
3.75
L
Bellona
boy2nice
Bellona
0
2
2
0.5
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
34,547
39,034
Taken
44,032
31,670
Mitigated
22,933
9,979
Healing
14,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,257
597
2,557
4,509
15,042
18,343
0
6,500
8,542
266
23,033
W
Charon
 
Charon
6,321
705
754
2,621
12,148
12,115
184
6,186
5,962
18,130
1,197
L
Discordia
Diablitosenpai
Discordia
14,511
347
110
458
8,386
3,517
0
4,397
3,989
33,896
760
W
Medusa
Didierazo
Medusa
3,604
848
2,105
1,506
8,134
2,783
108
4,029
4,105
0
15,693
W
5,906
47
593
1,451
8,370
2,907
80
5,297
3,073
13,442
0
L
Izanami
SauceGod26_
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Warst1
Scylla
7,021
718
1,159
876
6,462
2,141
331
3,428
3,034
15,454
0
W
Artemis
ZaidLion
Artemis
11,695
1,825
1,637
1,778
8,918
2,987
944
5,282
3,636
0
33,114
L
Bellona
boy2nice
Bellona
1,438
137
534
837
5,327
5,526
0
2,598
2,729
0
3,479
L
9,634
1,895
351
623
10,279
4,284
0
4,556
5,723
22,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
45,785
101
Minions Killed
136
0
Camps Cleared
0
665,855
Distance Traveled
1,032,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,156
832
26
2
0
215,464
0
W
Charon
9,364
851
18
2
0
221,080
0
L
Discordia
8,881
807
43
4
0
181,292
0
W
Medusa
7,543
686
25
2
0
202,319
0
W
Nox
9,678
880
19
2
0
180,546
0
L
Izanami
5,690
517
0
0
0
0
0
W
Scylla
9,486
862
24
2
0
219,252
0
W
Artemis
9,714
883
50
5
0
209,124
0
L
Bellona
6,429
584
7
1
0
105,330
0
L
Hera
8,599
782
25
2
0
163,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role