Player Matchup

Izanami
Izanami
ApX_Dr4Y
Izanami
Level 81
God Stats
2W - 0L
1,707 SR
Queue Stats
57W - 66L
1,382 Elo+
Party 2
Cthulhu
Cthulhu
Greazlyy
Cthulhu
Level 49
God Stats
5W - 3L
1,503 SR
Queue Stats
66W - 84L
1,369 Elo+
Solo
Zeus
Zeus
MugiwAra_0724
Zeus
Level 68
God Stats
4W - 6L
1,367 SR
Queue Stats
64W - 74L
1,385 Elo+
Party 2
Bellona
Bellona
TheFireLord3199
Bellona
Level 76
God Stats
2W - 3L
1,239 SR
Queue Stats
81W - 88L
1,428 Elo+
Solo
Loki
Loki
alejandrito_845
Loki
Level 126
God Stats
2W - 2L
1,410 SR
Queue Stats
77W - 69L
1,450 Elo+
Solo
Team Averages
Level 80
1,445 SR
1,403 Elo+

VS

Team Averages
Level 69
1,417 SR
1,375 Elo+
Da Ji
Da Ji
ALANDAYZ
Da Ji
Level 40
God Stats
6W - 13L
1,362 SR
Queue Stats
10W - 31L
1,242 Elo+
Party 1
Zhong Kui
Zhong Kui
PurpleBarf
Zhong Kui
Level 85
God Stats
42W - 25L
1,601 SR
Queue Stats
267W - 277L
1,452 Elo+
Solo
Thanatos
Thanatos
RAVEN4774
Thanatos
Level 43
God Stats
1W - 3L
1,276 SR
Queue Stats
17W - 46L
1,241 Elo+
Party 1
Cerberus
Cerberus
Svendaage
Cerberus
Level 49
God Stats
0W - 5L
1,293 SR
Queue Stats
45W - 48L
1,500 Elo+
Solo
Zeus
Zeus
csr10
Zeus
Level 127
God Stats
1W - 3L
1,550 SR
Queue Stats
340W - 313L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ApX_Dr4Y
Izanami
9
3 / 0 / 2
5,578
620
2,099
3,630
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Greazlyy
Cthulhu
8
0 / 1 / 4
5,132
570
1,530
4,346
2,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 1
5,789
643
2,877
2,905
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 6 / 0
4,847
539
3,113
9,789
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
7 / 1 / 1
6,168
685
3,704
6,888
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ALANDAYZ
Da Ji
6
1 / 4 / 1
4,365
485
1,690
5,748
1,606
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
PurpleBarf
Zhong Kui
11
7 / 3 / 0
7,116
791
7,250
6,714
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thanatos
RAVEN4774
Thanatos
6
0 / 3 / 2
4,059
451
465
5,324
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
Svendaage
Cerberus
1
0 / 0 / 0
3,324
369
0
0
0
Zeus
csr10
Zeus
9
1 / 2 / 1
5,047
561
4,345
4,154
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
9
9
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ALANDAYZ
Da Ji
1
4
1
0.38
W
Izanami
ApX_Dr4Y
Izanami
3
0
2
4
W
Cthulhu
Greazlyy
Cthulhu
0
1
4
2
W
1
1
1
1.5
L
Zhong Kui
PurpleBarf
Zhong Kui
7
3
0
2.33
L
Thanatos
RAVEN4774
Thanatos
0
3
2
0.33
L
Cerberus
Svendaage
Cerberus
0
0
0
0
W
1
6
0
0.17
W
7
1
1
7.5
L
Zeus
csr10
Zeus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,323
Damage
13,750
27,558
Taken
21,940
12,122
Mitigated
7,661
10,261
Healing
6,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ALANDAYZ
Da Ji
1,690
278
0
352
5,748
1,606
0
990
4,758
0
14,200
W
Izanami
ApX_Dr4Y
Izanami
2,099
1,279
0
882
3,630
1,024
2,377
1,271
2,323
0
36,784
W
Cthulhu
Greazlyy
Cthulhu
1,530
148
1,138
1,063
4,346
2,008
168
620
3,673
12,944
0
W
2,877
96
0
775
2,905
717
0
491
2,290
39,440
0
L
Zhong Kui
PurpleBarf
Zhong Kui
7,250
2,960
0
2,629
6,714
3,689
408
0
6,392
33,801
7,183
L
Thanatos
RAVEN4774
Thanatos
465
43
0
2,129
5,324
1,343
0
1,870
3,454
0
10,058
L
Cerberus
Svendaage
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
3,113
860
0
2,861
9,789
6,482
0
6,311
3,478
0
18,517
W
3,704
803
0
3,542
6,888
1,891
0
1,860
4,876
0
34,408
L
Zeus
csr10
Zeus
4,345
488
0
1,311
4,154
1,023
0
1,547
2,607
21,370
1,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,514
Gold Earned
23,911
277
Minions Killed
162
0
Camps Cleared
0
885,532
Distance Traveled
651,501
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,365
485
24
3
0
169,654
0
W
Izanami
5,578
620
79
9
0
163,868
0
W
Cthulhu
5,132
570
19
2
0
158,122
0
W
Zeus
5,789
643
76
8
0
184,649
4
L
Zhong Kui
7,116
791
71
8
0
152,421
0
L
Thanatos
4,059
451
24
3
0
171,190
0
L
Cerberus
3,324
369
0
0
0
0
0
W
Bellona
4,847
539
35
4
0
167,463
0
W
Loki
6,168
685
68
8
0
211,430
0
L
Zeus
5,047
561
43
5
0
158,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role