Player Matchup

Anhur
Anhur
Edwin Alexis536
Anhur
Level 80
God Stats
4W - 3L
1,478 SR
Queue Stats
471W - 486L
1,423 Elo+
Solo
Nu Wa
Nu Wa
Fitdanceiro
Nu Wa
Level 83
God Stats
11W - 9L
1,516 SR
Queue Stats
415W - 426L
1,510 Elo+
Solo
Skadi
Skadi
Illustrioxs
Skadi
Level 114
God Stats
3W - 2L
1,459 SR
Queue Stats
64W - 53L
1,484 Elo+
Solo
Tiamat
Tiamat
SpaceGlitterDust
Tiamat
Level 15
God Stats
1W - 0L
1,331 SR
Queue Stats
15W - 9L
1,289 Elo+
Solo
Hercules
Hercules
thegusschiggins
Hercules
Level 98
God Stats
4W - 4L
1,452 SR
Queue Stats
357W - 346L
1,510 Elo+
Solo
Team Averages
Level 78
1,447 SR
1,443 Elo+

VS

Team Averages
Level 140
1,457 SR
1,448 Elo+
Hercules
Hercules
DankNinja88
Hercules
Level 158
God Stats
6W - 16L
1,394 SR
Queue Stats
432W - 465L
1,396 Elo+
Solo
Lancelot
Lancelot
Hover369rus
Lancelot
Level 189
God Stats
1W - 4L
1,333 SR
Queue Stats
810W - 820L
1,441 Elo+
Solo
Rama
Rama
ShadowSoccer08
Rama
Level 143
God Stats
3W - 4L
1,450 SR
Queue Stats
204W - 217L
1,457 Elo+
Solo
Chiron
Chiron
Tyrvingr
Chiron
Level 192
God Stats
3W - 6L
1,610 SR
Queue Stats
260W - 254L
1,515 Elo+
Party 1
Merlin
Merlin
Utfrysta
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
7,074
884
2,073
5,199
1,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 2
8,116
1,015
10,947
4,672
1,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 4
8,024
1,003
3,000
3,469
1,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 4
7,772
972
3,468
7,157
7,996
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
12
0 / 2 / 4
6,907
863
4,439
9,914
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DankNinja88
Hercules
11
3 / 1 / 1
7,137
892
2,661
10,026
4,529
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Hover369rus
Lancelot
1
0 / 0 / 0
2,012
252
0
467
115
14
1 / 2 / 5
7,040
880
3,117
5,852
1,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Tyrvingr
Chiron
11
0 / 1 / 4
6,251
781
6,424
4,385
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Utfrysta
Merlin
15
3 / 2 / 3
7,526
941
8,512
5,048
1,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
6
Kills
7
7
Deaths
6
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
DankNinja88
Hercules
3
1
1
3.5
W
1
3
1
0.5
W
3
1
2
4
L
Lancelot
Hover369rus
Lancelot
0
0
0
0
W
1
0
4
3
L
1
2
5
1.75
W
1
1
4
3
L
Chiron
Tyrvingr
Chiron
0
1
4
2
L
Merlin
Utfrysta
Merlin
3
2
3
2.25
W
Hercules
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,927
Damage
20,714
30,411
Taken
25,778
19,714
Mitigated
9,536
10,167
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DankNinja88
Hercules
2,661
139
2,397
5,070
10,026
4,529
0
4,181
5,626
0
6,304
W
2,073
971
103
454
5,199
1,719
349
1,510
3,689
0
8,393
W
10,947
4,972
495
383
4,672
1,679
677
1,862
2,810
20,508
0
L
Lancelot
Hover369rus
Lancelot
0
0
0
0
467
115
0
467
0
0
0
W
3,000
677
1,910
1,127
3,469
1,465
1,475
1,074
2,395
0
14,135
L
3,117
1,183
0
950
5,852
1,900
0
3,690
2,046
0
13,060
W
3,468
48
443
1,864
7,157
7,996
12
1,881
5,276
12,327
799
L
Chiron
Tyrvingr
Chiron
6,424
1,172
942
965
4,385
1,279
0
2,874
1,511
0
18,615
L
Merlin
Utfrysta
Merlin
8,512
156
422
209
5,048
1,713
0
2,865
2,059
30,979
0
W
Hercules
4,439
858
525
2,863
9,914
6,855
354
2,185
7,729
0
8,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,893
Gold Earned
29,966
98
Minions Killed
112
0
Camps Cleared
0
754,757
Distance Traveled
490,362
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,137
892
6
1
0
106,337
0
W
Anhur
7,074
884
19
2
0
125,184
0
W
Nu Wa
8,116
1,015
15
2
0
162,350
0
L
Lancelot
2,012
252
0
0
0
0
0
W
Skadi
8,024
1,003
39
5
0
171,063
0
L
Rama
7,040
880
37
5
0
109,611
0
W
Tiamat
7,772
972
20
3
0
142,804
4
L
Chiron
6,251
781
36
5
0
134,572
0
L
Merlin
7,526
941
33
4
0
139,842
0
W
Hercules
6,907
863
5
1
0
153,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role