Player Matchup

Baron Samedi
Baron Samedi
Gold III
ForgottenKing25
Baron Samedi
Gold III
Level 161
God Stats
1W - 1L
1,677 SR
Queue Stats
713W - 717L
1,512 MMR
Solo
Hel
Hel
Silver II
KANGAROOBACON
Hel
Silver II
Level 158
God Stats
1W - 2L
1,539 SR
Queue Stats
6W - 12L
1,526 MMR
Solo
Loki
Loki
Gold I
XarkoYT
Loki
Gold I
Level 144
God Stats
14W - 18L
1,497 SR
Queue Stats
151W - 150L
1,517 MMR
Solo
Neith
Neith
Gold III
Zz_Tobi_
Neith
Gold III
Level 132
God Stats
5W - 3L
1,667 SR
Queue Stats
242W - 244L
1,525 MMR
Party 1
Amaterasu
Amaterasu
Gold I
star_10_killa_f
Amaterasu
Gold I
Level 123
God Stats
2W - 0L
1,869 SR
Queue Stats
141W - 132L
1,603 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,650 SR
1,537 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,431 SR
1,535 MMR
Ymir
Ymir
Bronze III
ADSFYUKJ
Ymir
Bronze III
Level 46
God Stats
0W - 1L
1,360 SR
Queue Stats
5W - 16L
1,554 MMR
Solo
Terra
Terra
Silver I
BubbaBenson
Terra
Silver I
Level 125
God Stats
5W - 5L
1,543 SR
Queue Stats
23W - 27L
1,503 MMR
Solo
Discordia
Discordia
Gold III
KingSonny901
Discordia
Gold III
Level 254
God Stats
0W - 1L
1,147 SR
Queue Stats
564W - 584L
1,564 MMR
Solo
Izanami
Izanami
Bronze III
MeatBallMike102
Izanami
Bronze III
Level 44
God Stats
2W - 4L
1,599 SR
Queue Stats
9W - 7L
1,532 MMR
Solo
Ne Zha
Ne Zha
Gold I
yanier123
Ne Zha
Gold I
Level 144
God Stats
8W - 10L
1,509 SR
Queue Stats
106W - 104L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ForgottenKing25
Baron Samedi
9
1 / 1 / 2
5,925
593
2,416
4,507
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 2
6,006
601
1,386
4,005
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
XarkoYT
Loki
14
9 / 0 / 2
7,581
758
5,182
6,666
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Zz_Tobi_
Neith
11
0 / 0 / 1
5,879
588
1,484
2,617
795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
star_10_killa_f
Amaterasu
11
2 / 1 / 2
6,731
673
4,078
9,384
4,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HeraGebAo KuangCabrakan

VS

Bans
AchillesCharybdisNu WaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 1 / 0
4,506
451
809
2,548
1,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 1
5,318
532
4,771
8,478
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
KingSonny901
Discordia
10
1 / 1 / 0
5,607
561
1,875
3,621
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 0
6,612
661
1,595
4,689
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
yanier123
Ne Zha
9
1 / 5 / 0
5,161
516
2,028
7,106
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
14
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
0
0
L
0
6
1
0.08
W
Baron Samedi
ForgottenKing25
Baron Samedi
1
1
2
2
W
1
0
2
2
L
Discordia
KingSonny901
Discordia
1
1
0
1
L
0
1
0
0
W
Loki
XarkoYT
Loki
9
0
2
10
W
Neith
Zz_Tobi_
Neith
0
0
1
0.5
W
Amaterasu
star_10_killa_f
Amaterasu
2
1
2
3
L
Ne Zha
yanier123
Ne Zha
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,546
Damage
11,078
27,179
Taken
26,442
13,005
Mitigated
9,748
13,037
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
809
142
0
652
2,548
1,155
0
1,153
1,395
7,094
0
L
4,771
598
8
1,082
8,478
3,673
0
39
7,908
28,064
0
W
Baron Samedi
ForgottenKing25
Baron Samedi
2,416
211
49
1,633
4,507
3,827
0
781
3,726
18,333
1,510
W
1,386
0
263
1,850
4,005
1,458
0
1,821
2,184
35,653
0
L
Discordia
KingSonny901
Discordia
1,875
0
0
797
3,621
934
0
1,246
2,375
34,126
0
L
1,595
756
0
1,067
4,689
1,588
436
147
4,542
0
56,539
W
Loki
XarkoYT
Loki
5,182
1,872
0
4,692
6,666
2,056
0
269
6,350
0
55,715
W
Neith
Zz_Tobi_
Neith
1,484
416
0
887
2,617
795
661
0
2,617
0
48,334
W
Amaterasu
star_10_killa_f
Amaterasu
4,078
951
0
3,663
9,384
4,869
0
3,908
4,847
0
44,074
L
Ne Zha
yanier123
Ne Zha
2,028
816
0
862
7,106
2,398
0
1,143
5,963
0
27,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
27,204
402
Minions Killed
323
0
Camps Cleared
0
999,087
Distance Traveled
959,834
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,506
451
10
1
0
163,131
0
L
Terra
5,318
532
68
7
0
213,591
0
W
Baron Samedi
5,925
593
34
3
0
174,869
5
W
Hel
6,006
601
90
9
0
205,521
4
L
Discordia
5,607
561
81
8
0
178,734
2
L
Izanami
6,612
661
113
11
0
201,129
2
W
Loki
7,581
758
97
10
0
247,761
0
W
Neith
5,879
588
95
10
0
188,517
0
W
Amaterasu
6,731
673
86
9
0
182,419
0
L
Ne Zha
5,161
516
51
5
0
203,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role