Player Matchup

Sobek
Sobek
 
Sobek
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
J1ffrO
Set
Level 27
God Stats
0W - 3L
1,243 SR
Queue Stats
47W - 50L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
Pyro121
Danzaburou
Level 123
God Stats
7W - 9L
1,468 SR
Queue Stats
952W - 906L
1,457 Elo+
Solo
Anubis
Anubis
osutz96
Anubis
Level 95
God Stats
44W - 24L
1,690 SR
Queue Stats
84W - 76L
1,568 Elo+
Party 1
Team Averages
Level 88
1,480 SR
1,500 Elo+

VS

Team Averages
Level 139
1,616 SR
1,545 Elo+
Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ALEJAANDRO_99
Ymir
Level 142
God Stats
6W - 5L
1,557 SR
Queue Stats
120W - 128L
1,469 Elo+
Party 2
Scylla
Scylla
ConsoleBAZ
Scylla
Level 108
God Stats
4W - 2L
1,628 SR
Queue Stats
751W - 723L
1,544 Elo+
Solo
Ne Zha
Ne Zha
SamuelRR15Fenix
Ne Zha
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 102L
1,469 Elo+
Party 2
King Arthur
King Arthur
Wantun
King Arthur
Level 150
God Stats
8W - 1L
1,894 SR
Queue Stats
10W - 3L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 2 / 10
6,371
531
4,593
12,451
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
 
Hera
11
0 / 6 / 4
6,246
521
4,565
7,278
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
J1ffrO
Set
13
10 / 5 / 2
7,710
643
8,305
11,754
5,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Pyro121
Danzaburou
14
3 / 3 / 2
8,549
712
6,797
5,891
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
osutz96
Anubis
13
4 / 4 / 5
8,041
670
10,547
8,919
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 4 / 2
7,711
643
5,321
7,811
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 11
6,652
554
4,487
9,263
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ConsoleBAZ
Scylla
14
13 / 1 / 1
8,494
708
11,097
4,230
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 8
6,373
531
6,048
12,425
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Wantun
King Arthur
9
0 / 6 / 3
5,438
453
3,378
14,623
8,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
17
Kills
20
20
Deaths
17
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
10
2.5
L
Hera
 
Hera
0
6
4
0.33
W
Apollo
 
Apollo
5
4
2
1.5
W
1
2
11
3.25
W
Scylla
ConsoleBAZ
Scylla
13
1
1
13.5
L
Set
J1ffrO
Set
10
5
2
2.2
L
Danzaburou
Pyro121
Danzaburou
3
3
2
1.33
W
1
4
8
1.25
W
King Arthur
Wantun
King Arthur
0
6
3
0.25
L
Anubis
osutz96
Anubis
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,807
Damage
30,331
46,293
Taken
48,352
23,459
Mitigated
22,364
8,841
Healing
15,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,593
526
0
3,261
12,451
10,223
27
3,977
8,400
15,241
0
L
Hera
 
Hera
4,565
1,372
0
380
7,278
1,771
261
4,526
2,341
33,887
623
W
Apollo
 
Apollo
5,321
3,713
0
2,476
7,811
2,554
849
1,640
6,171
0
43,263
W
4,487
795
0
2,482
9,263
6,152
0
3,680
5,583
14,196
0
W
Scylla
ConsoleBAZ
Scylla
11,097
1,374
0
1,263
4,230
1,380
0
2,312
1,918
49,852
0
L
Set
J1ffrO
Set
8,305
4,593
0
1,116
11,754
5,509
0
2,069
9,639
0
34,422
L
Danzaburou
Pyro121
Danzaburou
6,797
1,674
0
1,462
5,891
1,978
480
1,599
4,258
0
57,212
W
6,048
1,753
0
5,306
12,425
4,133
0
3,530
8,895
0
47,093
W
King Arthur
Wantun
King Arthur
3,378
170
0
3,623
14,623
8,145
0
8,287
6,336
0
27,069
L
Anubis
osutz96
Anubis
10,547
572
0
2,622
8,919
3,978
457
2,708
6,071
64,789
2,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
34,668
343
Minions Killed
312
0
Camps Cleared
0
1,246,463
Distance Traveled
1,262,349
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,371
531
12
1
0
258,132
0
L
Hera
6,246
521
70
6
0
244,523
2
W
Apollo
7,711
643
84
7
0
245,819
0
W
Ymir
6,652
554
14
1
0
249,558
1
W
Scylla
8,494
708
106
9
0
255,521
2
L
Set
7,710
643
59
5
0
282,201
0
L
Danzaburou
8,549
712
98
8
0
250,662
3
W
Ne Zha
6,373
531
64
5
0
269,653
0
W
King Arthur
5,438
453
44
4
0
241,798
4
L
Anubis
8,041
670
104
9
0
210,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role