Player Matchup

Freya
Freya
Gindakong
Freya
Level 147
God Stats
2W - 5L
1,357 SR
Queue Stats
53W - 58L
1,461 Elo+
Solo
Cernunnos
Cernunnos
HolyCommand
Cernunnos
Level 125
God Stats
5W - 4L
1,653 SR
Queue Stats
124W - 109L
1,499 Elo+
Solo
Pele
Pele
RolandBullet12
Pele
Level 149
God Stats
10W - 9L
1,551 SR
Queue Stats
260W - 254L
1,510 Elo+
Solo
Maui
Maui
hussein_the_one
Maui
Level 108
God Stats
13W - 6L
1,548 SR
Queue Stats
37W - 19L
1,596 Elo+
Solo
Poseidon
Poseidon
i Ballstic 101
Poseidon
Level 127
God Stats
3W - 2L
1,520 SR
Queue Stats
76W - 60L
1,505 Elo+
Solo
Team Averages
Level 131
1,526 SR
1,514 Elo+

VS

Team Averages
Level 132
1,532 SR
1,449 Elo+
Chronos
Chronos
Goruji
Chronos
Level 167
God Stats
4W - 6L
1,494 SR
Queue Stats
158W - 162L
1,424 Elo+
Party 1
Chang'e
Chang'e
Kaosuke
Chang'e
Level 159
God Stats
3W - 2L
1,610 SR
Queue Stats
163W - 165L
1,426 Elo+
Party 1
Izanami
Izanami
Kenia-73
Izanami
Level 36
God Stats
13W - 17L
1,441 SR
Queue Stats
54W - 71L
1,369 Elo+
Solo
Da Ji
Da Ji
Whiskrar
Da Ji
Level 149
God Stats
12W - 9L
1,553 SR
Queue Stats
102W - 92L
1,492 Elo+
Party 2
Scylla
Scylla
domesuFarmer
Scylla
Level 148
God Stats
5W - 3L
1,564 SR
Queue Stats
87W - 78L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Gindakong
Freya
7
1 / 1 / 0
3,697
739
220
2,755
791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
HolyCommand
Cernunnos
6
0 / 0 / 0
3,220
644
61
687
186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 1
3,245
649
1,214
3,312
954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 0
3,605
721
0
870
425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
8
1 / 0 / 1
4,144
829
687
1,394
280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Goruji
Chronos
5
0 / 3 / 1
3,239
648
1,014
3,010
665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Kaosuke
Chang'e
5
1 / 0 / 0
3,400
680
696
1,463
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Kenia-73
Izanami
1
0 / 0 / 0
933
187
0
0
0
Da Ji
Whiskrar
Da Ji
8
0 / 0 / 0
3,190
638
65
1,389
476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
7
0 / 0 / 0
3,612
722
993
1,734
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
Gindakong
Freya
1
1
0
1
L
Chronos
Goruji
Chronos
0
3
1
0.17
W
Cernunnos
HolyCommand
Cernunnos
0
0
0
0
L
Chang'e
Kaosuke
Chang'e
1
0
0
1
L
Izanami
Kenia-73
Izanami
0
0
0
0
W
0
0
1
0.5
L
Da Ji
Whiskrar
Da Ji
0
0
0
0
L
Scylla
0
0
0
0
W
0
0
0
0
W
Poseidon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,182
Damage
2,768
9,018
Taken
7,596
2,636
Mitigated
1,868
3,730
Healing
2,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Gindakong
Freya
220
72
0
1,408
2,755
791
0
507
2,248
12,256
1,416
L
Chronos
Goruji
Chronos
1,014
427
0
394
3,010
665
68
567
2,443
11,023
2,264
W
Cernunnos
HolyCommand
Cernunnos
61
0
0
208
687
186
0
0
687
0
18,743
L
Chang'e
Kaosuke
Chang'e
696
37
260
641
1,463
343
0
80
1,383
8,141
0
L
Izanami
Kenia-73
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
1,214
358
0
931
3,312
954
0
1,264
2,008
0
17,972
L
Da Ji
Whiskrar
Da Ji
65
0
0
237
1,389
476
0
0
1,389
0
12,928
L
Scylla
993
38
0
750
1,734
384
0
260
1,474
21,700
0
W
0
0
0
405
870
425
0
0
870
9,451
0
W
Poseidon
687
44
0
778
1,394
280
0
643
605
21,735
741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,911
Gold Earned
14,374
162
Minions Killed
112
0
Camps Cleared
0
471,862
Distance Traveled
423,656
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
3,697
739
27
5
0
68,700
0
L
Chronos
3,239
648
32
6
0
87,388
0
W
Cernunnos
3,220
644
28
6
0
80,742
0
L
Chang'e
3,400
680
6
1
0
105,959
1
L
Izanami
933
187
0
0
0
0
0
W
Pele
3,245
649
38
8
0
107,981
0
L
Da Ji
3,190
638
23
5
0
130,066
0
L
Scylla
3,612
722
51
10
0
100,243
0
W
Maui
3,605
721
18
4
0
99,711
2
W
Poseidon
4,144
829
51
10
0
114,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role