Player Matchup

Cu Chulainn
Cu Chulainn
BrimWNoYanke104
Cu Chulainn
Level 107
God Stats
6W - 6L
1,525 SR
Queue Stats
281W - 253L
1,562 Elo+
Solo
Ganesha
Ganesha
DisYangBoyz
Ganesha
Level 268
God Stats
4W - 9L
1,408 SR
Queue Stats
314W - 303L
1,523 Elo+
Solo
Nu Wa
Nu Wa
TwilightSteel
Nu Wa
Level 170
God Stats
98W - 64L
1,670 SR
Queue Stats
173W - 153L
1,570 Elo+
Solo
Scylla
Scylla
TwoTimeTony
Scylla
Level 129
God Stats
37W - 33L
1,589 SR
Queue Stats
287W - 281L
1,513 Elo+
Solo
Set
Set
WhaleSkadi
Set
Level 107
God Stats
2W - 1L
1,831 SR
Queue Stats
148W - 123L
1,538 Elo+
Solo
Team Averages
Level 156
1,605 SR
1,541 Elo+

VS

Team Averages
Level 161
1,488 SR
1,416 Elo+
Danzaburou
Danzaburou
Bmore Topher
Danzaburou
Level 180
God Stats
10W - 15L
1,515 SR
Queue Stats
245W - 423L
1,455 Elo+
Party 1
Anhur
Anhur
Darkmoon_2805
Anhur
Level 158
God Stats
8W - 6L
1,527 SR
Queue Stats
480W - 467L
1,463 Elo+
Solo
Athena
Athena
Puddles64
Athena
Level 128
God Stats
1W - 3L
1,463 SR
Queue Stats
8W - 19L
1,298 Elo+
Party 1
Ullr
Ullr
Zounkla
Ullr
Level 208
God Stats
11W - 17L
1,468 SR
Queue Stats
245W - 379L
1,506 Elo+
Party 1
Atlas
Atlas
darkdotfail
Atlas
Level 130
God Stats
27W - 72L
1,471 SR
Queue Stats
143W - 290L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BrimWNoYanke104
Cu Chulainn
13
0 / 3 / 0
7,730
552
6,718
11,969
8,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
DisYangBoyz
Ganesha
10
0 / 4 / 0
6,157
440
2,650
11,870
10,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 2 / 0
6,959
497
6,519
8,417
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Scylla
10
1 / 6 / 0
6,286
449
3,677
7,379
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
6,632
474
4,057
9,663
4,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bmore Topher
Danzaburou
15
2 / 1 / 6
7,922
566
6,367
9,798
3,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 1 / 2
8,273
591
5,289
8,506
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Puddles64
Athena
12
2 / 0 / 9
7,704
550
2,825
6,605
5,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ullr
Zounkla
Ullr
15
10 / 0 / 1
9,094
650
10,649
8,470
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 0 / 0
8,873
634
5,153
10,852
9,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
2
Kills
16
16
Deaths
2
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bmore Topher
Danzaburou
2
1
6
5
L
Cu Chulainn
BrimWNoYanke104
Cu Chulainn
0
3
0
0
W
0
1
2
1
L
Ganesha
DisYangBoyz
Ganesha
0
4
0
0
W
Athena
Puddles64
Athena
2
0
9
6.5
L
0
2
0
0
L
Scylla
1
6
0
0.17
L
1
1
0
1
W
Ullr
Zounkla
Ullr
10
0
1
10.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
30,283
49,298
Taken
44,231
26,607
Mitigated
24,439
8,033
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bmore Topher
Danzaburou
6,367
2,186
0
5,371
9,798
3,372
558
2,404
7,104
0
73,701
L
Cu Chulainn
BrimWNoYanke104
Cu Chulainn
6,718
729
0
1,988
11,969
8,747
0
4,611
7,358
0
60,679
W
5,289
2,670
0
5,293
8,506
2,668
802
3,148
4,919
0
88,968
L
Ganesha
DisYangBoyz
Ganesha
2,650
235
0
1,404
11,870
10,264
0
1,174
10,696
22,312
0
W
Athena
Puddles64
Athena
2,825
1,042
0
1,164
6,605
5,434
105
2,676
3,567
16,170
1,556
L
6,519
1,145
0
2,102
8,417
1,387
90
115
8,302
51,732
0
L
Scylla
3,677
457
0
649
7,379
2,108
0
799
6,580
34,143
0
L
4,057
1,407
0
1,890
9,663
4,101
0
737
8,926
0
65,054
W
Ullr
Zounkla
Ullr
10,649
5,251
0
500
8,470
3,163
94
2,675
5,528
0
67,637
W
5,153
2,242
0
1,768
10,852
9,802
0
485
10,267
51,852
17,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
41,866
442
Minions Killed
575
0
Camps Cleared
0
1,358,218
Distance Traveled
1,380,044
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,922
566
113
8
0
286,978
2
L
Cu Chulainn
7,730
552
116
8
0
260,411
4
W
Anhur
8,273
591
178
13
0
242,601
2
L
Ganesha
6,157
440
11
1
0
241,725
0
W
Athena
7,704
550
32
2
0
291,367
2
L
Nu Wa
6,959
497
106
8
0
264,611
0
L
Scylla
6,286
449
104
7
0
263,317
5
L
Set
6,632
474
105
8
0
328,154
0
W
Ullr
9,094
650
116
8
0
287,612
0
W
Atlas
8,873
634
136
10
0
271,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role