Player Matchup

Hercules
Hercules
GlueSniffer5000
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,586 Elo+
Party 1
Surtr
Surtr
PraticalFrost
Surtr
Level 69
God Stats
8W - 7L
1,465 SR
Queue Stats
112W - 117L
1,528 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RobTheFluffball
Kumbhakarna
Level 66
God Stats
4W - 2L
1,757 SR
Queue Stats
53W - 62L
1,489 Elo+
Party 1
Ra
Ra
ShadowStake96
Ra
Level 121
God Stats
3W - 1L
1,632 SR
Queue Stats
11W - 16L
1,366 Elo+
Solo
Heimdallr
Heimdallr
hi41
Heimdallr
Level 88
God Stats
2W - 2L
1,289 SR
Queue Stats
105W - 101L
1,545 Elo+
Party 1
Team Averages
Level 71
1,529 SR
1,503 Elo+

VS

Team Averages
Level 101
1,527 SR
1,516 Elo+
Skadi
Skadi
Azoth7766
Skadi
Level 124
God Stats
1W - 1L
1,740 SR
Queue Stats
84W - 67L
1,530 Elo+
Solo
Charybdis
Charybdis
Badboys203
Charybdis
Level 36
God Stats
5W - 9L
1,431 SR
Queue Stats
58W - 59L
1,498 Elo+
Solo
Janus
Janus
MrIink
Janus
Level 83
God Stats
1W - 3L
1,460 SR
Queue Stats
385W - 387L
1,494 Elo+
Solo
Sobek
Sobek
i5kami
Sobek
Level 166
God Stats
0W - 2L
1,235 SR
Queue Stats
62W - 60L
1,504 Elo+
Solo
Odin
Odin
rcpenia
Odin
Level 94
God Stats
3W - 1L
1,769 SR
Queue Stats
513W - 485L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
3 / 0 / 7
11,560
680
16,263
16,716
15,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 3 / 7
9,706
571
9,032
15,867
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
RobTheFluffball
Kumbhakarna
15
4 / 2 / 4
9,789
576
4,297
14,560
9,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 3 / 4
9,466
557
6,991
9,548
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
hi41
Heimdallr
14
3 / 4 / 4
8,757
515
9,460
11,666
4,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Azoth7766
Skadi
14
5 / 6 / 3
8,804
518
13,403
12,258
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Badboys203
Charybdis
13
3 / 3 / 3
7,788
458
5,098
11,556
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
MrIink
Janus
16
4 / 5 / 0
9,459
556
8,377
8,873
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
i5kami
Sobek
13
0 / 3 / 9
8,272
487
8,495
15,248
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
rcpenia
Odin
14
0 / 4 / 0
8,212
483
7,465
14,022
10,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
21
Kills
12
12
Deaths
21
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
Azoth7766
Skadi
5
6
3
1.08
L
Charybdis
Badboys203
Charybdis
3
3
3
1.5
W
Hercules
3
0
7
6.5
L
Janus
MrIink
Janus
4
5
0
0.8
W
6
3
7
3.17
W
Kumbhakarna
RobTheFluffball
Kumbhakarna
4
2
4
3
W
5
3
4
2.33
W
Heimdallr
hi41
Heimdallr
3
4
4
1.25
L
Sobek
i5kami
Sobek
0
3
9
1.5
L
Odin
rcpenia
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,043
Damage
42,838
68,357
Taken
61,957
39,937
Mitigated
38,407
27,967
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Azoth7766
Skadi
13,403
4,266
0
1,217
12,258
4,571
72
1,850
10,408
0
65,890
L
Charybdis
Badboys203
Charybdis
5,098
1,910
0
1,855
11,556
4,656
77
1,840
9,716
0
51,688
W
Hercules
16,263
6,572
0
8,826
16,716
15,438
161
2,453
14,221
0
97,445
L
Janus
MrIink
Janus
8,377
234
0
1,229
8,873
3,454
0
4,368
4,505
75,765
1,280
W
9,032
3,737
0
7,244
15,867
7,112
482
2,783
13,010
3,039
61,482
W
Kumbhakarna
RobTheFluffball
Kumbhakarna
4,297
351
2,198
3,920
14,560
9,426
182
5,430
8,820
30,862
1,376
W
6,991
848
515
1,876
9,548
3,321
628
3,568
5,690
67,493
0
W
Heimdallr
hi41
Heimdallr
9,460
4,119
0
3,388
11,666
4,640
477
2,243
9,423
0
58,062
L
Sobek
i5kami
Sobek
8,495
1,037
0
5,176
15,248
15,063
0
3,647
11,601
26,798
2,389
L
Odin
rcpenia
Odin
7,465
1,957
0
2,994
14,022
10,663
0
57
13,965
2,435
56,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
42,535
526
Minions Killed
502
0
Camps Cleared
0
1,637,651
Distance Traveled
1,705,672
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,804
518
118
7
0
340,636
1
L
Charybdis
7,788
458
82
5
0
361,579
2
W
Hercules
11,560
680
180
11
0
317,131
1
L
Janus
9,459
556
143
8
0
342,794
0
W
Surtr
9,706
571
89
5
0
351,111
0
W
Kumbhakarna
9,789
576
62
4
0
312,298
2
W
Ra
9,466
557
113
7
0
348,415
1
W
Heimdallr
8,757
515
82
5
0
308,696
3
L
Sobek
8,272
487
41
2
0
370,140
12
L
Odin
8,212
483
118
7
0
290,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role