Player Matchup

Hera
Hera
Bradford1313
Hera
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,519 Elo+
Solo
Sol
Sol
DvrkMvtte
Sol
Level 127
God Stats
13W - 10L
1,533 SR
Queue Stats
597W - 613L
1,467 Elo+
Solo
Medusa
Medusa
Im2skool4cool69
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 72L
1,389 Elo+
Solo
Da Ji
Da Ji
brooklenzoo
Da Ji
Level 125
God Stats
9W - 0L
1,597 SR
Queue Stats
152W - 168L
1,421 Elo+
Solo
Raijin
Raijin
tiking_buding
Raijin
Level 104
God Stats
7W - 1L
1,817 SR
Queue Stats
232W - 240L
1,422 Elo+
Solo
Team Averages
Level 83
1,589 SR
1,444 Elo+

VS

Team Averages
Level 106
1,448 SR
1,436 Elo+
Skadi
Skadi
Ella_MacSunshine
Skadi
Level 105
God Stats
4W - 14L
1,196 SR
Queue Stats
702W - 785L
1,364 Elo+
Solo
Jing Wei
Jing Wei
RJusticeiroBR
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,263 Elo+
Solo
Awilix
Awilix
Warrior11138
Awilix
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,659 Elo+
Solo
Rama
Rama
dvargas501
Rama
Level 158
God Stats
5W - 5L
1,542 SR
Queue Stats
580W - 600L
1,449 Elo+
Solo
The Morrigan
The Morrigan
staley911
The Morrigan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
9,870
897
5,383
4,331
1,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 2 / 13
9,819
893
7,234
7,566
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
10 / 2 / 6
11,227
1,021
9,892
8,360
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 4 / 9
8,938
813
3,351
7,128
2,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
1 / 1 / 8
9,053
823
1,931
4,187
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
5,962
542
1,118
2,870
793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jing Wei
RJusticeiroBR
Jing Wei
17
4 / 6 / 2
8,665
788
5,049
10,659
3,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
12
1 / 3 / 2
6,792
617
1,027
4,569
1,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
6,287
572
863
4,159
859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
staley911
The Morrigan
18
3 / 8 / 4
8,736
794
5,106
7,782
2,909
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
23
Kills
9
11
Deaths
23
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
W
3
2
13
4.75
L
0
3
0
0
W
10
2
6
6.5
L
Jing Wei
RJusticeiroBR
Jing Wei
4
6
2
0.83
L
Awilix
1
3
2
0.67
W
5
4
9
2.38
L
1
3
0
0.33
L
The Morrigan
staley911
The Morrigan
3
8
4
0.63
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
13,163
31,572
Taken
30,039
11,912
Mitigated
9,310
7,279
Healing
3,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,383
732
387
313
4,331
1,482
1,059
166
4,165
18,579
26
W
7,234
1,625
41
3,007
7,566
2,525
1,452
480
7,086
27,798
0
L
1,118
141
0
0
2,870
793
0
1,650
1,220
0
3,038
W
9,892
2,496
642
1,654
8,360
3,474
3,138
1,282
7,078
0
37,848
L
Jing Wei
RJusticeiroBR
Jing Wei
5,049
2,656
158
1,093
10,659
3,558
0
6,342
4,317
0
15,516
L
Awilix
1,027
194
117
689
4,569
1,191
0
1,808
2,761
0
3,218
W
3,351
362
210
422
7,128
2,915
637
0
7,128
0
5,664
L
863
319
0
554
4,159
859
0
2,200
1,959
0
4,809
L
The Morrigan
staley911
The Morrigan
5,106
1,257
523
317
7,782
2,909
0
2,548
5,161
16,880
1,995
W
1,931
144
229
374
4,187
1,516
751
1,183
3,004
17,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,907
Gold Earned
36,442
137
Minions Killed
54
0
Camps Cleared
0
945,121
Distance Traveled
580,624
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,870
897
29
3
0
182,591
0
W
Sol
9,819
893
31
3
0
180,682
0
L
Skadi
5,962
542
2
0
0
119,015
0
W
Medusa
11,227
1,021
49
4
0
223,476
0
L
Jing Wei
8,665
788
19
2
0
161,804
0
L
Awilix
6,792
617
1
0
0
96,564
0
W
Da Ji
8,938
813
2
0
0
193,236
1
L
Rama
6,287
572
9
1
0
65,253
0
L
The Morrigan
8,736
794
23
2
0
137,988
0
W
Raijin
9,053
823
26
2
0
165,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role