Player Matchup

Anubis
Anubis
GlueSniffer5000
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,605 Elo+
Party 1
Surtr
Surtr
PraticalFrost
Surtr
Level 69
God Stats
8W - 7L
1,445 SR
Queue Stats
112W - 117L
1,528 Elo+
Party 1
Xing Tian
Xing Tian
RobTheFluffball
Xing Tian
Level 66
God Stats
14W - 13L
1,573 SR
Queue Stats
53W - 62L
1,486 Elo+
Party 1
Tyr
Tyr
hi41
Tyr
Level 88
God Stats
4W - 4L
1,470 SR
Queue Stats
105W - 101L
1,546 Elo+
Party 1
Heimdallr
Heimdallr
xRanoss
Heimdallr
Level 146
God Stats
1W - 1L
1,776 SR
Queue Stats
154W - 142L
1,503 Elo+
Solo
Team Averages
Level 76
1,553 SR
1,534 Elo+

VS

Team Averages
Level 107
1,582 SR
1,529 Elo+
Cernunnos
Cernunnos
Banreah
Cernunnos
Level 139
God Stats
10W - 3L
1,813 SR
Queue Stats
77W - 62L
1,554 Elo+
Party 2
Erlang Shen
Erlang Shen
Brdiaz
Erlang Shen
Level 44
God Stats
1W - 2L
1,319 SR
Queue Stats
6W - 5L
1,465 Elo+
Solo
Hades
Hades
NinjaDeTchacoF
Hades
Level 134
God Stats
6W - 1L
1,671 SR
Queue Stats
19W - 19L
1,539 Elo+
Solo
Bastet
Bastet
Quinnley
Bastet
Level 103
God Stats
38W - 40L
1,566 SR
Queue Stats
95W - 80L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
TheCh05en0ne
Baron Samedi
Level 117
God Stats
5W - 4L
1,541 SR
Queue Stats
71W - 47L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,246
625
4,672
5,205
1,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 0 / 3
5,263
526
4,764
7,380
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
RobTheFluffball
Xing Tian
8
1 / 2 / 3
5,092
509
1,971
6,708
3,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
hi41
Tyr
10
1 / 0 / 0
6,188
619
7,355
8,351
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
xRanoss
Heimdallr
8
0 / 2 / 2
4,602
460
1,937
5,291
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Banreah
Cernunnos
10
2 / 0 / 1
5,840
584
4,643
2,956
951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Erlang Shen
Brdiaz
Erlang Shen
10
0 / 1 / 0
5,706
571
4,087
9,484
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 1
5,916
592
3,589
6,490
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
Quinnley
Bastet
9
1 / 3 / 1
4,814
481
4,616
8,738
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TheCh05en0ne
Baron Samedi
9
1 / 1 / 4
5,966
597
3,945
6,577
3,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
7
Kills
6
6
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Banreah
Cernunnos
2
0
1
2.5
W
Erlang Shen
Brdiaz
Erlang Shen
0
1
0
0
L
2
2
3
1.75
W
2
2
1
1.25
L
3
0
3
4.5
W
Bastet
Quinnley
Bastet
1
3
1
0.5
L
Xing Tian
RobTheFluffball
Xing Tian
1
2
3
1.25
W
Baron Samedi
TheCh05en0ne
Baron Samedi
1
1
4
3
L
Tyr
hi41
Tyr
1
0
0
1
L
Heimdallr
xRanoss
Heimdallr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,699
Damage
20,880
32,935
Taken
34,245
16,523
Mitigated
15,920
11,490
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Banreah
Cernunnos
4,643
2,071
0
1,629
2,956
951
2,070
531
2,425
0
44,206
W
Erlang Shen
Brdiaz
Erlang Shen
4,087
2,079
0
4,570
9,484
6,325
0
38
9,446
0
37,083
L
4,672
364
0
1,394
5,205
1,983
0
2,857
2,348
49,500
2,067
W
3,589
279
145
2,807
6,490
2,854
0
3,597
2,893
36,595
0
L
4,764
2,372
0
3,112
7,380
2,728
0
1,153
6,227
1,126
18,627
W
Bastet
Quinnley
Bastet
4,616
1,102
0
2,557
8,738
2,766
0
1,443
7,295
0
29,907
L
Xing Tian
RobTheFluffball
Xing Tian
1,971
55
1,288
1,103
6,708
3,267
0
1,742
4,966
10,030
0
W
Baron Samedi
TheCh05en0ne
Baron Samedi
3,945
267
1,530
2,347
6,577
3,024
0
1,411
5,166
21,544
2,472
L
Tyr
hi41
Tyr
7,355
1,595
0
3,918
8,351
6,870
0
0
8,351
0
42,966
L
Heimdallr
xRanoss
Heimdallr
1,937
529
0
675
5,291
1,675
0
1,431
3,860
0
24,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
28,242
268
Minions Killed
323
0
Camps Cleared
0
999,085
Distance Traveled
1,065,277
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,840
584
82
8
0
180,769
2
W
Erlang Shen
5,706
571
81
8
0
229,736
0
L
Anubis
6,246
625
92
9
0
196,977
0
W
Hades
5,916
592
74
7
0
197,075
2
L
Surtr
5,263
526
41
4
0
211,623
0
W
Bastet
4,814
481
50
5
0
258,556
0
L
Xing Tian
5,092
509
12
1
0
203,448
0
W
Baron Samedi
5,966
597
36
4
0
199,141
2
L
Tyr
6,188
619
85
9
0
213,233
0
L
Heimdallr
4,602
460
38
4
0
173,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role