Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DenelDuck
Danzaburou
Level 49
God Stats
16W - 9L
1,648 SR
Queue Stats
88W - 75L
1,562 Elo+
Party 1
Ares
Ares
Kaktoz_
Ares
Level 84
God Stats
11W - 8L
1,631 SR
Queue Stats
279W - 264L
1,543 Elo+
Solo
Scylla
Scylla
Kidsloverjoe
Scylla
Level 100
God Stats
30W - 25L
1,574 SR
Queue Stats
241W - 223L
1,550 Elo+
Party 1
Bellona
Bellona
illegaleturk36
Bellona
Level 108
God Stats
2W - 4L
1,195 SR
Queue Stats
120W - 116L
1,534 Elo+
Solo
Team Averages
Level 94
1,510 SR
1,538 Elo+

VS

Team Averages
Level 149
1,471 SR
1,501 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IHuGiN
Sun Wukong
Level 157
God Stats
1W - 0L
1,297 SR
Queue Stats
24W - 36L
1,411 Elo+
Solo
Ymir
Ymir
Lucklp
Ymir
Level 117
God Stats
2W - 0L
1,599 SR
Queue Stats
215W - 201L
1,500 Elo+
Solo
Camazotz
Camazotz
Platypusbill
Camazotz
Level 158
God Stats
6W - 6L
1,562 SR
Queue Stats
1,047W - 967L
1,566 Elo+
Solo
Neith
Neith
Umbozz
Neith
Level 158
God Stats
2W - 3L
1,399 SR
Queue Stats
123W - 105L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 2 / 1
5,658
629
2,567
5,870
2,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DenelDuck
Danzaburou
9
3 / 2 / 1
5,198
578
7,056
5,926
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Kaktoz_
Ares
8
0 / 3 / 3
4,660
518
3,256
7,797
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
1
0 / 0 / 0
3,187
354
0
79
8
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 0
5,340
593
6,927
8,033
7,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 1
5,703
634
908
2,670
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
IHuGiN
Sun Wukong
10
1 / 1 / 0
5,323
591
3,517
8,960
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Lucklp
Ymir
9
1 / 2 / 3
5,170
574
2,624
8,551
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Platypusbill
Camazotz
10
5 / 2 / 3
5,775
642
3,485
7,819
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Umbozz
Neith
10
2 / 2 / 3
5,272
586
6,314
5,759
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
9
9
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
1
1.25
W
Merlin
 
Merlin
0
0
1
0.5
L
Danzaburou
DenelDuck
Danzaburou
3
2
1
1.75
W
Sun Wukong
IHuGiN
Sun Wukong
1
1
0
1
L
Ares
Kaktoz_
Ares
0
3
3
0.5
L
Scylla
0
0
0
0
W
Ymir
Lucklp
Ymir
1
2
3
1.25
W
Camazotz
Platypusbill
Camazotz
5
2
3
3.25
W
Neith
Umbozz
Neith
2
2
3
1.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,806
Damage
16,848
27,705
Taken
33,759
18,382
Mitigated
16,001
6,875
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,567
355
0
465
5,870
2,419
0
442
5,428
0
37,794
W
Merlin
 
Merlin
908
43
0
705
2,670
842
0
0
2,670
41,580
0
L
Danzaburou
DenelDuck
Danzaburou
7,056
3,496
0
1,806
5,926
2,508
0
967
4,959
0
36,010
W
Sun Wukong
IHuGiN
Sun Wukong
3,517
886
0
2,179
8,960
6,481
0
0
8,236
0
33,845
L
Ares
Kaktoz_
Ares
3,256
253
0
1,443
7,797
5,802
0
2,123
5,674
9,145
0
L
Scylla
0
0
0
0
79
8
0
0
79
880
0
W
Ymir
Lucklp
Ymir
2,624
566
0
1,573
8,551
4,435
0
1,782
6,769
14,066
0
W
Camazotz
Platypusbill
Camazotz
3,485
1,212
0
2,283
7,819
2,478
0
593
7,013
0
27,529
W
Neith
Umbozz
Neith
6,314
2,146
0
2,000
5,759
1,765
25
881
4,878
0
36,591
L
6,927
3,175
0
3,161
8,033
7,645
0
0
8,033
0
31,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,043
Gold Earned
27,243
215
Minions Killed
281
0
Camps Cleared
0
730,100
Distance Traveled
904,727
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,658
629
79
9
0
208,080
2
W
Merlin
5,703
634
81
9
0
175,171
3
L
Danzaburou
5,198
578
61
7
0
159,575
0
W
Sun Wukong
5,323
591
66
7
0
183,074
0
L
Ares
4,660
518
11
1
0
179,789
2
L
Scylla
3,187
354
4
0
0
18,955
0
W
Ymir
5,170
574
24
3
0
158,762
3
W
Camazotz
5,775
642
46
5
0
205,713
0
W
Neith
5,272
586
64
7
0
182,007
2
L
Bellona
5,340
593
60
7
0
163,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role