Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Inteuss
Vamana
Level 155
God Stats
1W - 2L
1,444 SR
Queue Stats
138W - 142L
1,528 Elo+
Solo
Atlas
Atlas
MikeTheGodlike2
Atlas
Level 65
God Stats
2W - 1L
1,833 SR
Queue Stats
138W - 133L
1,518 Elo+
Party 1
Hun Batz
Hun Batz
PainFull OG
Hun Batz
Level 190
God Stats
1W - 2L
1,682 SR
Queue Stats
158W - 148L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RyuksRevenge
Ah Muzen Cab
Level 156
God Stats
7W - 1L
1,979 SR
Queue Stats
138W - 133L
1,518 Elo+
Party 1
Team Averages
Level 144
1,688 SR
1,526 Elo+

VS

Team Averages
Level 134
1,464 SR
1,528 Elo+
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fielmur
Gilgamesh
Level 157
God Stats
2W - 4L
1,060 SR
Queue Stats
432W - 416L
1,531 Elo+
Solo
Hercules
Hercules
Serenscorpio
Hercules
Level 129
God Stats
3W - 0L
1,658 SR
Queue Stats
110W - 94L
1,580 Elo+
Solo
Jing Wei
Jing Wei
nmkjhjkmnkl
Jing Wei
Level 112
God Stats
5W - 5L
1,551 SR
Queue Stats
458W - 474L
1,537 Elo+
Solo
Khepri
Khepri
刘千万1
Khepri
Level 145
God Stats
6W - 4L
1,553 SR
Queue Stats
121W - 110L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 3 / 1
5,155
859
7,822
5,150
2,428
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Inteuss
Vamana
12
3 / 2 / 1
6,240
1,040
5,245
5,388
4,631
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 3 / 1
4,908
818
1,485
6,519
5,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
PainFull OG
Hun Batz
12
0 / 0 / 2
5,468
911
3,491
3,597
1,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
RyuksRevenge
Ah Muzen Cab
7
0 / 3 / 1
4,880
813
3,136
4,085
1,585
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 2 / 5
6,175
1,029
5,766
6,360
3,094
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gilgamesh
Fielmur
Gilgamesh
11
3 / 1 / 5
6,353
1,059
5,874
9,189
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Serenscorpio
Hercules
11
1 / 0 / 7
6,425
1,071
1,919
4,998
4,265
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jing Wei
nmkjhjkmnkl
Jing Wei
11
2 / 1 / 5
6,074
1,012
4,000
3,184
1,085
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Khepri
刘千万1
Khepri
11
1 / 0 / 8
6,363
1,061
3,534
5,021
2,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
11
11
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
1
0.17
W
Tiamat
 
Tiamat
4
2
5
3.25
W
Gilgamesh
Fielmur
Gilgamesh
3
1
5
5.5
L
Vamana
Inteuss
Vamana
3
2
1
1.75
L
0
3
1
0.17
L
Hun Batz
PainFull OG
Hun Batz
0
0
2
1
L
Ah Muzen Cab
RyuksRevenge
Ah Muzen Cab
0
3
1
0.17
W
Hercules
Serenscorpio
Hercules
1
0
7
4.5
W
Jing Wei
nmkjhjkmnkl
Jing Wei
2
1
5
4.5
W
Khepri
刘千万1
Khepri
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
21,093
24,739
Taken
28,752
15,548
Mitigated
15,768
3,716
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,822
1,277
0
534
5,150
2,428
0
2,781
2,196
11,543
0
W
Tiamat
 
Tiamat
5,766
414
259
3,123
6,360
3,094
0
1,260
5,037
13,305
0
W
Gilgamesh
Fielmur
Gilgamesh
5,874
1,796
114
3,034
9,189
4,420
0
4,135
4,947
0
9,608
L
Vamana
Inteuss
Vamana
5,245
2,325
349
572
5,388
4,631
0
1,480
3,762
0
13,456
L
1,485
747
0
1,038
6,519
5,293
0
2,116
4,368
2,927
0
L
Hun Batz
PainFull OG
Hun Batz
3,491
141
512
396
3,597
1,611
0
1,401
2,174
0
11,060
L
Ah Muzen Cab
RyuksRevenge
Ah Muzen Cab
3,136
757
11
304
4,085
1,585
0
1,011
3,074
0
5,396
W
Hercules
Serenscorpio
Hercules
1,919
493
152
3,571
4,998
4,265
0
2,161
2,797
0
4,029
W
Jing Wei
nmkjhjkmnkl
Jing Wei
4,000
3,123
482
235
3,184
1,085
0
683
2,388
0
13,561
W
Khepri
刘千万1
Khepri
3,534
64
373
1,922
5,021
2,904
0
1,068
3,807
6,920
1,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,651
Gold Earned
31,390
48
Minions Killed
74
0
Camps Cleared
0
474,286
Distance Traveled
590,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,155
859
18
3
0
107,789
0
W
Tiamat
6,175
1,029
16
3
0
119,322
0
W
Gilgamesh
6,353
1,059
14
2
0
127,495
0
L
Vamana
6,240
1,040
15
3
0
106,953
0
L
Atlas
4,908
818
1
0
0
75,002
0
L
Hun Batz
5,468
911
11
2
0
100,560
0
L
Ah Muzen Cab
4,880
813
3
1
0
83,982
0
W
Hercules
6,425
1,071
4
1
0
110,415
0
W
Jing Wei
6,074
1,012
26
4
0
88,895
0
W
Khepri
6,363
1,061
14
2
0
143,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role