Player Matchup

Awilix
Awilix
 
Awilix
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Jax-Arc
Bellona
Level 49
God Stats
0W - 3L
1,193 SR
Queue Stats
77W - 88L
1,417 Elo+
Solo
Eset
Eset
Killionaire1337
Eset
Level 159
God Stats
13W - 12L
1,510 SR
Queue Stats
222W - 230L
1,422 Elo+
Solo
Hou Yi
Hou Yi
Kyasai
Hou Yi
Level 142
God Stats
16W - 9L
1,641 SR
Queue Stats
739W - 710L
1,612 Elo+
Solo
Cthulhu
Cthulhu
xTaylorsVersionx
Cthulhu
Level 80
God Stats
3W - 3L
1,490 SR
Queue Stats
146W - 119L
1,478 Elo+
Solo
Team Averages
Level 118
1,467 SR
1,486 Elo+

VS

Team Averages
Level 173
1,500 SR
1,500 Elo+
Shiva
Shiva
 
Shiva
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
B0NIFACY
Ao Kuang
Level 198
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
2 / 1 / 2
4,917
702
2,887
5,345
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Jax-Arc
Bellona
5
0 / 3 / 0
3,625
518
1,431
4,804
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 0 / 0
5,022
717
3,428
3,369
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Kyasai
Hou Yi
7
2 / 3 / 1
4,080
583
5,403
5,916
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

7
2 / 2 / 3
4,661
666
3,476
6,848
2,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
3 / 0 / 0
5,040
720
4,646
5,824
2,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
 
Baron Samedi
9
0 / 0 / 0
4,214
602
1,899
3,211
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ganesha
 
Ganesha
6
0 / 2 / 4
4,147
592
2,319
6,792
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
 
Cupid
7
3 / 4 / 1
4,122
589
6,379
5,723
1,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
B0NIFACY
Ao Kuang
7
3 / 2 / 0
4,270
610
2,025
5,920
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
8
Kills
9
9
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
1
2
3
W
Shiva
 
Shiva
3
0
0
3
W
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Ganesha
 
Ganesha
0
2
4
1
W
Cupid
 
Cupid
3
4
1
0.88
W
Ao Kuang
B0NIFACY
Ao Kuang
3
2
0
1.5
L
Bellona
Jax-Arc
Bellona
0
3
0
0
L
2
0
0
2
L
Hou Yi
Kyasai
Hou Yi
2
3
1
0.83
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,625
Damage
17,268
26,282
Taken
27,470
9,045
Mitigated
9,536
9,969
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,887
807
0
2,207
5,345
1,640
0
752
4,393
0
31,041
W
Shiva
 
Shiva
4,646
277
0
3,063
5,824
2,891
0
0
5,824
0
28,874
W
Baron Samedi
 
Baron Samedi
1,899
86
0
1,505
3,211
1,021
0
1,426
1,571
24,728
0
W
Ganesha
 
Ganesha
2,319
550
0
1,885
6,792
2,896
0
2,744
3,958
10,872
0
W
Cupid
 
Cupid
6,379
3,789
162
2,221
5,723
1,400
0
1,825
3,848
0
19,583
W
Ao Kuang
B0NIFACY
Ao Kuang
2,025
373
0
2,608
5,920
1,328
0
460
5,394
14,371
542
L
Bellona
Jax-Arc
Bellona
1,431
225
0
1,484
4,804
1,787
0
342
4,155
0
13,858
L
3,428
52
180
1,300
3,369
999
0
1,593
1,776
28,131
1,345
L
Hou Yi
Kyasai
Hou Yi
5,403
2,760
0
1,777
5,916
1,728
0
1,122
4,794
0
22,679
L
3,476
704
846
2,175
6,848
2,891
0
2,434
4,414
13,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,305
Gold Earned
21,793
198
Minions Killed
176
0
Camps Cleared
0
717,739
Distance Traveled
766,647
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,917
702
60
9
0
171,986
0
W
Shiva
5,040
720
42
6
0
157,336
0
W
Baron Samedi
4,214
602
55
8
0
136,609
0
W
Ganesha
4,147
592
0
0
0
147,829
2
W
Cupid
4,122
589
43
6
0
159,041
0
W
Ao Kuang
4,270
610
36
5
0
165,832
0
L
Bellona
3,625
518
26
4
0
101,285
0
L
Eset
5,022
717
59
8
0
146,583
0
L
Hou Yi
4,080
583
40
6
0
141,715
0
L
Cthulhu
4,661
666
13
2
0
156,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role