Player Matchup

Skadi
Skadi
Abnoticus
Skadi
Level 158
God Stats
91W - 57L
1,624 SR
Queue Stats
388W - 368L
1,485 Elo+
Solo
Anhur
Anhur
BaconMaster5467
Anhur
Level 66
God Stats
3W - 1L
1,556 SR
Queue Stats
150W - 167L
1,442 Elo+
Solo
Zeus
Zeus
Chakaal49
Zeus
Level 129
God Stats
6W - 4L
1,437 SR
Queue Stats
183W - 163L
1,467 Elo+
Solo
Serqet
Serqet
InjusticeReigns
Serqet
Level 154
God Stats
3W - 3L
1,253 SR
Queue Stats
245W - 204L
1,554 Elo+
Solo
Cabrakan
Cabrakan
lShadowVortexl
Cabrakan
Level 109
God Stats
12W - 9L
1,536 SR
Queue Stats
188W - 157L
1,571 Elo+
Solo
Team Averages
Level 123
1,481 SR
1,504 Elo+

VS

Team Averages
Level 137
1,530 SR
1,482 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Adriancarmona16
Athena
Level 143
God Stats
12W - 9L
1,578 SR
Queue Stats
246W - 251L
1,510 Elo+
Party 1
Poseidon
Poseidon
Homeosztázis
Poseidon
Level 143
God Stats
3W - 2L
1,631 SR
Queue Stats
82W - 75L
1,522 Elo+
Solo
Chernobog
Chernobog
RingwraithReborn
Chernobog
Level 182
God Stats
1W - 4L
1,497 SR
Queue Stats
472W - 435L
1,457 Elo+
Party 1
Ravana
Ravana
lumperjak
Ravana
Level 89
God Stats
2W - 5L
1,443 SR
Queue Stats
90W - 92L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Abnoticus
Skadi
10
2 / 1 / 2
5,921
740
3,778
3,347
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
4,695
587
3,657
4,190
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Zeus
11
4 / 0 / 1
5,861
733
3,973
1,758
441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 1 / 3
5,102
638
3,968
6,504
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
8
0 / 1 / 4
4,760
595
3,578
7,103
6,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 4 / 1
4,130
516
1,644
6,050
2,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 3
4,894
612
3,566
8,131
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Homeosztázis
Poseidon
9
0 / 3 / 1
4,676
585
2,105
4,149
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
9
1 / 0 / 2
4,983
623
3,930
3,890
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
lumperjak
Ravana
9
3 / 2 / 1
5,193
649
2,792
3,675
1,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
5
5
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
1
0.13
W
Skadi
Abnoticus
Skadi
2
1
2
3
L
1
2
3
1.25
W
1
2
0
0.5
W
Zeus
4
0
1
4.5
L
Poseidon
Homeosztázis
Poseidon
0
3
1
0.17
W
4
1
3
5.5
L
Chernobog
1
0
2
2
W
Cabrakan
0
1
4
2
L
Ravana
lumperjak
Ravana
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,954
Damage
14,037
22,902
Taken
25,895
10,715
Mitigated
10,665
9,054
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,644
487
0
1,026
6,050
2,233
0
0
5,950
0
19,039
W
Skadi
Abnoticus
Skadi
3,778
1,043
0
942
3,347
869
531
0
3,347
0
40,573
L
3,566
883
0
2,669
8,131
5,137
0
3,035
5,046
10,878
1,629
W
3,657
2,144
0
1,448
4,190
1,206
0
982
3,208
0
32,720
W
Zeus
3,973
516
0
967
1,758
441
0
273
1,433
31,338
1,808
L
Poseidon
Homeosztázis
Poseidon
2,105
346
0
1,242
4,149
993
0
1,295
2,630
28,561
0
W
3,968
1,209
0
2,802
6,504
1,926
0
1,669
4,701
0
24,852
L
Chernobog
3,930
2,348
0
1,751
3,890
1,072
0
621
3,269
0
36,857
W
Cabrakan
3,578
836
0
2,895
7,103
6,273
0
2,197
4,798
11,279
0
L
Ravana
lumperjak
Ravana
2,792
514
0
657
3,675
1,230
0
2,106
1,355
0
25,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
23,876
264
Minions Killed
224
0
Camps Cleared
0
788,471
Distance Traveled
779,361
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,130
516
30
4
0
115,772
0
W
Skadi
5,921
740
77
10
0
139,960
0
L
Athena
4,894
612
15
2
0
165,487
2
W
Anhur
4,695
587
53
7
0
150,996
0
W
Zeus
5,861
733
78
10
0
157,460
0
L
Poseidon
4,676
585
61
8
0
167,275
2
W
Serqet
5,102
638
39
5
0
175,321
0
L
Chernobog
4,983
623
68
9
0
148,214
1
W
Cabrakan
4,760
595
17
2
0
164,734
4
L
Ravana
5,193
649
50
6
0
182,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role