Player Matchup

Scylla
Scylla
Papa Psychopomp
Scylla
Level 59
God Stats
3W - 4L
1,495 SR
Queue Stats
23W - 20L
1,451 Elo+
Solo
Shiva
Shiva
Shusan-BOSS
Shiva
Level 86
God Stats
0W - 2L
1,195 SR
Queue Stats
224W - 234L
1,454 Elo+
Solo
Ullr
Ullr
cristor77
Ullr
Level 47
God Stats
2W - 3L
1,502 SR
Queue Stats
80W - 88L
1,386 Elo+
Solo
Team Averages
Level 64
1,397 SR
1,430 Elo+

VS

Team Averages
Level 89
1,556 SR
1,446 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SIryliK
Chaac
Level 83
God Stats
10W - 5L
1,538 SR
Queue Stats
352W - 369L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
Selmer47
Nu Wa
Level 59
God Stats
14W - 6L
1,630 SR
Queue Stats
191W - 193L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,622
693
3,693
7,613
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 1
7,867
715
8,077
13,030
9,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
13
0 / 4 / 1
7,348
668
3,009
8,748
2,634
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 1 / 4
8,934
812
9,165
7,972
3,117
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
SIryliK
Chaac
16
5 / 0 / 3
9,984
908
7,144
4,970
4,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
Selmer47
Nu Wa
17
2 / 0 / 7
9,502
864
7,990
5,111
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
10
10
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
4
5
L
1
5
0
0.2
W
Chaac
SIryliK
Chaac
5
0
3
6.5
W
Nu Wa
Selmer47
Nu Wa
2
0
7
5.5
L
0
1
1
0.5
L
Ullr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,779
Damage
24,299
29,391
Taken
18,053
14,199
Mitigated
9,099
3,773
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,165
2,775
0
2,776
7,972
3,117
155
1,635
6,337
0
26,416
L
3,693
234
0
1,052
7,613
1,798
0
1,216
6,113
25,481
0
W
Chaac
SIryliK
Chaac
7,144
361
0
1,926
4,970
4,083
0
802
4,168
0
37,898
W
Nu Wa
Selmer47
Nu Wa
7,990
2,574
0
2,088
5,111
1,899
74
1,317
3,794
31,337
685
L
8,077
247
0
1,162
13,030
9,767
0
3,510
9,024
0
35,841
L
Ullr
3,009
843
0
1,559
8,748
2,634
0
2,283
6,114
0
18,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,837
Gold Earned
28,420
125
Minions Killed
162
0
Camps Cleared
0
640,517
Distance Traveled
607,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,934
812
39
4
0
199,291
0
L
Scylla
7,622
693
43
4
0
217,405
0
W
Chaac
9,984
908
60
5
0
224,656
0
W
Nu Wa
9,502
864
63
6
0
183,992
0
L
Shiva
7,867
715
50
5
0
239,616
0
L
Ullr
7,348
668
32
3
0
183,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role