Player Matchup

Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Damnitsandrew
Artio
Level 140
God Stats
1W - 1L
1,573 SR
Queue Stats
74W - 57L
1,522 Elo+
Solo
Ra
Ra
LuxIzLit
Ra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,526 Elo+
Solo
The Morrigan
The Morrigan
Semat
The Morrigan
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 19L
1,694 Elo+
Party 2
Heimdallr
Heimdallr
WhiteSilence313
Heimdallr
Level 179
God Stats
26W - 29L
1,527 SR
Queue Stats
406W - 414L
1,550 Elo+
Solo
Team Averages
Level 153
1,520 SR
1,558 Elo+

VS

Team Averages
Level 131
1,513 SR
1,497 Elo+
Danzaburou
Danzaburou
Aferalinstinct
Danzaburou
Level 123
God Stats
7W - 7L
1,446 SR
Queue Stats
55W - 50L
1,460 Elo+
Solo
Da Ji
Da Ji
DaddCrumb
Da Ji
Level 126
God Stats
3W - 1L
1,485 SR
Queue Stats
185W - 177L
1,496 Elo+
Party 1
Janus
Janus
kiwea0129
Janus
Level 122
God Stats
6W - 2L
1,609 SR
Queue Stats
9W - 5L
1,522 Elo+
Solo
Aphrodite
Aphrodite
kodaB
Aphrodite
Level 151
God Stats
5W - 7L
1,504 SR
Queue Stats
524W - 481L
1,521 Elo+
Solo
Ra
Ra
xSejix
Ra
Level 134
God Stats
16W - 16L
1,520 SR
Queue Stats
139W - 145L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 4 / 1
7,307
522
9,008
16,789
13,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 1 / 1
5,547
396
511
3,800
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 5 / 2
7,626
545
6,497
10,497
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Semat
The Morrigan
14
6 / 2 / 1
8,050
575
10,239
10,663
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
WhiteSilence313
Heimdallr
12
2 / 1 / 0
6,926
495
6,164
4,829
1,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aferalinstinct
Danzaburou
13
2 / 2 / 0
8,110
579
3,445
8,236
3,026
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
DaddCrumb
Da Ji
15
6 / 4 / 3
8,771
627
9,120
12,925
4,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
kiwea0129
Janus
13
1 / 3 / 1
7,818
558
4,962
6,362
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
kodaB
Aphrodite
12
0 / 2 / 3
7,422
530
2,463
13,640
8,741
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
14
4 / 2 / 2
8,713
622
10,013
14,811
11,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
12
Kills
13
13
Deaths
13
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
1
0.38
W
Danzaburou
Aferalinstinct
Danzaburou
2
2
0
1
W
Da Ji
DaddCrumb
Da Ji
6
4
3
1.88
L
1
1
1
1.5
L
2
5
2
0.6
L
The Morrigan
Semat
The Morrigan
6
2
1
3.25
L
Heimdallr
WhiteSilence313
Heimdallr
2
1
0
2
W
Janus
kiwea0129
Janus
1
3
1
0.5
W
Aphrodite
kodaB
Aphrodite
0
2
3
0.75
W
Ra
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,419
Damage
30,003
46,578
Taken
55,974
24,135
Mitigated
30,020
18,970
Healing
23,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,008
2,492
0
6,713
16,789
13,410
0
7,915
7,720
0
53,939
W
Danzaburou
Aferalinstinct
Danzaburou
3,445
865
291
722
8,236
3,026
3,506
1,771
6,465
0
56,068
W
Da Ji
DaddCrumb
Da Ji
9,120
1,831
0
5,098
12,925
4,815
0
3,929
8,984
0
71,506
L
511
103
40
1,145
3,800
1,546
0
515
3,243
2,577
0
L
6,497
840
538
2,924
10,497
3,532
0
4,326
5,755
53,845
0
L
The Morrigan
Semat
The Morrigan
10,239
1,906
114
5,046
10,663
3,794
0
1,171
9,310
50,765
474
L
Heimdallr
WhiteSilence313
Heimdallr
6,164
3,167
0
2,450
4,829
1,853
0
1,136
3,693
0
57,839
W
Janus
kiwea0129
Janus
4,962
146
0
541
6,362
1,893
964
3,739
2,611
42,995
1,737
W
Aphrodite
kodaB
Aphrodite
2,463
420
3,849
5,712
13,640
8,741
550
2,711
10,831
23,989
0
W
Ra
10,013
1,878
1,099
6,097
14,811
11,545
651
4,473
10,310
54,665
4,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
40,834
365
Minions Killed
427
0
Camps Cleared
0
1,202,673
Distance Traveled
1,422,788
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,307
522
89
6
0
276,910
1
W
Danzaburou
8,110
579
114
8
0
259,733
0
W
Da Ji
8,771
627
98
7
0
331,411
0
L
Artio
5,547
396
1
0
0
118,506
2
L
Ra
7,626
545
93
7
0
309,143
2
L
The Morrigan
8,050
575
89
6
0
317,423
4
L
Heimdallr
6,926
495
93
7
0
180,691
2
W
Janus
7,818
558
92
7
0
291,669
0
W
Aphrodite
7,422
530
31
2
0
276,310
0
W
Ra
8,713
622
92
7
0
263,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role