Player Matchup

Susano
Susano
Bongory
Susano
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
645W - 599L
1,528 Elo+
Solo
Bellona
Bellona
DARKJD66
Bellona
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
184W - 168L
1,487 Elo+
Solo
Medusa
Medusa
Needcof33
Medusa
Level 87
God Stats
9W - 8L
1,523 SR
Queue Stats
119W - 128L
1,430 Elo+
Solo
Sylvanus
Sylvanus
pfeiff17
Sylvanus
Level 377
God Stats
625W - 537L
1,513 SR
Queue Stats
1,287W - 1,252L
1,467 Elo+
Solo
Eset
Eset
rockhard025
Eset
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 123L
1,415 Elo+
Solo
Team Averages
Level 155
1,507 SR
1,465 Elo+

VS

Team Averages
Level 140
1,587 SR
1,501 Elo+
Ares
Ares
Frychicken3574
Ares
Level 65
God Stats
14W - 6L
1,668 SR
Queue Stats
210W - 212L
1,459 Elo+
Solo
Xbalanque
Xbalanque
I_Miss_N64
Xbalanque
Level 149
God Stats
7W - 6L
1,554 SR
Queue Stats
434W - 423L
1,494 Elo+
Solo
Cthulhu
Cthulhu
MrDUP
Cthulhu
Level 253
God Stats
7W - 5L
1,465 SR
Queue Stats
677W - 663L
1,500 Elo+
Solo
Kali
Kali
ilovezainhotdog
Kali
Level 129
God Stats
12W - 5L
1,771 SR
Queue Stats
197W - 183L
1,533 Elo+
Solo
Ix Chel
Ix Chel
spiderjay812
Ix Chel
Level 103
God Stats
9W - 11L
1,478 SR
Queue Stats
390W - 363L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Bongory
Susano
12
6 / 3 / 1
6,986
582
4,498
11,075
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DARKJD66
Bellona
11
1 / 4 / 2
6,243
520
4,842
12,486
7,246
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
Needcof33
Medusa
9
2 / 4 / 2
5,974
498
6,247
8,352
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
pfeiff17
Sylvanus
10
1 / 3 / 3
6,124
510
4,825
14,521
10,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 7 / 1
6,912
576
4,139
8,369
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
6,929
577
7,330
9,791
6,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
I_Miss_N64
Xbalanque
11
5 / 3 / 3
6,882
574
7,111
7,627
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cthulhu
MrDUP
Cthulhu
12
1 / 1 / 6
7,371
614
6,924
10,826
7,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 2 / 4
7,101
592
6,005
12,036
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
spiderjay812
Ix Chel
13
10 / 3 / 1
7,761
647
10,232
7,756
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
21
21
Deaths
12
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
Bongory
Susano
6
3
1
2.17
L
Bellona
DARKJD66
Bellona
1
4
2
0.5
W
1
3
7
1.5
W
Xbalanque
I_Miss_N64
Xbalanque
5
3
3
2.17
W
Cthulhu
MrDUP
Cthulhu
1
1
6
4
L
Medusa
Needcof33
Medusa
2
4
2
0.75
W
4
2
4
3
L
Sylvanus
pfeiff17
Sylvanus
1
3
3
0.83
L
1
7
1
0.21
W
Ix Chel
spiderjay812
Ix Chel
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,551
Damage
37,602
54,803
Taken
48,036
25,947
Mitigated
23,887
17,769
Healing
15,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Bongory
Susano
4,498
1,119
0
4,204
11,075
3,561
0
2,624
8,361
0
38,487
L
Bellona
DARKJD66
Bellona
4,842
1,783
0
3,731
12,486
7,246
0
6,179
6,267
0
29,042
W
7,330
664
0
2,850
9,791
6,694
0
2,012
7,779
16,420
0
W
Xbalanque
I_Miss_N64
Xbalanque
7,111
4,654
0
2,147
7,627
2,462
0
2,042
5,585
0
38,162
W
Cthulhu
MrDUP
Cthulhu
6,924
745
77
3,125
10,826
7,271
0
544
10,282
44,855
1,842
L
Medusa
Needcof33
Medusa
6,247
2,533
0
907
8,352
2,522
0
4,133
4,127
0
39,326
W
6,005
2,557
0
4,661
12,036
4,868
24
1,050
10,986
0
54,968
L
Sylvanus
pfeiff17
Sylvanus
4,825
967
2,882
5,224
14,521
10,458
0
4,864
9,629
15,973
0
L
4,139
397
0
821
8,369
2,160
0
5,643
2,290
42,387
1,179
W
Ix Chel
spiderjay812
Ix Chel
10,232
1,630
311
2,180
7,756
2,592
0
3,381
4,375
32,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
36,044
319
Minions Killed
315
0
Camps Cleared
0
1,167,504
Distance Traveled
1,186,660
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,986
582
65
5
0
275,717
0
L
Bellona
6,243
520
65
5
0
227,652
1
W
Ares
6,929
577
18
2
0
245,513
0
W
Xbalanque
6,882
574
63
5
0
230,673
0
W
Cthulhu
7,371
614
89
7
0
212,720
0
L
Medusa
5,974
498
65
5
0
222,129
0
W
Kali
7,101
592
87
7
0
261,171
0
L
Sylvanus
6,124
510
24
2
0
241,415
4
L
Eset
6,912
576
100
8
0
200,591
0
W
Ix Chel
7,761
647
58
5
0
236,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role