Player Matchup

King Arthur
King Arthur
Agent_Murda
King Arthur
Level 171
God Stats
1W - 1L
1,610 SR
Queue Stats
107W - 143L
1,384 Elo+
Party 3
Jormungandr
Jormungandr
CurtCrown11
Jormungandr
Level 145
God Stats
6W - 6L
1,573 SR
Queue Stats
236W - 209L
1,509 Elo+
Party 2
Fenrir
Fenrir
Gr9em st72
Fenrir
Level 170
God Stats
96W - 89L
1,520 SR
Queue Stats
161W - 154L
1,491 Elo+
Party 2
Kukulkan
Kukulkan
MrPache95
Kukulkan
Level 156
God Stats
10W - 8L
1,565 SR
Queue Stats
486W - 468L
1,411 Elo+
Solo
Artemis
Artemis
nenaselena
Artemis
Level 143
God Stats
16W - 11L
1,589 SR
Queue Stats
389W - 437L
1,401 Elo+
Party 3
Team Averages
Level 157
1,572 SR
1,439 Elo+

VS

Team Averages
Level 119
1,522 SR
1,467 Elo+
Scylla
Scylla
Hankhomaomes
Scylla
Level 158
God Stats
2W - 1L
1,610 SR
Queue Stats
27W - 26L
1,466 Elo+
Solo
Medusa
Medusa
Richardfield190
Medusa
Level 78
God Stats
1W - 0L
1,573 SR
Queue Stats
89W - 102L
1,440 Elo+
Party 1
Loki
Loki
carlosoo7
Loki
Level 126
God Stats
5W - 4L
1,504 SR
Queue Stats
25W - 23L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
komaeda97
Baron Samedi
Level 130
God Stats
2W - 1L
1,433 SR
Queue Stats
59W - 71L
1,462 Elo+
Party 1
Mulan
Mulan
spiderjay812
Mulan
Level 103
God Stats
18W - 19L
1,490 SR
Queue Stats
412W - 379L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Agent_Murda
King Arthur
9
0 / 4 / 0
5,151
515
2,333
6,001
6,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
CurtCrown11
Jormungandr
9
1 / 1 / 1
5,024
502
4,679
7,280
5,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
Gr9em st72
Fenrir
10
0 / 0 / 1
4,993
499
1,994
5,440
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MrPache95
Kukulkan
11
0 / 2 / 0
6,063
606
2,676
3,761
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
nenaselena
Artemis
9
1 / 2 / 0
5,286
529
3,648
4,428
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 0 / 1
5,430
543
1,197
3,808
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 1
4,938
494
4,319
5,641
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
10
1 / 0 / 1
5,403
540
1,824
4,995
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
komaeda97
Baron Samedi
9
1 / 1 / 2
5,135
514
4,171
6,535
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
6 / 0 / 0
6,815
682
5,974
5,597
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
9
9
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Agent_Murda
King Arthur
0
4
0
0
L
Jormungandr
CurtCrown11
Jormungandr
1
1
1
1.5
L
Fenrir
Gr9em st72
Fenrir
0
0
1
0.5
W
Scylla
0
0
1
0.5
L
Kukulkan
MrPache95
Kukulkan
0
2
0
0
W
1
1
1
1.5
W
Loki
1
0
1
1.5
W
Baron Samedi
komaeda97
Baron Samedi
1
1
2
2
L
Artemis
nenaselena
Artemis
1
2
0
0.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,330
Damage
17,485
26,910
Taken
26,576
16,152
Mitigated
12,708
6,136
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Agent_Murda
King Arthur
2,333
316
0
257
6,001
6,389
0
199
5,802
0
22,819
L
Jormungandr
CurtCrown11
Jormungandr
4,679
648
0
951
7,280
5,427
0
1,781
5,499
25,111
461
L
Fenrir
Gr9em st72
Fenrir
1,994
321
0
2,587
5,440
1,653
0
948
4,492
0
32,576
W
Scylla
1,197
271
0
662
3,808
1,002
18
1,799
2,009
29,729
707
L
Kukulkan
MrPache95
Kukulkan
2,676
280
0
785
3,761
1,268
0
700
3,061
48,821
0
W
4,319
1,617
0
1,569
5,641
1,783
0
2,240
3,401
0
29,286
W
Loki
1,824
272
0
1,250
4,995
1,381
0
666
4,329
0
35,829
W
Baron Samedi
komaeda97
Baron Samedi
4,171
421
165
2,208
6,535
3,350
0
2,164
4,371
20,519
1,650
L
Artemis
nenaselena
Artemis
3,648
447
0
1,556
4,428
1,415
0
1,646
2,782
0
26,200
W
5,974
491
0
1,421
5,597
5,192
0
349
5,248
319
35,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,517
Gold Earned
27,721
281
Minions Killed
285
0
Camps Cleared
0
1,088,938
Distance Traveled
1,064,916
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,151
515
41
4
0
240,468
0
L
Jormungandr
5,024
502
41
4
0
209,905
1
L
Fenrir
4,993
499
61
6
0
240,314
2
W
Scylla
5,430
543
69
7
0
210,470
6
L
Kukulkan
6,063
606
95
10
0
202,262
4
W
Medusa
4,938
494
48
5
0
207,492
3
W
Loki
5,403
540
60
6
0
247,600
0
W
Baron Samedi
5,135
514
41
4
0
200,153
3
L
Artemis
5,286
529
43
4
0
195,989
4
W
Mulan
6,815
682
67
7
0
199,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role