Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SkyEagle6936
Fenrir
Level 35
God Stats
14W - 11L
1,613 SR
Queue Stats
15W - 19L
1,458 Elo+
Solo
Scylla
Scylla
x Steezy NuGz
Scylla
Level 93
God Stats
15W - 22L
1,481 SR
Queue Stats
318W - 333L
1,438 Elo+
Solo
Charybdis
Charybdis
xerez_moski
Charybdis
Level 121
God Stats
1W - 1L
1,685 SR
Queue Stats
462W - 472L
1,516 Elo+
Solo
Team Averages
Level 108
1,556 SR
1,482 Elo+

VS

Team Averages
Level 111
1,525 SR
1,511 Elo+
Ix Chel
Ix Chel
Barackiel
Ix Chel
Level 109
God Stats
5W - 3L
1,630 SR
Queue Stats
265W - 263L
1,549 Elo+
Solo
Cliodhna
Cliodhna
Deitof
Cliodhna
Level 35
God Stats
8W - 9L
1,555 SR
Queue Stats
39W - 42L
1,499 Elo+
Solo
Bacchus
Bacchus
KudKun
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 191L
1,541 Elo+
Solo
Sol
Sol
WickedJae
Sol
Level 143
God Stats
31W - 37L
1,403 SR
Queue Stats
939W - 1,015L
1,474 Elo+
Solo
Cthulhu
Cthulhu
lilmurdaworthjr
Cthulhu
Level 108
God Stats
24W - 22L
1,537 SR
Queue Stats
130W - 135L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 2 / 1
6,732
1,122
4,731
9,822
10,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
 
Aphrodite
10
0 / 0 / 0
4,345
724
0
0
0
Fenrir
10
0 / 0 / 0
5,948
991
237
972
306
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
0 / 0 / 0
6,716
1,119
3,965
2,519
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
xerez_moski
Charybdis
13
1 / 0 / 0
7,580
1,263
6,928
5,344
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

357

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Barackiel
Ix Chel
12
0 / 0 / 1
6,631
1,105
3,619
3,251
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Deitof
Cliodhna
11
0 / 1 / 2
6,506
1,084
3,121
4,136
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
KudKun
Bacchus
11
0 / 0 / 1
6,357
1,060
4,201
2,862
3,070
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 1
6,515
1,086
2,349
3,048
971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 0 / 0
6,938
1,156
2,476
6,513
4,516
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
2
2
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
1
0.25
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Ix Chel
Barackiel
Ix Chel
0
0
1
0.5
W
Cliodhna
Deitof
Cliodhna
0
1
2
1
W
Bacchus
KudKun
Bacchus
0
0
1
0.5
L
Fenrir
0
0
0
0
W
1
0
1
1.5
W
1
0
0
1
L
0
0
0
0
L
Charybdis
xerez_moski
Charybdis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
15,766
18,657
Taken
19,810
13,328
Mitigated
11,310
2,596
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,731
914
0
1,925
9,822
10,143
0
6,321
3,501
0
11,641
L
Aphrodite
 
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Barackiel
Ix Chel
3,619
427
1,921
978
3,251
1,278
0
45
3,121
18,789
0
W
Cliodhna
Deitof
Cliodhna
3,121
692
0
32
4,136
1,475
0
480
3,510
0
7,061
W
Bacchus
KudKun
Bacchus
4,201
359
0
147
2,862
3,070
0
620
2,169
9,892
1,070
L
Fenrir
237
180
0
31
972
306
0
479
493
0
1,016
W
2,349
829
0
418
3,048
971
0
402
2,646
8,522
1,624
W
2,476
390
401
774
6,513
4,516
0
2,418
4,033
18,820
0
L
3,965
45
0
90
2,519
838
0
1,688
831
21,810
0
L
Charybdis
xerez_moski
Charybdis
6,928
1,580
0
550
5,344
2,041
0
3,429
1,915
0
35,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,321
Gold Earned
32,947
135
Minions Killed
122
6
Camps Cleared
5
444,614
Distance Traveled
612,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,732
1,122
23
4
2
132,751
0
L
Aphrodite
4,345
724
0
0
0
0
0
W
Ix Chel
6,631
1,105
43
7
0
123,210
0
W
Cliodhna
6,506
1,084
8
1
0
120,305
0
W
Bacchus
6,357
1,060
22
4
1
115,075
0
L
Fenrir
5,948
991
1
0
0
74,517
0
W
Sol
6,515
1,086
22
4
3
118,487
0
W
Cthulhu
6,938
1,156
27
5
1
134,979
0
L
Scylla
6,716
1,119
45
8
0
131,496
0
L
Charybdis
7,580
1,263
66
11
4
105,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role