Player Matchup

Janus
Janus
 
Janus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Inferno ZS
Hachiman
Level 128
God Stats
3W - 0L
1,700 SR
Queue Stats
362W - 371L
1,489 Elo+
Solo
Thor
Thor
SiderMKU1
Thor
Level 120
God Stats
30W - 28L
1,563 SR
Queue Stats
126W - 123L
1,487 Elo+
Solo
Artio
Artio
StarFlatinum
Artio
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 37L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
XxDawKin18xX
Baron Samedi
Level 146
God Stats
4W - 7L
1,377 SR
Queue Stats
322W - 333L
1,462 Elo+
Solo
Team Averages
Level 120
1,528 SR
1,488 Elo+

VS

Team Averages
Level 96
1,534 SR
1,415 Elo+
Ares
Ares
Damnitsandrew
Ares
Level 140
God Stats
1W - 2L
1,570 SR
Queue Stats
74W - 57L
1,523 Elo+
Solo
Kumbhakarna
Kumbhakarna
StoneDrg
Kumbhakarna
Level 132
God Stats
50W - 56L
1,462 SR
Queue Stats
504W - 488L
1,446 Elo+
Solo
Zeus
Zeus
Younes-CG2
Zeus
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
6W - 11L
1,347 Elo+
Party 1
Hun Batz
Hun Batz
allan-571005
Hun Batz
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,347 Elo+
Party 1
Chronos
Chronos
zockio
Chronos
Level 146
God Stats
3W - 5L
1,419 SR
Queue Stats
195W - 186L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 1 / 2
6,733
673
8,368
5,767
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
Inferno ZS
Hachiman
10
3 / 2 / 1
6,292
629
6,304
6,781
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thor
12
2 / 1 / 3
6,478
648
2,437
6,766
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 6
6,276
628
4,286
7,715
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
XxDawKin18xX
Baron Samedi
11
2 / 0 / 2
6,491
649
3,489
3,990
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,730
473
4,777
11,191
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
StoneDrg
Kumbhakarna
10
2 / 1 / 3
5,756
576
4,505
8,171
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
5,331
533
3,539
5,884
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
allan-571005
Hun Batz
10
0 / 4 / 0
5,143
514
1,801
8,647
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
zockio
Chronos
11
2 / 1 / 1
5,691
569
3,562
5,245
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
5
5
Deaths
13
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
2
5
L
0
3
2
0.33
W
Hachiman
Inferno ZS
Hachiman
3
2
1
1.75
W
Thor
2
1
3
3.5
W
1
1
6
4
L
Kumbhakarna
StoneDrg
Kumbhakarna
2
1
3
3.5
W
Baron Samedi
XxDawKin18xX
Baron Samedi
2
0
2
3
L
1
4
1
0.38
L
Hun Batz
allan-571005
Hun Batz
0
4
0
0
L
Chronos
zockio
Chronos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,884
Damage
18,184
31,019
Taken
39,138
12,538
Mitigated
14,814
13,273
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,368
646
0
1,734
5,767
1,719
0
3,339
2,428
42,169
916
L
4,777
255
0
2,595
11,191
5,774
0
5,036
5,916
9,402
0
W
Hachiman
Inferno ZS
Hachiman
6,304
2,800
0
2,542
6,781
1,988
512
4,885
1,896
0
42,136
W
Thor
2,437
548
0
3,696
6,766
2,188
0
1,774
4,992
0
47,114
W
4,286
1,446
100
3,796
7,715
4,914
0
4,548
3,167
19,060
0
L
Kumbhakarna
StoneDrg
Kumbhakarna
4,505
546
0
2,760
8,171
2,758
0
1,738
6,297
22,286
1,316
W
Baron Samedi
XxDawKin18xX
Baron Samedi
3,489
0
0
1,405
3,990
1,729
0
1,301
2,689
35,881
0
L
3,539
1,488
0
250
5,884
1,619
0
3,756
1,890
23,413
0
L
Hun Batz
allan-571005
Hun Batz
1,801
150
0
979
8,647
3,007
0
3,849
4,754
0
33,426
L
Chronos
zockio
Chronos
3,562
1,511
0
2,183
5,245
1,656
0
793
4,452
41,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
26,651
335
Minions Killed
238
0
Camps Cleared
0
1,024,683
Distance Traveled
1,087,147
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,733
673
91
9
0
216,892
6
L
Ares
4,730
473
7
1
0
217,487
3
W
Hachiman
6,292
629
70
7
0
178,746
0
W
Thor
6,478
648
86
9
0
248,977
2
W
Artio
6,276
628
29
3
0
218,640
0
L
Kumbhakarna
5,756
576
47
5
0
218,488
0
W
Baron Samedi
6,491
649
59
6
0
161,428
0
L
Zeus
5,331
533
45
5
0
200,619
0
L
Hun Batz
5,143
514
64
6
0
251,014
0
L
Chronos
5,691
569
75
8
0
199,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role