Player Matchup

Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Platinum V
Herr_RaufRagend1
Ra
Platinum V
Level 97
God Stats
4W - 3L
1,765 SR
Queue Stats
83W - 69L
1,691 MMR
Party 2
Neith
Neith
Diamond II
Wiizar
Neith
Diamond II
Level 234
God Stats
1W - 0L
1,283 SR
Queue Stats
189W - 116L
2,101 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,516 SR
1,764 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,547 SR
1,597 MMR
Yu Huang
Yu Huang
Platinum IV
Goldoff 2
Yu Huang
Platinum IV
Level 84
God Stats
0W - 3L
1,379 SR
Queue Stats
59W - 32L
1,659 MMR
Party 1
Bacchus
Bacchus
Gold II
Zizaniee
Bacchus
Gold II
Level 185
God Stats
3W - 3L
1,549 SR
Queue Stats
39W - 24L
1,551 MMR
Party 1
Surtr
Surtr
Gold III
ti fou happy
Surtr
Gold III
Level 225
God Stats
0W - 1L
1,715 SR
Queue Stats
73W - 48L
1,581 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
10 / 1 / 5
12,034
926
15,949
13,993
14,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 1 / 10
10,925
840
8,307
5,929
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Wiizar
Neith
18
3 / 0 / 9
11,243
865
10,658
13,099
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SerqetCthulhuFafnirKumbhakarnaKuzenbo

VS

Bans
Ne ZhaArachneDiscordiaCamazotzPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Goldoff 2
Yu Huang
16
1 / 5 / 1
9,704
746
11,778
11,140
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Zizaniee
Bacchus
15
1 / 5 / 1
8,894
684
4,818
12,011
13,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 1
9,219
709
8,431
15,681
11,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
1
5
12.5
L
Yu Huang
Goldoff 2
Yu Huang
1
5
1
0.3
W
2
1
10
7
W
Neith
Wiizar
Neith
3
0
9
7.5
L
Bacchus
Zizaniee
Bacchus
1
5
1
0.3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,914
Damage
25,027
33,021
Taken
38,832
21,233
Mitigated
28,096
12,271
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
15,949
2,446
0
4,612
13,993
14,924
0
5,355
8,141
0
33,873
L
Yu Huang
Goldoff 2
Yu Huang
11,778
899
0
3,126
11,140
3,690
0
1,839
8,589
45,728
0
W
8,307
384
2,376
2,208
5,929
1,675
180
4,286
1,519
53,756
0
W
Neith
Wiizar
Neith
10,658
3,790
0
3,075
13,099
4,634
1,248
8,336
4,483
0
51,914
L
Bacchus
Zizaniee
Bacchus
4,818
280
0
1,944
12,011
13,075
0
1,841
9,489
14,061
643
L
8,431
1,983
473
2,382
15,681
11,331
0
3,649
11,082
7,256
22,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
27,817
234
Minions Killed
146
0
Camps Cleared
0
781,768
Distance Traveled
646,967
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,034
926
41
3
0
258,610
3
L
Yu Huang
9,704
746
90
7
0
209,918
2
W
Ra
10,925
840
97
7
0
275,603
0
W
Neith
11,243
865
96
7
0
247,555
0
L
Bacchus
8,894
684
17
1
0
229,185
2
L
Surtr
9,219
709
39
3
0
207,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role