Player Matchup

Zhong Kui
Zhong Kui
AleXtr3m
Zhong Kui
Level 123
God Stats
13W - 3L
1,761 SR
Queue Stats
37W - 39L
1,446 Elo+
Solo
Bacchus
Bacchus
CptnSinned
Bacchus
Level 104
God Stats
12W - 11L
1,484 SR
Queue Stats
281W - 301L
1,461 Elo+
Solo
Medusa
Medusa
Shuck Ett
Medusa
Level 38
God Stats
70W - 93L
1,383 SR
Queue Stats
94W - 129L
1,332 Elo+
Solo
Team Averages
Level 88
1,543 SR
1,413 Elo+

VS

Team Averages
Level 49
1,406 SR
1,335 Elo+
Artio
Artio
Emanuel7165
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 250L
1,431 Elo+
Solo
Chronos
Chronos
realmconqueror
Chronos
Level 60
God Stats
2W - 3L
1,395 SR
Queue Stats
220W - 252L
1,451 Elo+
Party 1
Thanatos
Thanatos
xxletmekms
Thanatos
Level 5
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 6L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AleXtr3m
Zhong Kui
17
9 / 0 / 9
11,307
1,028
21,351
10,989
6,568
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
CptnSinned
Bacchus
16
7 / 1 / 8
10,539
958
7,860
9,713
9,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Shuck Ett
Medusa
16
4 / 1 / 9
9,753
887
6,793
5,896
1,791
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,932
721
5,587
17,307
13,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 6 / 0
8,097
736
7,188
13,657
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
xxletmekms
Thanatos
11
0 / 8 / 0
7,120
647
517
10,002
3,182
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
20
Kills
1
2
Deaths
20
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AleXtr3m
Zhong Kui
9
0
9
13.5
W
Bacchus
CptnSinned
Bacchus
7
1
8
11
L
0
6
1
0.08
W
Medusa
Shuck Ett
Medusa
4
1
9
8.5
L
1
6
0
0.17
L
Thanatos
xxletmekms
Thanatos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
13,292
26,598
Taken
40,966
17,932
Mitigated
21,724
10,150
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AleXtr3m
Zhong Kui
21,351
2,804
0
6,523
10,989
6,568
1,167
5,143
5,458
49,773
1,304
W
Bacchus
CptnSinned
Bacchus
7,860
1,022
0
3,103
9,713
9,573
0
3,744
5,770
30,817
1,194
L
5,587
380
810
2,828
17,307
13,845
0
10,552
6,512
19,611
609
W
Medusa
Shuck Ett
Medusa
6,793
2,173
0
524
5,896
1,791
1,913
2,695
3,162
0
31,944
L
7,188
1,724
0
2,114
13,657
4,697
0
11,156
2,394
32,216
0
L
Thanatos
xxletmekms
Thanatos
517
75
0
519
10,002
3,182
0
6,775
3,131
0
1,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
23,149
158
Minions Killed
93
0
Camps Cleared
0
620,998
Distance Traveled
516,681
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,307
1,028
60
5
0
185,493
0
W
Bacchus
10,539
958
51
5
0
218,214
0
L
Artio
7,932
721
35
3
0
184,172
0
W
Medusa
9,753
887
47
4
0
217,291
0
L
Chronos
8,097
736
52
5
0
177,032
5
L
Thanatos
7,120
647
6
1
0
155,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role