Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
All Hail Scylla
The Morrigan
Level 156
God Stats
4W - 1L
1,723 SR
Queue Stats
155W - 141L
1,484 Elo+
Solo
Medusa
Medusa
Jimena
Medusa
Level 157
God Stats
2W - 0L
1,684 SR
Queue Stats
9W - 10L
1,411 Elo+
Party 2
Atlas
Atlas
tigernado
Atlas
Level 40
God Stats
1W - 0L
1,464 SR
Queue Stats
5W - 7L
1,367 Elo+
Party 2
Achilles
Achilles
xAGMAx4974
Achilles
Level 60
God Stats
1W - 2L
1,533 SR
Queue Stats
22W - 38L
1,380 Elo+
Solo
Team Averages
Level 108
1,581 SR
1,428 Elo+

VS

Team Averages
Level 122
1,496 SR
1,441 Elo+
Nox
Nox
 
Nox
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LeeRogers
Artemis
Level 326
God Stats
8W - 9L
1,514 SR
Queue Stats
230W - 222L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
LuhHxnnessy
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,410 Elo+
Party 1
Sol
Sol
baby1700
Sol
Level 84
God Stats
6W - 10L
1,314 SR
Queue Stats
75W - 78L
1,454 Elo+
Party 1
Pele
Pele
nxt-szn
Pele
Level 49
God Stats
8W - 6L
1,653 SR
Queue Stats
173W - 186L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 1 / 2
10,358
609
9,445
13,745
10,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
All Hail Scylla
The Morrigan
15
2 / 2 / 3
9,949
585
2,581
8,448
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Jimena
Medusa
13
2 / 1 / 2
8,528
502
7,972
13,062
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
tigernado
Atlas
13
0 / 1 / 3
7,635
449
3,675
6,549
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Achilles
xAGMAx4974
Achilles
15
6 / 2 / 3
9,691
570
7,620
11,038
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 4 / 1
6,956
409
4,038
10,079
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
LeeRogers
Artemis
16
2 / 2 / 2
9,142
538
6,032
11,678
9,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
LuhHxnnessy
Sun Wukong
10
1 / 4 / 1
7,055
415
7,760
12,758
10,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 1 / 0
6,198
365
2,555
6,675
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pele
nxt-szn
Pele
3
0 / 2 / 0
5,138
302
300
3,065
533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
6
7
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
2
4
L
Nox
 
Nox
2
4
1
0.63
W
The Morrigan
All Hail Scylla
The Morrigan
2
2
3
1.75
W
Medusa
Jimena
Medusa
2
1
2
3
L
Artemis
LeeRogers
Artemis
2
2
2
1.5
L
Sun Wukong
LuhHxnnessy
Sun Wukong
1
4
1
0.38
L
1
1
0
1
L
Pele
nxt-szn
Pele
0
2
0
0
W
Atlas
tigernado
Atlas
0
1
3
1.5
W
Achilles
xAGMAx4974
Achilles
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,293
Damage
20,685
52,842
Taken
44,255
25,878
Mitigated
25,075
16,925
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,445
641
0
4,541
13,745
10,539
2,603
1,193
12,552
0
71,588
L
Nox
 
Nox
4,038
900
0
245
10,079
3,246
0
1,823
8,213
32,508
0
W
The Morrigan
All Hail Scylla
The Morrigan
2,581
994
0
1,768
8,448
3,208
3,777
1,888
6,459
50,483
11,859
W
Medusa
Jimena
Medusa
7,972
3,583
0
4,300
13,062
4,502
2,234
2,864
10,198
0
61,644
L
Artemis
LeeRogers
Artemis
6,032
1,094
0
2,236
11,678
9,471
0
1,731
9,947
0
55,149
L
Sun Wukong
LuhHxnnessy
Sun Wukong
7,760
777
0
2,215
12,758
10,547
0
715
12,043
6,763
25,400
L
2,555
1,072
0
1,355
6,675
1,278
0
749
5,926
23,321
0
L
Pele
nxt-szn
Pele
300
110
0
26
3,065
533
0
249
2,816
0
4,405
W
Atlas
tigernado
Atlas
3,675
1,466
0
1,439
6,549
3,373
953
1,253
5,296
19,772
937
W
Achilles
xAGMAx4974
Achilles
7,620
1,540
0
4,877
11,038
4,256
1,945
983
10,055
0
54,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,161
Gold Earned
34,489
444
Minions Killed
233
0
Camps Cleared
0
1,575,776
Distance Traveled
1,007,495
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,358
609
115
7
0
343,401
0
L
Nox
6,956
409
49
3
0
278,492
1
W
The Morrigan
9,949
585
114
7
0
272,607
5
W
Medusa
8,528
502
97
6
0
321,406
0
L
Artemis
9,142
538
81
5
0
298,734
8
L
Sun Wukong
7,055
415
45
3
0
222,181
0
L
Sol
6,198
365
45
3
0
154,700
0
L
Pele
5,138
302
13
1
0
53,388
0
W
Atlas
7,635
449
31
2
0
301,543
0
W
Achilles
9,691
570
87
5
0
336,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role