Player Matchup

Serqet
Serqet
 
Serqet
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Kurjadsokid
Olorun
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,530 Elo+
Party 1
Surtr
Surtr
RooflessKarel
Surtr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 70L
1,600 Elo+
Party 1
Raijin
Raijin
SBBeast
Raijin
Level 158
God Stats
6W - 6L
1,412 SR
Queue Stats
491W - 492L
1,469 Elo+
Solo
Team Averages
Level 167
1,482 SR
1,520 Elo+

VS

Team Averages
Level 140
1,637 SR
1,440 Elo+
Nike
Nike
 
Nike
Level 289
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AphrosLeftBob
Hades
Level 62
God Stats
5W - 2L
1,836 SR
Queue Stats
328W - 346L
1,461 Elo+
Solo
Eset
Eset
Awrangee
Eset
Level 155
God Stats
12W - 8L
1,581 SR
Queue Stats
751W - 802L
1,484 Elo+
Solo
Anhur
Anhur
NotoriousXMV
Anhur
Level 127
God Stats
10W - 4L
1,767 SR
Queue Stats
618W - 609L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaGe-_-BAZOOKA
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 2 / 4
6,737
1,347
3,856
4,537
2,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Freya
 
Freya
11
2 / 1 / 6
6,380
1,276
3,239
3,076
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
11
1 / 2 / 4
6,031
1,206
3,772
3,877
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 9
6,128
1,226
5,282
4,535
3,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
SBBeast
Raijin
11
2 / 1 / 7
6,334
1,267
3,250
1,907
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 3 / 2
5,574
1,115
2,485
5,573
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 2
5,242
1,048
2,361
5,534
5,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Eset
10
1 / 3 / 4
5,416
1,083
3,897
4,252
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 4
5,447
1,089
2,785
5,622
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RaGe-_-BAZOOKA
Tsukuyomi
5
0 / 0 / 0
4,405
881
0
0
0

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
11
Kills
5
7
Deaths
11
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
2
4
3.5
W
Freya
 
Freya
2
1
6
5
L
Nike
 
Nike
1
3
2
0.67
L
1
2
2
1
L
Eset
1
3
4
1
W
Olorun
1
2
4
1.5
L
2
3
4
1.33
L
Tsukuyomi
RaGe-_-BAZOOKA
Tsukuyomi
0
0
0
0
W
1
1
9
5.5
W
Raijin
SBBeast
Raijin
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,399
Damage
11,528
17,932
Taken
20,981
7,983
Mitigated
12,815
4,170
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,856
512
240
662
4,537
2,175
559
1,197
3,242
0
4,132
W
Freya
 
Freya
3,239
1,194
55
795
3,076
942
713
1,606
1,410
8,121
1,200
L
Nike
 
Nike
2,485
225
238
817
5,573
4,218
0
2,774
2,441
0
5,456
L
2,361
158
471
1,195
5,534
5,150
0
2,469
2,830
4,410
0
L
Eset
3,897
192
286
363
4,252
1,508
0
2,049
1,762
8,697
0
W
Olorun
3,772
1,562
349
730
3,877
952
1,069
1,445
2,338
10,598
268
L
2,785
1,353
349
1,069
5,622
1,939
0
2,697
2,689
0
9,301
L
Tsukuyomi
RaGe-_-BAZOOKA
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
5,282
1,138
241
612
4,535
3,353
69
1,070
3,321
1,511
7,682
W
Raijin
SBBeast
Raijin
3,250
458
249
237
1,907
561
704
516
1,363
11,576
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
26,084
70
Minions Killed
49
0
Camps Cleared
0
486,886
Distance Traveled
324,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,737
1,347
6
1
0
102,419
0
W
Freya
6,380
1,276
11
2
0
88,024
0
L
Nike
5,574
1,115
5
1
0
65,437
0
L
Hades
5,242
1,048
6
1
0
75,302
0
L
Eset
5,416
1,083
20
4
0
87,982
0
W
Olorun
6,031
1,206
17
3
0
92,981
0
L
Anhur
5,447
1,089
18
4
0
96,218
0
L
Tsukuyomi
4,405
881
0
0
0
0
0
W
Surtr
6,128
1,226
7
1
0
118,739
0
W
Raijin
6,334
1,267
29
6
0
84,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role