Player Matchup

Charybdis
Charybdis
Alirus23
Charybdis
Level 159
God Stats
12W - 9L
1,491 SR
Queue Stats
422W - 458L
1,430 Elo+
Solo
Ne Zha
Ne Zha
DowNerzKing
Ne Zha
Level 58
God Stats
11W - 5L
1,738 SR
Queue Stats
217W - 180L
1,562 Elo+
Solo
Olorun
Olorun
LoveEarn
Olorun
Level 129
God Stats
3W - 2L
1,523 SR
Queue Stats
445W - 428L
1,430 Elo+
Solo
Hera
Hera
MacFlash
Hera
Level 130
God Stats
4W - 5L
1,454 SR
Queue Stats
502W - 508L
1,510 Elo+
Solo
Sol
Sol
NEWDEL
Sol
Level 151
God Stats
10W - 11L
1,483 SR
Queue Stats
593W - 597L
1,508 Elo+
Solo
Team Averages
Level 125
1,538 SR
1,488 Elo+

VS

Team Averages
Level 141
1,682 SR
1,611 Elo+
Chaac
Chaac
Ajsadowski22
Chaac
Level 156
God Stats
20W - 10L
1,651 SR
Queue Stats
963W - 984L
1,571 Elo+
Solo
Xing Tian
Xing Tian
Farttt
Xing Tian
Level 159
God Stats
3W - 0L
1,840 SR
Queue Stats
83W - 77L
1,520 Elo+
Solo
Nut
Nut
FlattenTheCurve
Nut
Level 66
God Stats
4W - 0L
1,680 SR
Queue Stats
223W - 78L
1,722 Elo+
Party 1
Cupid
Cupid
GodLike420Qc
Cupid
Level 138
God Stats
5W - 1L
1,773 SR
Queue Stats
1,043W - 361L
1,699 Elo+
Party 1
Geb
Geb
HarMoniccS
Geb
Level 184
God Stats
1W - 0L
1,464 SR
Queue Stats
36W - 39L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alirus23
Charybdis
16
4 / 8 / 4
9,828
819
11,943
15,037
7,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
13
3 / 8 / 6
8,059
672
16,011
13,443
9,402
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
LoveEarn
Olorun
9
0 / 7 / 2
6,753
563
3,824
8,506
3,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
16
5 / 5 / 4
9,818
818
10,213
7,946
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
NEWDEL
Sol
15
1 / 3 / 7
8,258
688
10,545
7,396
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 14
11,205
934
10,564
21,924
15,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xing Tian
Farttt
Xing Tian
15
0 / 4 / 23
9,854
821
6,378
19,823
20,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 2 / 16
11,215
935
14,789
12,387
5,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 3 / 13
11,001
917
13,728
12,347
5,061
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 3 / 17
8,874
740
3,540
14,317
11,494
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
114
13
Kills
31
31
Deaths
14
23
Assists
83
Player
Kills
Deaths
Assists
KDA
W
11
2
14
9
L
Charybdis
Alirus23
Charybdis
4
8
4
0.75
L
Ne Zha
3
8
6
0.75
W
Xing Tian
Farttt
Xing Tian
0
4
23
2.88
W
9
2
16
8.5
W
11
3
13
5.83
W
0
3
17
2.83
L
Olorun
LoveEarn
Olorun
0
7
2
0.14
L
Hera
5
5
4
1.4
L
Sol
NEWDEL
Sol
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,536
Damage
48,999
52,328
Taken
80,798
25,978
Mitigated
58,864
8,367
Healing
31,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,564
696
1,174
7,869
21,924
15,620
1,037
7,195
14,606
0
33,149
L
Charybdis
Alirus23
Charybdis
11,943
6,291
646
2,620
15,037
7,075
0
2,874
12,163
0
25,337
L
Ne Zha
16,011
1,119
0
664
13,443
9,402
0
1,591
11,852
1,644
20,665
W
Xing Tian
Farttt
Xing Tian
6,378
331
527
3,447
19,823
20,816
624
3,360
15,365
11,005
1,649
W
14,789
7,660
900
3,905
12,387
5,873
1,810
4,290
8,097
0
32,842
W
13,728
7,667
5,087
4,602
12,347
5,061
2,509
6,130
6,217
0
42,260
W
3,540
203
372
3,737
14,317
11,494
0
5,220
8,893
7,350
234
L
Olorun
LoveEarn
Olorun
3,824
1,487
1,315
540
8,506
3,155
0
1,447
7,059
8,082
263
L
Hera
10,213
1,134
454
1,023
7,946
3,327
0
1,328
6,618
23,942
56
L
Sol
NEWDEL
Sol
10,545
1,506
0
1,105
7,396
3,019
0
2,026
5,370
22,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,716
Gold Earned
52,149
109
Minions Killed
153
0
Camps Cleared
0
742,415
Distance Traveled
1,131,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,205
934
50
4
0
247,186
0
L
Charybdis
9,828
819
34
3
0
135,521
0
L
Ne Zha
8,059
672
9
1
0
147,045
0
W
Xing Tian
9,854
821
8
1
0
216,264
0
W
Nut
11,215
935
37
3
0
212,991
0
W
Cupid
11,001
917
53
4
0
201,388
0
W
Geb
8,874
740
5
0
0
253,387
0
L
Olorun
6,753
563
3
0
0
98,765
0
L
Hera
9,818
818
30
3
0
172,815
0
L
Sol
8,258
688
33
3
0
188,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role